Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 13972196598621018516 1143 soark the Destroyer (level 8, -2/43 HPs) Began as a Deep Elf Conjurer on Sept 11, 2022. Was an Initiate of Vehumet. Shot with an arrow by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:10:11 (5912 turns). soark the Destroyer (Deep Elf Conjurer) Turns: 5912, Time: 00:10:11 Health: -2/43 AC: 2 Str: 4 XL: 8 Next: 15% Magic: 5/18 EV: 13 Int: 26 God: Vehumet [......] Gold: 174 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . SeeInvis + r - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet of the acrobat HPRegen 0.14/turn x - ring of see invisible MPRegen 0.16/turn (no ring) @: very slightly contaminated, slowed, very slow A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 174 gold pieces. Inventory: Hand Weapons k - a +1 whip of electrocution r - a +2 dagger of venom (weapon) Missiles e - 24 poisoned darts Armour a - a +0 robe (worn) Jewellery n - an amulet of the acrobat (around neck) x - a ring of see invisible (left hand) Wands p - a wand of flame (21) A - a wand of acid (5) Scrolls d - 2 scrolls of amnesia {unknown} f - a scroll of blinking {unknown} i - a scroll of poison {unknown} j - 2 scrolls of immolation {unknown} l - 3 scrolls of identify {unknown} o - 2 scrolls of vulnerability {unknown} q - a scroll of magic mapping {unknown} t - a scroll of fear {unknown} y - a scroll of teleportation {unknown} Potions b - 2 potions of magic c - 3 potions of invisibility {unknown} g - 2 potions of attraction {unknown} h - 2 potions of haste {unknown} m - a potion of mutation {unknown} s - a potion of resistance {unknown} u - a potion of brilliance {unknown} v - 2 potions of lignification {unknown} w - a potion of flight {unknown} z - a potion of curing {unknown} Skills: + Level 1.0 Fighting - Level 0.2 Short Blades + Level 3.1 Dodging - Level 2.4 Stealth - Level 0.2 Unarmed Combat + Level 5.6 Spellcasting * Level 10.3 Conjurations - Level 1.1 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 18% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-8/arc 1% 2 Dazzling Flash Conj/Hex 74% N/A 1% 3 Sting Tmut/Pois 28% 1d4 8% 1 Sticky Flame Conj/Fire 34% 2d5 9% 4 Poisonous Vapours Pois/Air 14% N/A 11% 2 Portal Projectile Hex/Tloc 20% N/A 17% 3 Call Canine Familiar Summ 7% N/A 22% 3 Leda's Liquefaction Hex/Erth 5% N/A 50% 4 Dispel Undead Necr 7% 3d8 58% 4 Olgreb's Toxic Radiance Pois 7% N/A 58% 4 Summon Forest Summ/Tloc 3% N/A 90% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Edmund Message History Aim: Grinder (heavily wounded) You can't place the prism on a creature. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - Grinder You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a bit tired. You feel yourself slow down. Grinder gestures at you. Pain shoots through your body! Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (heavily wounded, 81% to hit) The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is almost dead. Grinder blinks! A centaur comes into view. It is wielding a +0 quarterstaff. The searing ray hits Grinder. You kill Grinder! Vehumet accepts your kill. The centaur unwields a +0 quarterstaff. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You have reached level 8! You feel clever. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. You die... ... # ##@. . #..##. . ####.?.. ..#......# .........# c........### #........# #...?@.#..... #....!.# ##. #####.## #ยง# #.# ... ._. $.. You could see Edmund (wandering) and a centaur. Vanquished Creatures Grinder (D:5) A water moccasin (D:4) Duvessa (D:4) 5 kobold brigands (Sewer) Dowan (D:4) A hound (D:4) An orc priest (D:3) Jessica (D:3) An iguana (D:5) An orc wizard (D:3) 7 adders 2 gnolls (D:5) 2 river rats (Sewer) 8 worms 2 dart slugs An orc (D:3) 11 ball pythons 2 bat zombies (D:4) 10 endoplasms 4 giant cockroaches A goblin (D:1) 6 hobgoblins 11 jackals 4 quokkas 2 bats 2 frilled lizards 11 kobolds 5 rats A rat zombie (D:4) 106 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soark the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 421 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 627 | D:1 | Reached skill level 5 in Conjurations 1228 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1258 | D:2 | Learned a level 2 spell: Searing Ray 1819 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 2029 | D:2 | Learned a level 4 spell: Fulminant Prism 2149 | D:2 | Identified the +6 quarterstaff "Leoxko" {antimagic, Drain | rPois Will+ Int+3} 2172 | D:3 | Reached skill level 6 in Conjurations 2308 | D:3 | Found a glowing drain. 2374 | D:3 | Noticed Jessica 2548 | D:3 | Killed Jessica 2549 | D:3 | Reached XP level 5. HP: 22/28 MP: 5/13 2552 | D:3 | HP: 1/28 [orc priest/divine providence (11)] 2570 | Sewer | Entered a sewer 3277 | Sewer | Reached skill level 7 in Conjurations 3277 | Sewer | Reached XP level 6. HP: 22/32 MP: 3/15 3396 | Sewer | Reached skill level 5 in Spellcasting 3546 | Sewer | Reached skill level 8 in Conjurations 3794 | Sewer | Reached XP level 7. HP: 36/36 MP: 8/16 4226 | D:3 | Found a faded altar of an unknown god. 4326 | D:3 | Found a glowing golden altar of the Shining One. 4547 | D:4 | Reached skill level 9 in Conjurations 4647 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4702 | D:4 | Found a staircase to the Ecumenical Temple. 4709 | Temple | Entered the Ecumenical Temple 4864 | Temple | Became a worshipper of Vehumet 5113 | D:4 | Noticed Dowan 5116 | D:4 | Noticed Duvessa 5133 | D:4 | Killed Duvessa 5139 | D:4 | Killed Dowan 5408 | D:4 | Reached skill level 10 in Conjurations 5408 | D:4 | Reached skill level 1 in Hexes 5528 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5598 | D:4 | Found an opulent altar of Gozag. 5606 | D:4 | Found a shimmering blue altar of Sif Muna. 5607 | D:4 | Found a shadowy altar of Dithmenos. 5690 | D:5 | Entered Level 5 of the Dungeon 5873 | D:5 | Noticed Grinder 5873 | D:5 | Found a hazy altar of Hepliaklqana. 5911 | D:5 | Killed Grinder 5912 | D:5 | Reached skill level 1 in Fighting 5912 | D:5 | Reached XP level 8. HP: 2/43 MP: 5/18 5912 | D:5 | Noticed Edmund 5912 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_loops_ring, minmay_surrounded D:3: layout_loops_cross, nicolae_tso_carved_into_rock, portal_sewer_entry_f, dreamdust_ecumenical_altar_grove, kennysheep_minor_cross, uniq_jessica D:4: layout_basic, lemuel_zombie_altar_kikubaaqudgha, minitemple, minmay_temple_entry_wispy, uniq_duvessa D:5: layout_rooms, nzn_hepliaklqana_mist_gate, amcnicky_mini_pool_small, hangedman_decor_peaks_small, uniq_grinder, uniq_ijyb, uniq_edmund Temple: minmay_temple_curvy_loop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 10 | 10.3 Spellcasting | 4 5 | 5.6 Hexes | 1 | 1.1 Fighting | 1 | 1.0 Dodging | 3 | 3.1 Short Blades | | 0.2 Stealth | | 2.4 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | | | 3 || 3 Cast: Magic Dart | 66 | 66 | 76 || 208 Searing Ray | 1 | 14 | 4 || 19 Fulminant Prism | | | 4 || 4 Armor: Robe | 1 | | 3 || 4 Dodge: Dodged | 3 | 2 | 17 || 22