Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 11987439879255020527 77 soark the Conjurer (level 4, -1/36 HPs) Began as a Deep Elf Conjurer on June 12, 2025. Slain by Terence ... wielding a +3 mace of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:03 (2360 turns). soark the Conjurer (Deep Elf Conjurer) Turns: 2360, Time: 00:02:03 Health: -1/36 AC: 22 Str: 4 XL: 4 Next: 14% Magic: 6/12 EV: 2 Int: 25 God: Gold: 70 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery m - a ring of fire Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of poison {unknown} f - 2 scrolls of fog {unknown} i - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} g - a potion of lignification h - a potion of curing {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of protection and wearing a +0 scale mail (83% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The kobold shouts! Terence barely misses you. The searing ray hits Terence! Terence is heavily wounded. Terence hits you with a +3 mace of protection! The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +3 mace of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +3 mace of protection. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence screams, "I hate armataurs! They have no honour!" Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of protection and wearing a +0 scale mail (heavily wounded, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence screams, "I want to be left alone!" Terence hits you with a +3 mace of protection. You die... Terence says, "And stay out!" ### ... #.# .<. #.# #.# # #<####..# #.......# #♣.###### .......@K# ...###...# #..#.. ...#.... #.## ..... ... .$.... ## #....... You could see Terence and a kobold. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms (D:2) 3 giant cockroaches (D:2) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:2) 2 ball pythons (D:2) 4 bats 5 frilled lizards 4 goblins 8 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soark the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 375 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 421 | D:1 | Found a faded altar of an unknown god. 1193 | D:1 | Learned a level 2 spell: Searing Ray 1311 | D:2 | Reached skill level 5 in Conjurations 1311 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1805 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2352 | D:3 | Noticed Terence 2358 | D:3 | HP: 1/24 [Terence/+3 mace of protection (5)] 2360 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, chequers_ecumenical_altar_twisty D:2: minmay_evil_eye, layout_basic, st_stairs_9 D:3: layout_rooms, nzn_hepliaklqana_mist_gate, roderic_serpentine_path, minmay_misc_feat_encased, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.7 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 98 | 8 || 106 Searing Ray | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 4 | 3 || 7 Skin | | 2 || 2 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2361 | 2333 | 28 | 51 | 2080 | 3 | 787.0 | Dungeon | 2361 | 2333 | 28 | 51 | 2080 | 3 | 787.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:2: 1142 daAuts D:3: 18 daAuts