Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 15034279520631471899 80 socklog the Ducker (level 4, -1/31 HPs) Began as a Djinni Air Elementalist on Feb 27, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:58 (1268 turns). socklog the Ducker (Djinni Air Elementalist) Turns: 1268, Time: 00:07:58 Health: -1/31 AC: 3 Str: 7 XL: 4 Next: 65% Gold: 56 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . f - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of revelation {unknown} Potions b - a potion of might e - a potion of attraction {unknown} g - 2 potions of curing {unknown} h - a potion of ambrosia {unknown} i - a potion of invisibility {unknown} j - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.3 Short Blades + Level 3.8 Dodging + Level 2.5 Stealth + Level 0.6 Unarmed Combat + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 7% 2 c - Swiftness Air 14% N/A 13% 3 d - Airstrike Air 7% 2d(1-17) 41% 4 e - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence is heavily wounded. Terence looks irritated. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I hate trespassers!" Terence hits you but does no damage. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap misses Terence. Terence misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" .#...........# .#.##.......>##### .#.##............# .#.##........###.# [#.....<.......#.# ####........†#.#.# #...........#.# #.###########.# #.. #....@# ### #.P.###@## # #..# ..#.# ....#.. ..PP. #.. P...P .#.# ...P P .# P.P. . .# You could see Terence. Vanquished Creatures 3 adders (D:2) 3 ribbon worms (D:2) 3 dart slugs 3 bats 2 endoplasms 3 giant cockroaches (D:1) 2 goblins 3 hobgoblins 5 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 3 frilled lizards 3 kobolds A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | socklog the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | socklog set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 484 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 484 | D:1 | Learned a level 1 spell: Kinetic Grapnel 943 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1256 | D:2 | Noticed Terence 1268 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, nicolae_the_louvre D:2: layout_basic, shapermc_ecumenical_altar_gd, minmay_misc_feat_diagonals, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Stealth | 2 | 2.5 Dodging | 3 | 3.8 Fighting | | 0.5 Short Blades | | 0.3 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Dagger | 19 | 17 || 36 Club | 1 | || 1 Cast: Shock | 42 | 22 || 64 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 29 | 12 || 41 Dodge: Dodged | 30 | 13 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1265 | 352 | 913 | 109 | 0 | 2 | 632.5 | Dungeon | 1265 | 352 | 913 | 109 | 0 | 2 | 632.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 452 daAuts