Dungeon Crawl Stone Soup version 0.30-a0-983-g7e3032bf44 (webtiles) character file. Game seed: 12276696384810826639 213 soepkip the Conjurer (level 5, -13/30 HPs) Began as a Tengu Conjurer on Apr 1, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:26:31 (2839 turns). soepkip the Conjurer (Tengu Conjurer) Turns: 2839, Time: 00:26:32 Health: -13/30 AC: 2 Str: 8 XL: 5 Next: 90% Magic: 5/10 EV: 16 Int: 20 God: Gold: 199 SH: 0 Dex: 18 Spells: 7/10 levels left rFire . . . SeeInvis . a - +2 falchion (vamp) {!w} rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.25/turn m - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +2 vampiric falchion (weapon) {!w} (You took it off an orc on level 2 of the Dungeon) b - a +2 whip of pain (You found it on level 3 of the Dungeon) p - a +0 hand axe (You took it off a goblin on level 1 of the Dungeon) x - a +0 trident (You found it on level 1 of the Dungeon) Missiles t - 7 poisoned darts Armour f - a +0 robe (worn) u - a +0 ring mail (You took it off an orc on level 3 of the Dungeon) w - a +0 ring mail (You found it on level 3 of the Dungeon) y - a +0 robe (You found it on level 3 of the Dungeon) Jewellery m - a +6 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Wands s - a wand of polymorph (9) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of blinking {unknown} e - 3 scrolls of teleportation {unknown} l - 2 scrolls of enchant armour {unknown} q - a scroll of noise {unknown} z - 2 scrolls of poison {unknown} A - a scroll of immolation {unknown} Potions c - a potion of resistance {unknown} g - 2 potions of might {unknown} h - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} j - a potion of haste {unknown} k - a potion of magic n - a potion of invisibility {unknown} o - a potion of cancellation {unknown} r - 2 potions of curing {unknown} v - a potion of lignification {unknown} Skills: + Level 1.8 Fighting + Level 2.0 Armour + Level 3.0 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting + Level 5.9 Conjurations + Level 1.1 Hexes + Level 1.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Scorch Fire 6% 2d5 22% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Flame Wave Conj/Fire 15% 2d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21194 Temple: D:4-7 Altars: Dithmenos Makhleb Shops: D:4 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The magic dart hits the ogre. Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 90% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) Aim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre misses you. You slash the ogre! You kill the ogre! Your Armour skill increases to level 2! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! Your Hexes skill increases to level 1! You see here a +0 giant spiked club. You start resting. An orc comes into view. It is wielding a +0 hand axe. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 dagger. Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc shouts! You hear a shout! Aim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 short sword. Aim: an orc priest, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest! The orc priest shouts! An orc comes into view. It is wielding a +0 short sword. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! Aim: an orc priest, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Aim: an orc priest, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .8 ⌠. ..####### .8###.......# ...# o.#.#.#.....# #...# .8.#..#.###.# #...# #.#.......#.# #...# ##....#...#.# #...# .)..#....o..#######...###### ...........o...)@........... ......##.................... ......##.##................. ...##.##....#####..)<..>### #####.####..# #.#(..#.# #.####..# #.#...# # #.......# #.#...# ##########.## #.#.... .......# #.# #....... You could see an orc priest and an orc. Vanquished Creatures An ogre (D:4) An orc wizard (D:2) 3 adders A dart slug (D:1) 7 orcs 5 bats 5 endoplasms 2 giant cockroaches (D:1) 7 goblins 10 hobgoblins 6 kobolds 5 quokkas 6 ball pythons 3 frilled lizards 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 128 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/6 559 | D:1 | Reached XP level 3. HP: 17/20 MP: 1/7 567 | D:1 | Reached skill level 1 in Armour 741 | D:1 | Reached skill level 1 in Fighting 746 | D:1 | Learned a level 2 spell: Searing Ray 1064 | D:2 | You fall into a shaft and drop 1 floor! 1138 | D:3 | Found a burning altar of Makhleb. 1541 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/8 1642 | D:2 | Found a faded altar of an unknown god. 2094 | D:3 | Found a shadowy altar of Dithmenos. 2215 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2215 | D:3 | Reached XP level 5. HP: 22/29 MP: 0/10 2496 | D:3 | Reached skill level 1 in Air Magic 2722 | D:4 | Found Guufalod's Weapon Shop. 2736 | D:4 | Noticed an ogre 2763 | D:4 | Killed an ogre 2764 | D:4 | Reached skill level 1 in Hexes 2839 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, nicolae_titane D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_basic, bloody_makhleb, pf_just_have_faith, guppyfry_early_orc_mine D:4: layout_loops_cross, serial_shops, nicolae_shop_temple_entry_statues_fountains, ebering_ghost_disaster_area, uniq_menkaure, uniq_ijyb, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 2 | 2.0 Fighting | 1 | 1.8 Air Magic | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | 3 | 3.2 Hexes | 1 | 1.1 Stealth | | 2.0 Conjurations | | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Spear | 12 | || 12 Kick | 3 | 4 || 7 Trident | 4 | || 4 Peck | 1 | 2 || 3 Falchion | | 11 || 11 Whip | | 1 || 1 Cast: Magic Dart | 56 | 40 || 96 Searing Ray | 5 | 4 || 9 Stab: Sleeping | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 16 | 4 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2804 | 2772 | 32 | 211 | 2138 | 4 | 701.0 | Dungeon | 2804 | 2772 | 32 | 211 | 2138 | 4 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 853 daAuts D:3: 844 daAuts D:1: 830 daAuts D:4: 276 daAuts