Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 4117962324119897349 102 soepkip the Gusty (level 4, -3/26 HPs) Began as a Tengu Air Elementalist on May 14, 2023. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:11:53 (3428 turns). soepkip the Gusty (Tengu Air Elementalist) Turns: 3428, Time: 00:11:53 Health: -3/26 AC: 3 Str: 8 XL: 4 Next: 78% Magic: 0/8 EV: 12 Int: 20 God: Gold: 167 SH: 0 Dex: 15 Spells: 7/8 levels left rFire x . . e - +0 spear rCold . . . (no shield) rNeg . . . t - +0 leather armour "Tireisael" {rF- Regen+ Int+3 Slay+5} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ W - ring of willpower HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -4) A: beak, talons 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Missiles l - a throwing net m - 10 poisoned darts Armour k - a +0 plate armour of fire resistance t - the +0 leather armour "Tireisael" (worn) {rF- Regen+ Int+3 Slay+5} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Jewellery p - an amulet of the acrobat F - a ring of fire W - a ring of willpower (left hand) Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of vulnerability {unknown} d - 2 scrolls of teleportation {unknown} g - a scroll of acquirement {unknown} h - a scroll of noise {unknown} j - a scroll of silence {unknown} o - a scroll of magic mapping {unknown} q - a scroll of amnesia {unknown} s - 3 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} i - a potion of heal wounds {unknown} n - 2 potions of curing {unknown} u - a potion of might {unknown} Skills: * Level 1.8 Fighting * Level 1.1 Armour + Level 2.8 Dodging + Level 2.3 Stealth * Level 2.5 Spellcasting * Level 2.3 Conjurations * Level 4.5 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 64% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 2-4/arc 8% 2 Swiftness Air 20% N/A 10% 3 Blink Tloc 4% N/A 32% 2 Airstrike Air 10% 2d(2-18) 32% 4 Manifold Assault Tloc 2% N/A 91% 4 Storm Form Tmut/Air 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20567 Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The scorpion is moderately wounded. The scorpion stings you! You take 7 damage, and have 19/26 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 71% to hit) The zap hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 5 damage, and have 14/26 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 71% to hit) The zap hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion completely misses you. The scorpion stings you. You take 5 damage, and have 9/26 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 71% to hit) The zap hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion misses you. You take 1 damage, and have 8/26 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 71% to hit) The zap misses the scorpion. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/26 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 71% to hit) The zap hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you! You die... #.......# #...†...# #.......# #.......##. #.......... #....(..##> #...s...... #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see a scorpion. Vanquished Creatures 3 adders A gnoll (D:1) A worm (D:2) A dart slug (D:3) An orc (D:3) 8 ball pythons 7 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 jackals (D:4) 8 kobolds 2 quokkas (D:1) 3 bats 2 frilled lizards 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 235 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 576 | D:1 | Reached skill level 1 in Fighting 693 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/7 1195 | D:2 | Found a faded altar of an unknown god. 1576 | D:2 | Found a blossoming altar of Fedhas. 1844 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/8 2231 | D:3 | Reached skill level 1 in Armour 2462 | D:3 | Identified the +0 leather armour "Tireisael" {rF- Regen+ | Int+3 Slay+5} 3420 | D:4 | Noticed a scorpion 3428 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners D:2: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar D:3: layout_basic D:4: layout_basic, grunt_qazlal_sundering, nicolae_ossuary_entry_giza Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Conjurations | 2 | 2.3 Armour | 1 | 1.1 Dodging | | 2.8 Stealth | | 2.3 Spellcasting | | 2.5 Air Magic | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Kick | 4 | || 4 Spear | 19 | || 19 Peck | 2 | || 2 Cast: Shock | 67 | 53 || 120 Armour: Robe | 8 | || 8 Leather armour | | 2 || 2 Dodge: Dodged | 24 | 5 || 29