Dungeon Crawl Stone Soup version 0.30.0-20-g3b4254fcbd (webtiles) character file. Game seed: 2372395559090333230 38 soepkip the Conjurer (level 3, -6/20 HPs) Began as a Deep Elf Conjurer on June 2, 2023. Mangled by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:06:42 (1359 turns). soepkip the Conjurer (Deep Elf Conjurer) Turns: 1359, Time: 00:06:43 Health: -6/20 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 6/9 EV: 12 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - 2 potions of heal wounds {unknown} i - a potion of berserk rage {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging * Level 3.4 Stealth + Level 3.4 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 30% N/A 12% 3 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10639 Altars: Message History You take 3 damage, and have 17/20 hp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. This spell is extremely dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. You climb downwards. The gnoll barely misses you. The gnoll hits you with a +0 club. There is a stone staircase leading up, spattered with blood here. You take 5 damage, and have 15/20 hp. The ball python completely misses you. The ball python closely misses you. The gnoll hits you with a +0 whip. The gnoll misses you. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. You climb upwards. There is a stone staircase leading down here. You take 12 damage, and have 3/20 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. The ball python is dazzled. The gnoll hits you with a +0 club! You die... #.# #.# #.# #######.# #.# #.......## #.# #.#####... #.# #.# #.## #.# #.# #.#. #.# #.#####.#. ########.##############....##.#. #............Sg@g............... #.######.########.....####.##.#. #......#.# ########........... ##.#.##.#.#####.........###.##.#. #.....#.#.#.............# #.##.#. #######.#.#..........÷..# #.##.#. #.†....#...............###.##.#. #.########.............+...##.#. #.# #####....)....######.#. You could see 2 gnolls and a ball python (blind). Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 6 frilled lizards (D:1) 4 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 569 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 1355 | D:1 | Learned a level 3 spell: Dazzling Flash 1359 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Fighting | | 0.8 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Dazzling Flash || 1 Armour: Robe || 1 Dodge: Dodged || 6