Dungeon Crawl Stone Soup version 0.30.0-20-g3b4254fcbd (webtiles) character file. Game seed: 1478107293778378567 182 soepkip the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 2, 2023. Succumbed to a gnoll sergeant's poison ... on level 3 of the Dungeon. The game lasted 00:20:28 (2199 turns). soepkip the Conjurer (Deep Elf Conjurer) Turns: 2199, Time: 00:20:29 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 35% Magic: 7/13 EV: 7 Int: 25 God: Gold: 71 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . a - +1 short sword (protect) rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.53/turn %: no passive effects @: lethally poisoned (0 -> -12), held A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 201 gold pieces. You spent 130 gold pieces at shops. Inventory: Hand Weapons a - a +1 short sword of protection (weapon) b - a +0 dagger Armour f - a +0 robe (worn) j - an orb of light l - a +2 ring mail of positive energy Jewellery p - an amulet of magic regeneration (around neck) Wands r - a wand of flame (5) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} k - 2 scrolls of immolation {unknown} n - 3 scrolls of teleportation {unknown} q - a scroll of magic mapping {unknown} s - a scroll of fog {unknown} Potions e - a potion of attraction {unknown} h - 2 potions of flight {unknown} i - 3 potions of degeneration {unknown} m - a potion of heal wounds {unknown} o - 2 potions of curing {unknown} t - a potion of magic Skills: - Level 3.2 Dodging + Level 4.9 Stealth + Level 4.0 Spellcasting + Level 5.4 Conjurations * Level 1.2 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Vhi's Electric Charge Tloc/Air 10% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Arcjolt Conj/Air 9% 1d19 63% 5 Plasma Beam Fire/Air 2% 2x1d14 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15801 Altars: Shops: D:3 * Message History The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 15/28 hp. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant! The gnoll sergeant is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Your Spellcasting skill increases to level 4! Your Hexes skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +2 spear of venom, wearing a +0 scale mail and wearing a +0 buckler (severely wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 spear of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You take 13 damage, and have 2/28 hp. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the gnoll! You kill the gnoll! You die... ### ..# ## #.#######g..## #.##..@'g))..+ #####.##.####g..## #.......[# ## # ##.###.#### #.##........# #...........+ ####..####.## #..## .### ### ### ## #...#####.## ##.## ##.## ##. You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 3 gnolls (D:3) 2 adders (D:2) A worm (D:2) 9 orcs (D:3) 5 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins A quokka (D:2) 2 ball pythons 4 bats 3 frilled lizards 5 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 384 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 465 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:2 | Reached XP level 3. HP: 13/19 MP: 1/9 1738 | D:3 | Found Ahubroo's Assorted Antiques. 1760 | D:3 | Bought a dented soapstone amulet for 130 gold pieces 1968 | D:3 | Reached skill level 5 in Conjurations 1968 | D:3 | Reached XP level 4. HP: 6/24 MP: 5/11 1972 | D:3 | Reached XP level 5. HP: 6/28 MP: 1/12 2198 | D:3 | Reached skill level 1 in Hexes 2199 | D:3 | Succumbed to a gnoll sergeant's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_gold_behind_fungi, kennysheep_crisscross D:2: cheibrodos_helix_gallery, layout_loops_ring, kennysheep_donut D:3: layout_loops_corners, serial_shops, nicolae_shop_crystal, amcnicky_mini_rare_corridor_liquid, palyth_stone_intersect, nicolae_hexahallways, chequers_serial_rivers_small_3, minmay_checkerbox Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.9 Dodging | 3 | 3.2 Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Hexes | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 66 | 10 || 76 Searing Ray | 6 | 6 || 12 Dodge: Dodged | 4 | || 4