Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 1905412788710365031 116 soepkip the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on June 4, 2023. Mangled by an ice beast (10 damage) ... on level 4 of the Dungeon. The game lasted 00:15:45 (3481 turns). soepkip the Conjurer (Deep Elf Conjurer) Turns: 3481, Time: 00:15:46 Health: -6/24 AC: 3 Str: 4 XL: 4 Next: 70% Magic: 4/11 EV: 13 Int: 25 God: Gold: 173 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . n - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling c - a +0 falchion d - a +0 war axe Armour n - a +0 robe (worn) p - a +0 pair of boots (worn) r - a +0 ring mail of poison resistance Scrolls g - 3 scrolls of teleportation {unknown} h - 6 scrolls of identify {unknown} m - 2 scrolls of brand weapon {unknown} t - 2 scrolls of magic mapping {unknown} v - a scroll of amnesia {unknown} Potions e - a potion of attraction {unknown} f - 3 potions of magic i - a potion of haste {unknown} j - 3 potions of lignification {unknown} k - a potion of invisibility {unknown} l - a potion of resistance {unknown} o - a potion of flight {unknown} q - 2 potions of mutation {unknown} s - a potion of heal wounds {unknown} u - 3 potions of curing {unknown} Skills: + Level 0.8 Fighting + Level 3.1 Dodging * Level 3.9 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations + Level 2.0 Hexes + Level 1.0 Translocations + Level 0.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 t - Static Discharge Conj/Air 34% 2-4/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Gell's Gravitas Tloc 9% N/A 19% 3 Teleport Other Tloc 9% N/A 19% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Airstrike Air 3% 2d(1-17) 58% 4 Summon Lightning Spire Summ/Air 6% N/A 63% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Dispersal Tloc 4% N/A 100% 6 Discord Hex 7% N/A 100% 8 Disjunction Tloc 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20519 Temple: D:4-7 Altars: Annotations: D:4 exclusion: ice beast Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (100% to hit) The magic dart hits the orc! You kill the orc! Your Hexes skill increases to level 2! An ice beast is nearby! Found 9 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (100% to hit) The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. You take 6 damage, and have 18/24 hp. The searing ray hits the ice beast! The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 6/24 hp. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ...........####.# .......)...# # ...........# #.......##.# #.$~~~..##.# ## ...~~~..##.# .# ...~~~..##.# .# #..~~~..##.# .# #...⌠.Y@...# .# .....)......... .# ......####.#### .# ...... #..# .# ..(..# .# ## ..$.. . ############## ## #............# #............# You could see an ice beast. Vanquished Creatures 7 adders 2 dart slugs 2 orcs 3 endoplasms 2 giant cockroaches 4 goblins 3 hobgoblins 6 kobolds 5 quokkas 2 ball pythons 5 bats 4 frilled lizards 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 432 | D:1 | Reached skill level 1 in Hexes 432 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 464 | D:1 | Learned a level 2 spell: Searing Ray 1385 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 2212 | D:3 | Learned a level 2 spell: Static Discharge 2720 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 3446 | D:4 | Reached skill level 1 in Translocations 3446 | D:4 | Noticed an ice beast 3481 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minivault_26 D:2: layout_basic, minmay_door_square D:3: layout_loops_corners D:4: layout_basic, serial_park_tiny_pond, hex_tiny Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.0 Stealth | 3 | 3.9 Dodging | 3 | 3.1 Translocations | 1 | 1.0 Fighting | | 0.8 Spellcasting | | 3.5 Conjurations | | 4.7 Air Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 19 || 75 Searing Ray | 4 | 2 || 6 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | || 1