Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 18178766877827906986 2783 soepkip the Magician (level 9, 0/51 HPs) Began as a Deep Elf Conjurer on June 4, 2023. Was a Believer of Sif Muna. Killed by an exploding fulminant prism (22 damage) ... on level 8 of the Dungeon. The game lasted 01:03:10 (8161 turns). soepkip the Magician (Deep Elf Conjurer) Turns: 8161, Time: 01:03:10 Health: 0/51 AC: 6 Str: 6 XL: 9 Next: 43% Magic: 10/21 EV: 15 Int: 28 God: Sif Muna [**....] Gold: 327 SH: 0 Dex: 19 Spells: 8/22 levels left rFire . . . a - +8 great mace "Zunikaob" {pain, Str+2} rCold . . . (shield currently unavailable) rNeg . . . H - +0 robe {Will+} rPois . r - +1 helmet rElec . (no cloak) rCorr . g - +1 pair of gloves of Polish {+Inv Slay+4} SInv . (no boots) Will +.... o - amulet of regeneration Stlth ++++ D - +6 ring of dexterity HPRegen 1.08/turn Z - ring of wizardry MPRegen 0.17/turn %: wizardry (x1) @: no status effects A: no striking features a: Renounce Religion, Evoke Invisibility, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 482 gold pieces. You spent 155 gold pieces at shops. Inventory: Hand Weapons a - the +8 great mace "Zunikaob" (weapon) {pain, Str+2} (You found it on level 6 of the Dungeon) Str: It affects your strength (+2). b - a +0 arbalest of draining c - a +4 dagger of venom d - a +0 broad axe of protection e - a +0 sling f - a +0 dagger of pain Missiles E - 2 throwing nets Armour g - the +1 pair of gloves of Polish (worn) {+Inv Slay+4} (You found it on level 2 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). +Inv: It lets you turn invisible. r - a +1 helmet (worn) H - a +0 robe of willpower (worn) Jewellery l - an amulet of the acrobat o - an amulet of regeneration (around neck) x - an amulet of faith D - a +6 ring of dexterity (left hand) F - a ring of protection from fire Z - a ring of wizardry (right hand) Wands C - a wand of roots (7) I - a wand of acid (15) Scrolls h - a scroll of poison {unknown} i - 3 scrolls of fog {unknown} j - 2 scrolls of noise {unknown} n - a scroll of amnesia {unknown} u - 6 scrolls of teleportation B - 2 scrolls of fear {unknown} G - a scroll of enchant weapon {unknown} Potions k - a potion of attraction {unknown} m - 5 potions of curing p - a potion of magic q - a potion of might {unknown} s - 2 potions of haste t - a potion of invisibility {unknown} v - 2 potions of degeneration w - a potion of cancellation {unknown} y - 3 potions of heal wounds z - 4 potions of resistance A - 2 potions of lignification Skills: + Level 3.2 Fighting * Level 4.8 Ranged Weapons + Level 5.4 Dodging + Level 6.9 Stealth + Level 7.0 Spellcasting + Level 6.5 Conjurations + Level 5.9 Hexes - Level 4.0 Translocations * Level 2.3 Air Magic + Level 1.6 Invocations + Level 1.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 64% N/A 1% 1 c - Call Imp Summ 18% N/A 3% 2 f - Fulminant Prism Conj/Hex 22% 3d12 1% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 92% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 39% 2d9 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 52% N/A 1% 2 Dazzling Flash Conj/Hex 88% N/A 1% 3 Hailstorm Conj/Ice 28% 3d8 1% 3 Mephitic Cloud Conj/Pois/Air 26% N/A 1% 3 Freeze Ice 36% 1d5 2% 1 Frozen Ramparts Ice 18% 1d3 6% 3 Spider Form Tmut/Pois 9% N/A 6% 3 Anguish Hex/Necr 13% N/A 6% 4 Conjure Ball Lightning Conj/Air 17% 3x3d6 45% 6 Alistair's Intoxication Tmut/Pois 6% N/A 50% 5 Discord Hex 21% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26443 Temple (0/1) D:6 Lair: D:8-11 Altars: Hepliaklqana Makhleb Nemelex Xobeh Sif Muna Uskayaw The Shining One Shops: D:5 * Message History Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The yak gores you. You take 5 damage, and have 24/51 hp. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (87% to hit) The searing ray hits the yak. The yak is severely wounded. The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. (Press . to maintain the ray.) The yak gores you. Your fulminant prism crackles loudly. You take 3 damage, and have 21/51 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior (lightly wounded, 87% to hit) The searing ray hits the yak! The yak is almost dead. The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. (Press . to maintain the ray.) The yak gores you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the centaur warrior!! The centaur warrior is heavily wounded. The blast of energy engulfs the yak! You kill the yak! Sif Muna accepts your kill. The blast of energy engulfs you!! You die... #.#.#....#...############ .........'..##..#.......# #.#.#....#......#.......# ........#######.#.......# +.####### ..###.......# ...>..# #.c###'##'#### ......# # #8.#.......... ......# #$##'##......... ......# #)c.@'######### #### ####..# #..8#.......... .... ...#..## #/##+##.......... .... ...#...# #$ #........... .... ...#...# .# #........... .... ...#...##. ##........... .... ...##...#######..################ ....#.......................'.... ....#........)..............#.... You could see a centaur warrior. Vanquished Creatures Prince Ribbit (D:8) A yak (D:8) 4 water moccasins An orc warrior (D:5) 2 sky beasts A black bear (D:7) 2 ogres (D:6) An ice beast (D:8) A kobold brigand (D:6) 3 phantoms The ghost of Peon the Covered, a weakling AtFi (D:3) A howler monkey (D:7) 5 hounds A centaur zombie (D:3) A bullfrog zombie (D:3) 5 jellies A centaur skeleton (D:3) 3 gnoll boudas 2 iguanas (D:4) 6 orc wizards A mummy (D:3) Robin (D:2) A howler monkey skeleton (D:3) 22 gnolls 8 adders 2 shadow imps A white imp (D:7) A worm (D:2) 2 dart slugs 8 orcs 7 bats 5 endoplasms 3 giant cockroaches 14 goblins 11 hobgoblins 13 jackals 6 quokkas 4 ball pythons 2 frilled lizards 12 kobolds 8 rats 175 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 40 fulminant prisms 41 creatures vanquished. Grand Total: 216 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soepkip the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 623 | D:1 | Learned a level 2 spell: Searing Ray 1044 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1121 | D:2 | Found a glowing golden altar of the Shining One. 1128 | D:2 | Reached skill level 1 in Hexes 1283 | D:2 | You fall into a shaft and drop 2 floors! 1286 | D:4 | Noticed a phantom 1308 | D:4 | Killed a phantom 1309 | D:4 | Reached skill level 1 in Fighting 1309 | D:4 | Reached XP level 4. HP: 20/25 MP: 0/11 1440 | D:4 | Learned a level 4 spell: Fulminant Prism 1685 | D:2 | Reached XP level 5. HP: 29/29 MP: 10/12 1914 | D:2 | Noticed Robin 1929 | D:2 | Killed Robin 2036 | D:2 | Identified the +1 pair of gloves of Polish {+Inv Slay+4} 2277 | D:2 | Found a faded altar of an unknown god. 2449 | D:3 | Reached skill level 4 in Spellcasting 2500 | D:3 | Found a transporter. 2502 | D:3 | Noticed Peon's ghost (weakling AtFi) 2505 | D:3 | Found a transporter. 2854 | D:3 | Learned a level 1 spell: Apportation 3676 | D:4 | Reached skill level 5 in Stealth 4169 | D:5 | Entered Level 5 of the Dungeon 4169 | D:5 | Found Paguusoa's Assorted Antiques. 4177 | D:5 | Reached XP level 6. HP: 34/34 MP: 9/14 4181 | D:5 | Bought an opal ring for 155 gold pieces 4300 | D:5 | Reached skill level 5 in Conjurations 4403 | D:5 | Reached skill level 5 in Spellcasting 4413 | D:5 | Reached XP level 7. HP: 39/39 MP: 2/16 4709 | D:5 | Reached skill level 1 in Translocations 5020 | D:5 | Found a hazy altar of Hepliaklqana. 5020 | D:5 | Found a hide-covered altar of Uskayaw. 5039 | D:5 | Found a shimmering blue altar of Sif Muna. 5043 | D:5 | Became a worshipper of Sif Muna the Loreminder 5049 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5274 | D:6 | Reached skill level 6 in Spellcasting 5274 | D:6 | Reached XP level 8. HP: 29/44 MP: 6/19 5393 | D:6 | Identified the +5 scale mail of Eleyfosch {rPois rF+ MP+9 | Int-2} 5535 | D:6 | Reached skill level 1 in Ranged Weapons 5535 | D:6 | Reached skill level 5 in Hexes 5629 | D:6 | Found a burning altar of Makhleb. 5783 | D:6 | Identified the +8 great mace "Zunikaob" {pain, Str+2} 5793 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6142 | D:6 | Found a staircase to the Ecumenical Temple. 6424 | D:6 | Learned a level 2 spell: Call Imp 6607 | D:3 | Killed Peon's ghost 6607 | D:3 | Reached * piety under Sif Muna 6948 | D:7 | Reached skill level 5 in Dodging 7007 | D:7 | Reached skill level 1 in Air Magic 7017 | D:7 | Reached XP level 9. HP: 49/49 MP: 8/20 7161 | D:7 | Reached skill level 1 in Invocations 7161 | D:7 | Reached skill level 1 in Evocations 7635 | D:8 | Reached ** piety under Sif Muna 7846 | D:8 | Noticed Prince Ribbit 7860 | D:8 | Killed Prince Ribbit 7960 | D:8 | Reached skill level 7 in Spellcasting 8150 | D:8 | Noticed a centaur warrior 8157 | D:8 | Noticed a centaur warrior 8161 | D:8 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_acropolis, basic_altar, uniq_robin D:3: layout_basic, gammafunk_ghost_mausoleum D:4: layout_loops_corners, minmay_misc_feat_chi D:5: layout_cave_pools, grunt_temple_overflow_cloverleaf, serial_shops, shop, hex_large D:6: layout_basic, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_offerings D:7: layout_gridville D:8: minmay_chambers_of_sixes, layout_gridville, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.9 Hexes | 1 2 3 4 5 | 5.9 Fighting | 1 2 3 | 3.2 Dodging | 3 4 5 | 5.4 Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 | 6.5 Translocations | 1 3 4 | 4.0 Ranged Weapons | 3 4 | 4.8 Air Magic | 1 2 | 2.3 Invocations | 1 | 1.6 Evocations | 1 | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 21 | 10 || 31 Punch | | 2 | || 2 Great mace | | | 6 || 6 Fire: Arbalest | | | 95 || 95 Cast: Magic Dart | 52 | 93 | 10 || 155 Searing Ray | 4 | 9 | 7 || 20 Fulminant Prism | | 7 | 33 || 40 Call Imp | | | 1 || 1 Use: Scroll | | | 9 || 9 Armour: Robe | 2 | 3 | 7 || 12 Animal skin | | 8 | 14 || 22 Dodge: Dodged | 7 | 41 | 64 || 112