solar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 0, D:1) a +0 mace (0, 1, D:1) 10 sling bullets (-16, 4, D:1) a +0 leather armour (15, 7, D:1) a +0 club (-23, 11, D:1) 29 stones (-22, 25, D:1) a +0 whip (-18, 28, D:1) 25 stones (-22, 35, D:1) 25 stones (-5, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (-27, 6, D:2) a +0 ring mail (-43, 8, D:2) a +0 dagger (-7, 12, D:2) a +0 dagger (5, 14, D:2) 5 arrows (-43, 15, D:2) a +0 robe (12, 21, D:2) a +0 short sword (8, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 club (3, 3, D:3) a +0 hand axe a +0 chain mail (-3, 10, D:3) a +0 dagger (15, 12, D:3) a +0 whip (9, 15, D:3) a +0 dagger (unseen) (8, 17, D:3) a +0 club a +0 leather armour (16, 17, D:3) a +0 mace a +0 mace a +0 scale mail (8, 20, D:3) a +0 ring mail (-15, 21, D:3) a +0 dagger (8, 21, D:3) 4 tomahawks (-8, 24, D:3) a +0 dagger (-9, 25, D:3) a +0 hand axe a +0 dagger a +0 robe (-9, 27, D:3) a +0 trident (25, 27, D:3) 16 arrows of dispersal (26, 27, D:3) 19 silver bolts (25, 28, D:3) 11 silver bolts (26, 28, D:3) 28 arrows (-10, 38, D:3) a +0 war axe a +0 dagger a +0 robe (-8, 45, D:3) a +0 club (-7, 46, D:3) a +0 club (-3, 47, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed +0 scale mail (5, 0, D:4) 4 tomahawks (-17, 5, D:4) a +0 leather armour (1, 7, D:4) a +1 flail of draining (-12, 9, D:4) a +0 quarterstaff (1, 23, D:4) 7 poisoned needles (1, 25, D:4) a +0 robe (8, 30, D:4) a +0 ring mail (-2, 35, D:4) a +0 scimitar (11, 40, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Fuugur's Assorted Antiques the +5 mace of the Grey Skies {antimagic, rPois MR+ MP+9} (176 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:5) a +0 hunting sling (26, 2, D:5) a +0 robe (-6, 5, D:5) a +0 dagger (-24, 9, D:5) 18 sling bullets (22, 17, D:5) a +0 ring mail (-2, 23, D:5) a +0 club (-3, 25, D:5) a +0 chain mail a cursed -1 whip (-4, 26, D:5) a +0 dagger a +0 robe (-1, 26, D:5) a +0 giant club (-15, 27, D:5) a +0 giant club (-15, 29, D:5) a +0 whip a cursed -3 flail (22, 29, D:5) an arrow (23, 31, D:5) an arrow (-14, 32, D:5) 3 arrows (23, 33, D:5) an arrow (23, 34, D:5) an arrow (-15, 35, D:5) a +0 shortbow 14 arrows (-6, 46, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (14, 3, D:6) a +0 club (16, 4, D:6) a +0 leather armour (15, 7, D:6) a +0 dagger a +0 leather armour (14, 10, D:6) a +0 leather armour (13, 11, D:6) a +0 dagger a +0 robe (2, 17, D:6) a +0 hand axe (20, 33, D:6) a +0 shield Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (-31, 1, D:7) the +7 falchion of the Lesser Evil {venom, Str+8 Int-3 Dex-2} It poisons the flesh of those it strikes. It affects your strength (+8). It affects your intelligence (-3). It affects your dexterity (-2). (-1, 4, D:7) a +0 halberd (-7, 6, D:7) 17 sling bullets (11, 14, D:7) a +0 falchion (-22, 17, D:7) a +0 club (still there?) a +0 club (still there?) (13, 17, D:7) a +0 dagger a +0 robe (-19, 19, D:7) a +0 flail (unseen) (-23, 20, D:7) a +0 dagger (10, 20, D:7) a +0 dagger a +0 scimitar a +0 chain mail (15, 20, D:7) a +0 pair of boots (-20, 21, D:7) a +0 morningstar (14, 29, D:7) a +0 scale mail (-25, 30, D:7) a +0 club (unseen) (-3, 30, D:7) a cursed -1 hand axe a +0 animal skin (10, 31, D:7) 17 bolts (-3, 32, D:7) a +0 dagger (unseen) (-27, 33, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a cursed +0 dagger (-18, 10, D:8) 8 javelins (-14, 10, D:8) a +0 club (-10, 10, D:8) a +0 long sword of flaming (-6, 11, D:8) a +0 war axe a cursed +0 plate armour (-5, 11, D:8) a +0 club (7, 11, D:8) a +0 giant spiked club a +0 giant club (-5, 12, D:8) a +0 club a +0 leather armour (2, 12, D:8) a scroll of random uselessness (-1, 23, D:8) a cursed -2 club (14, 28, D:8) a +0 battleaxe a +0 plate armour (17, 28, D:8) a sling bullet (18, 29, D:8) 3 sling bullets (18, 30, D:8) a sling bullet (-17, 32, D:8) a +0 whip (20, 33, D:8) the +2 trident of Okawaru's Approval {speed, rElec rC- Str-4 Dex+7} Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your dexterity (+7). It makes you vulnerable to cold. It insulates you from electricity. a +1 hunting sling of freezing 9 sling bullets (22, 35, D:8) a +0 falchion (24, 35, D:8) a +0 dagger (unseen) (-7, 39, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (-23, 1, D:9) a +0 mace (-3, 3, D:9) a +0 dagger (20, 4, D:9) 15 stones (-22, 5, D:9) a killer bee corpse (-6, 5, D:9) a +4 long sword (-22, 6, D:9) a +0 hand axe an inedible chunk of flesh (-22, 7, D:9) a killer bee corpse (-20, 11, D:9) a +1 falchion of holy wrath (-18, 12, D:9) a sky beast corpse (-18, 17, D:9) a +0 pair of boots (-19, 21, D:9) a +1 chain mail of cold resistance (-15, 27, D:9) a +0 pair of gloves (-3, 32, D:9) a +0 leather armour (-2, 32, D:9) 8 poisoned needles (10, 33, D:9) a scroll of noise (10, 38, D:9) a +0 hunting sling (7, 40, D:9) a killer bee corpse