solar Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -26, D:1) a +0 club (10, -12, D:1) a +0 dagger (12, 1, D:1) a +0 whip (17, 4, D:1) a +0 spear (18, 4, D:1) a +0 club a +0 whip (23, -15, D:1) a +0 club (25, 7, D:1) a +0 dagger (27, -27, D:1) a staff of cold (32, -10, D:1) a +0 ring mail (54, 12, D:1) a +0 helmet (61, -21, D:1) a +0 dagger (62, -13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an amulet of the acrobat (3, -10, D:2) a +0 ring mail (15, -19, D:2) a +0 robe (19, 17, D:2) a +0 flail (20, -5, D:2) a +0 robe (21, 11, D:2) a +0 spear (22, -13, D:2) a +0 club (34, -15, D:2) a +0 dagger (44, 16, D:2) the +1 leather armour of God Jest {+Blink rElec Regen+ Str-2} Str: It affects your strength (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 17, D:3) a +0 club a +0 dagger (25, -4, D:3) a +0 dagger a +0 flail a +0 chain mail a +0 hand axe (29, 18, D:3) a +0 short sword (41, 5, D:3) a +0 club (54, 18, D:3) a +0 short sword 7 poisoned darts Level 4 of the Dungeon (5, 3, D:4) a +0 club (8, -1, D:4) a quokka corpse (10, 3, D:4) a +0 scythe a +0 robe (16, -25, D:4) a +0 dagger a +0 robe (22, -17, D:4) a +0 short sword (33, -4, D:4) a potion of might Level 5 of the Dungeon (0, 0, D:5) 2 scrolls of enchant armour (2, -4, D:5) a potion of haste (3, -4, D:5) a scroll of teleportation (17, 20, D:5) a +0 ring mail (43, 24, D:5) a +0 dagger (50, 8, D:5) a potion of haste (55, 35, D:5) a +0 pair of boots the Ecumenical Temple