solar Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -19, D:1) a +0 ring mail (7, -6, D:1) a +0 spear (13, -9, D:1) a +0 leather armour (14, -5, D:1) a +0 dagger (21, -29, D:1) a +0 dagger (29, -13, D:1) 7 stones (30, -32, D:1) 5 stones Level 2 of the Dungeon [Shop] Jenojibb's Assorted Antiques a +0 arbalest (94 gold) a scroll of enchant weapon (157 gold) the +6 falchion "Nukhunwyhof" {distort, rElec rC+ Str-2 Dex+5} (1360 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rC: It protects you from cold. rElec: It insulates you from electricity. a potion of berserk rage (105 gold) a potion of mutation (168 gold) a potion of might (84 gold) a scroll of identify (42 gold) (0, 0, D:2) a +0 dagger (6, 28, D:2) a +0 robe (10, 10, D:2) a +0 club (16, 35, D:2) a +0 dagger (19, 22, D:2) a +0 flail (20, 19, D:2) a +0 short sword a +0 leather armour a +0 short sword 8 stones (21, 18, D:2) a +0 dagger a boomerang a +0 chain mail (24, 36, D:2) a +0 dagger a +0 robe (24, 38, D:2) 6 stones (26, 44, D:2) 5 stones (29, 15, D:2) a +0 mace Level 3 of the Dungeon [Shop] Wetiunwai's Antique Weapon Shoppe a +2 mace of protection (405 gold) a +4 giant club (616 gold) a +0 club (26 gold) a +0 rapier (104 gold) a +0 falchion of venom (145 gold) a +1 arbalest of freezing (392 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +0 dagger (52 gold) a +0 club (26 gold) (0, 0, D:3) a +0 hand axe (3, -4, D:3) a +0 long sword (9, -3, D:3) a +0 club a +0 robe (12, -7, D:3) a +0 spear (17, -12, D:3) a +0 club (21, -6, D:3) a +0 falchion (26, -12, D:3) 4 stones (26, 1, D:3) a +0 flail an orc corpse (skeletalised by now) (31, -9, D:3) a +0 whip (32, -9, D:3) a +0 hand axe an orc corpse (33, -18, D:3) a ball python corpse (34, -18, D:3) a rat corpse (37, -2, D:3) a +0 robe (38, -34, D:3) a +0 hammer (46, 4, D:3) a +0 dagger