solar Level 1 of the Dungeon [Shop] Perairoa's Weapon Shoppe 3 poisoned darts (16 gold) 4 stones (5 gold) a +0 dagger (28 gold) a +0 sling (21 gold) a +0 whip (35 gold) a +0 sling (21 gold) a +0 whip (35 gold) a +0 falchion (42 gold) a +0 flail (49 gold) the +8 short sword of Exoneration {chaos, rC+} (831 gold) Each time it hits an enemy it has a different, random effect. rC: It protects you from cold. a +0 falchion (42 gold) [Shop] Batojih's Antique Armour Shoppe a +0 ring mail (92 gold) the +2 pair of boots of Wicejum {rF- Will+ rCorr} (591 gold) rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 pair of gloves (103 gold) the +1 leather armour of Fedhas's Approval {Int+2} (418 gold) Int: It affects your intelligence (+2). a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 scale mail (92 gold) [Shop] Lewudoch's Jewellery Emporium an amulet of guardian spirit (300 gold) a ring of fire (250 gold) a +6 ring of dexterity (360 gold) a ring of magical power (200 gold) an amulet of magic regeneration (300 gold) a ring of fire (250 gold) a ring of flight (175 gold) a +6 ring of strength (360 gold) a ring of fire (250 gold) (0, 0, D:1) 8 stones (0, 30, D:1) a +0 club (4, 1, D:1) a +0 club (8, 23, D:1) 3 stones (12, 17, D:1) a +0 whip (14, -2, D:1) a +0 short sword (15, -2, D:1) a +0 rapier (44, 19, D:1) a +0 dagger a stone (47, 36, D:1) a +1 pair of gloves (56, 22, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Veluapidghai's Book Emporium a book of Dreams (312 gold) a book of Sloth (468 gold) a book of Burglary (260 gold) a Young Poisoner's Handbook (260 gold) an Inescapable Atlas (442 gold) a book of Displacement (312 gold) a book of Alchemy (364 gold) a book of Changes (234 gold) (0, 0, D:2) a +0 club a +0 spear (1, 0, D:2) a +0 spear (2, 0, D:2) a +0 club (6, 32, D:2) 5 stones (18, 10, D:2) a +0 short sword 2 stones (19, 40, D:2) a +0 dagger (39, 2, D:2) 5 stones (40, 7, D:2) a +0 dagger (42, 30, D:2) a +0 whip a +0 chain mail Level 3 of the Dungeon (5, 38, D:3) a +0 barding (10, 43, D:3) a +0 robe (15, 15, D:3) a +0 short sword a stone (19, 23, D:3) a +0 club (20, 41, D:3) a +0 trident (22, 41, D:3) a +0 club (29, 4, D:3) a +0 war axe a +0 ring mail a +0 mace a +0 short sword a +0 leather armour a +0 club a +0 scale mail (29, 11, D:3) a +0 club (34, -1, D:3) a +0 club (38, 3, D:3) a +0 leather armour (39, 5, D:3) a +0 quarterstaff a +0 chain mail a +0 short sword a +0 leather armour (40, 4, D:3) a +1 dagger of venom a +0 short sword a +0 scale mail (41, 4, D:3) a +0 whip Level 4 of the Dungeon [Shop] Xiegat's Antique Armour Emporium a +0 chain mail (103 gold) a +0 scale mail (92 gold) a +0 pair of boots (103 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +0 helmet (103 gold) a +0 scale mail (92 gold) a +1 cloak of stealth (379 gold) a +0 chain mail (103 gold) (0, 0, D:4) a +0 chain mail (6, 18, D:4) the +4 chain mail of the Quahog {Regen+ rCorr MP+9 Dex+4} Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (9, 41, D:4) a +0 dagger 2 poisoned darts (13, 4, D:4) a +1 dagger of venom (14, 41, D:4) a +0 giant spiked club (15, 4, D:4) a +0 robe (18, 3, D:4) a +0 war axe a +0 chain mail (20, 29, D:4) a +0 dagger a +0 robe a +0 short sword 3 poisoned darts a +0 club (21, 27, D:4) a +0 hand axe a +0 ring mail (24, 8, D:4) a +0 club (37, 10, D:4) a +0 leather armour (43, 0, D:4) a +0 club 2 boomerangs (43, 1, D:4) a +0 club a +0 trident (44, 0, D:4) a +0 club (44, 1, D:4) a +0 trident a +0 leather armour (49, 34, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, -1, D:5) a +0 club a +0 whip a +0 robe (3, -2, D:5) a +0 spear (10, 11, D:5) a +0 ring mail (13, 18, D:5) a +0 scale mail (18, -8, D:5) a +0 ring mail (24, 22, D:5) a +0 flail (26, 24, D:5) a +0 club a +0 leather armour (29, -24, D:5) a +0 chain mail (33, -7, D:5) 7 stones (33, 9, D:5) a +0 broad axe (37, -16, D:5) a +0 giant club (37, 10, D:5) 6 stones (38, 17, D:5) a +0 leather armour (40, 25, D:5) a +0 dagger Level 6 of the Dungeon (14, 3, D:6) a +0 giant club (15, 29, D:6) 2 stones (15, 32, D:6) 8 stones (17, 16, D:6) 4 boomerangs (20, 7, D:6) 9 stones (21, 6, D:6) a +0 robe (22, 11, D:6) a +0 trident a +0 leather armour (23, 10, D:6) a +0 whip a +0 hand axe a +0 mace a +0 chain mail a +0 flail a +0 club (24, 10, D:6) a +0 club a +0 leather armour (25, -8, D:6) a +0 scale mail (25, -6, D:6) a +0 pair of boots (25, 9, D:6) a +0 shortbow (26, 10, D:6) a +0 leather armour (26, 18, D:6) a +0 dagger a +0 robe (32, 25, D:6) 4 stones (35, 31, D:6) a +0 hand axe (36, -12, D:6) a +0 helmet (36, 21, D:6) a stone (36, 31, D:6) a +0 hand axe a +0 chain mail (39, 31, D:6) a +0 whip a +0 robe Level 7 of the Dungeon (2, 21, D:7) 4 poisoned darts (3, 16, D:7) 4 poisoned darts (4, -21, D:7) 2 stones (8, -23, D:7) a +0 chain mail (9, -17, D:7) a +0 morningstar (12, -14, D:7) a +0 short sword 3 boomerangs a +0 scale mail (12, -12, D:7) a +0 falchion a +0 long sword a +0 arbalest a +0 plate armour (13, -13, D:7) a +0 mace (13, -12, D:7) a +0 hand axe (20, 7, D:7) a +0 sling (20, 10, D:7) 3 poisoned darts (25, 8, D:7) a scroll of identify (25, 11, D:7) a scroll of identify (25, 12, D:7) the +4 longbow of the Volcano {venom, rF+ Str+3} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). rF: It protects you from fire. (unseen) (32, 7, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of teleportation (12, -7, D:8) a +0 leather armour (24, 26, D:8) 8 stones (29, 33, D:8) a bullfrog corpse (39, 29, D:8) a +0 halberd a +0 robe (40, 26, D:8) a +0 spear