solar Level 1 of the Dungeon [Shop] Sebopp's Jewellery Boutique a ring of see invisible (150 gold) a ring of poison resistance (200 gold) an amulet of the acrobat (300 gold) a +4 ring of evasion (360 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) the amulet of Vitality {RegenMP++ Regen++} (1000 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. (0, 0, D:1) a +0 dagger (15, 20, D:1) a +0 leather armour (16, 33, D:1) 5 stones (19, 43, D:1) a +0 buckler (21, 11, D:1) a +0 whip (23, 0, D:1) a +0 dagger (23, 33, D:1) a +0 ring mail (32, 5, D:1) a +0 dagger (39, 17, D:1) a +0 dagger (40, 17, D:1) a +0 spear (41, 14, D:1) 6 poisoned darts (46, 6, D:1) a +0 dagger (61, 22, D:1) a +0 dagger Level 2 of the Dungeon (3, -9, D:2) a +0 ring mail (11, -16, D:2) a scarf of harm (14, -3, D:2) 9 stones (15, 5, D:2) a +0 leather armour (18, 15, D:2) 5 stones (19, -15, D:2) a +0 club (19, -13, D:2) a +0 club a +0 club (21, -15, D:2) a +0 club (21, 5, D:2) 2 atropa-tipped darts (22, -4, D:2) a +0 whip (22, -3, D:2) a +0 short sword (24, -4, D:2) a +0 dagger (25, -7, D:2) a +0 mace (25, -6, D:2) a +0 dagger (29, -13, D:2) a +0 ring mail (40, -10, D:2) a +0 dagger 4 stones (46, -21, D:2) a +2 short sword of venom (46, 5, D:2) a +0 dagger (48, 26, D:2) a +0 club (54, 1, D:2) a +0 spear (58, 17, D:2) a +0 shortbow (60, 8, D:2) a +0 sling (64, -2, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Serhikue's Weapon Boutique the +1 hand axe of Collusion {speed, *Slow rF+ rC+} (294 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. a +0 rapier (40 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +0 flail (35 gold) a +2 long sword of holy wrath (183 gold) a +0 rapier (40 gold) the +8 demon blade "Leech" {vamp, Harm Drain rN+} (906 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 flail (35 gold) (3, 0, D:3) a +0 leather armour (6, 14, D:3) a +0 shortbow (17, 13, D:3) a +0 spear (22, 9, D:3) a +0 flail (22, 46, D:3) a +0 leather armour (30, 36, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 sling (30, 38, D:3) a +0 club (31, 18, D:3) a +0 club (33, 38, D:3) a +0 club (47, 32, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 spear of Koroklir {vorpal, *Noise Int-5 Dex+5 SInv} (4220 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. *Noise: It may make noises in combat. the +0 kite shield of the Ageless Eyes {Str+3} (1780 gold) Str: It affects your strength (+3). the +5 dagger "Bamnet" {vorpal, Str+2} (3920 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). the ring "Moqox" {Ice rCorr Stlth+} (4040 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. [Shop] Apeot's Assorted Antiques a scroll of enchant armour (180 gold) a potion of attraction (72 gold) a wand of paralysis (7) (403 gold) a +0 ring mail (96 gold) a potion of heal wounds (120 gold) a +0 flail (84 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) (0, 0, D:4) a +0 robe (1, -26, D:4) a +0 club (8, -7, D:4) a +0 whip a stone (15, -28, D:4) a +0 short sword (23, -21, D:4) 3 stones (27, 22, D:4) 4 stones (30, 14, D:4) 6 stones (35, 4, D:4) 8 stones (48, -23, D:4) a +0 club