Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1155431991273128166 3 sonasty the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Aug 17, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (166 turns). sonasty the Magician (Djinni Fire Elementalist) Turns: 166, Time: 00:00:45 Health: 0/15 AC: 6 Str: 7 XL: 1 Next: 55% Gold: 16 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) e - a ring of willpower Scrolls b - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d5 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! There is an open door here. You reach down and open the door. There is an open door here. A quokka comes into view. A quokka is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. The quokka is heavily wounded. The foxfire hits the quokka. You kill the quokka! Your foxfire dissipates! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.....##...# ##.....## #..<..##...### ##§......# #.[...##.8.#.####......... ########...#....'......... #####..###......... #..#.# ##........ ##.##.# ##.....#. #v.##.# #....... #@###.# #.#+###. #J# #.# ........ ... ..# .#.#### #..###.# # #..# . #..# ## #... # #.## . # You could see an endoplasm (ally target). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:1) 16 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sonasty the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sonasty set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 166 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_lagoon_b, serial_bayou_shore_b Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 11 Dodge: Dodged || 3