sono Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 9, D:1) a +0 leather armour (17, 25, D:1) a +0 spear (22, -2, D:1) a +0 club (25, -3, D:1) a +0 leather armour (26, 15, D:1) 8 stones (37, 12, D:1) 2 stones (42, -3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Deel Najel's Weapon Shop a +0 dagger (24 gold) a +0 dagger (24 gold) 3 poisoned darts (21 gold) 6 stones (7 gold) a +0 war axe (42 gold) a +0 rapier (48 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 sling (18 gold) (0, 0, D:2) a +0 sling (1, 19, D:2) 5 stones (6, 36, D:2) a +0 whip (8, 26, D:2) a +0 robe (14, -2, D:2) a +0 short sword (31, 11, D:2) 5 stones (33, 30, D:2) a +0 robe (43, 1, D:2) a +0 club a +0 club Level 3 of the Dungeon (1, -3, D:3) a +0 hammer (7, -8, D:3) a +0 spear (8, -11, D:3) a +0 dagger (14, -3, D:3) a +0 plate armour (20, 4, D:3) a +0 leather armour (24, -33, D:3) a +0 long sword (28, -28, D:3) a +0 short sword (34, -2, D:3) a +0 whip (38, 9, D:3) a +0 dagger (45, -33, D:3) a +0 robe (52, 3, D:3) a +0 leather armour (57, -31, D:3) a +0 robe (60, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (5, -14, D:4) 5 stones (8, -17, D:4) a staff of conjuration (unseen) (17, 7, D:4) a +0 club (24, 1, D:4) a +0 club (29, -4, D:4) a +0 club (57, -2, D:4) a +0 trident (57, -1, D:4) a +0 club a +0 sling Level 5 of the Dungeon (11, 0, D:5) a +0 rapier (12, -25, D:5) a +1 sling of draining (26, -13, D:5) a water moccasin corpse (skeletalised by now) (27, -26, D:5) a +0 leather armour (27, -14, D:5) a +0 ring mail (33, -36, D:5) a +0 robe (36, -7, D:5) a +0 leather armour (47, -24, D:5) a +0 scale mail (48, -18, D:5) a +0 falchion a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 2, D:6) the +3 plate armour "Mycefud" {+Inv rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (unseen) (4, 7, D:6) 11 gold pieces (10, 8, D:6) a +0 leather armour