sono Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -7, D:1) a +0 robe (10, 0, D:1) a +0 leather armour (12, 11, D:1) a +0 spear (19, -3, D:1) a +0 hand axe (24, 9, D:1) a +0 club (27, 24, D:1) 8 stones (34, 14, D:1) a +0 leather armour (35, 19, D:1) a +0 dagger 3 stones (38, 5, D:1) a +0 ring mail (38, 6, D:1) a +0 dagger a stone (41, -5, D:1) a +0 spear (44, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club an orc corpse (skeletalised by now) (9, 16, D:2) a bat corpse (skeletalised by now) (12, 4, D:2) a +0 club (12, 16, D:2) a jackal corpse (skeletalised by now) (20, -4, D:2) a +0 dagger (35, -1, D:2) the +4 dagger "Jutabuw" {freeze, rPois rCorr Int+2 Stlth-} Int+2: It affects your intelligence (+2). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (38, -4, D:2) a ribbon worm corpse (38, -3, D:2) a +0 club (40, 2, D:2) a +0 short sword 3 stones (41, -6, D:2) a +0 club a goblin corpse (58, 18, D:2) a +0 club