soonmide Level 1 of the Dungeon (0, 0, D:1) a potion of curing (3, 0, D:1) a +1,+2 mace (-1, 13, D:1) a +2,+1 dagger (-44, 15, D:1) a meat ration (-25, 16, D:1) a potion of flight (-13, 17, D:1) 7 stones (-20, 18, D:1) a potion of magic (-12, 23, D:1) 13 arrows of flame (4, 23, D:1) a jackal corpse (skeletalised by now) (-49, 24, D:1) a bat skeleton (-7, 34, D:1) a +0,+0 club (-44, 35, D:1) a bat skeleton (-39, 35, D:1) 15 bolts (-39, 37, D:1) a -3,-2 hand axe (-28, 41, D:1) 18 bolts (-1, 43, D:1) a kobold skeleton (-57, 45, D:1) a +0,+0 club (-37, 46, D:1) a potion of restore abilities (-17, 47, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (-3, 1, D:2) a potion of poison (-7, 5, D:2) a +0 robe (5, 5, D:2) a +0,+0 club (9, 9, D:2) 17 arrows (-2, 13, D:2) a scroll of identify