Dungeon Crawl Stone Soup version 0.17.2-1-ge4368a0 (webtiles) character file. 35 sophiamann the Skirmisher (level 3, -7/33 HPs) Began as a Draconian Wanderer on May 30, 2018. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (426 turns). sophiamann the Skirmisher (Draconian Wanderer) Turns: 426, Time: 00:02:56 Health: -7/33 AC: 5 Str: 18 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 mace rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: mighty, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +2 shortbow d - a +0 mace (weapon) e - a +0 dagger g - a cursed -2 whip h - a +0 dagger of freezing Missiles b - 14 arrows Potions k - a potion of heal wounds Comestibles f - a bread ration Skills: + Level 3.7 Fighting + Level 2.2 Maces & Flails + Level 3.3 Bows + Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History k - 2 amethyst potions It was a potion of might. You feel very mighty all of a sudden. It was a potion of magic. Magic courses through your body. It was a potion of haste. You feel yourself speed up. You are very lightly contaminated with residual magic. It was a potion of heal wounds. You feel much better. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre misses you. You sock the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! You sock the ogre! The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #.###### ###......# #........### #.#........# #..........+ #.#.#....#.# #.#......# #.#.###..#. #.#@O...... #.#.###.#### #.......# ###.##### #.# ... #.## #.# #.# You could see an ogre. Vanquished Creatures An adder (D:3) An ooze (D:2) A giant gecko (D:1) An orc (D:3) A bat (D:3) 2 goblins 4 jackals (D:3) A quokka (D:2) 3 giant cockroaches 3 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sophiamann the Draconian Wanderer began the quest for the Orb. 0 | D:1 | sophiamann set off with: a +2 shortbow, 20 arrows, a scroll of teleportation, a +0 mace, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 87 | D:2 | Reached XP level 2. HP: 24/26 MP: 2/2 316 | D:3 | Reached XP level 3. HP: 31/31 MP: 3/3 420 | D:4 | Noticed an ogre 426 | D:4 | Mangled by an ogre Action || total -------------------------++------- Melee: Mace || 9 Fire: Shortbow || 42 Use: Scroll || 3 Potion || 4