sose Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (39, 0, D:1) 18 sling bullets (58, 8, D:1) a +0 ring mail (4, 10, D:1) a +0 hunting sling (2, 14, D:1) 11 stones (56, 43, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, 16, D:2) 10 poisoned needles (-1, 17, D:2) a +0 short sword (5, 17, D:2) 12 bolts of penetration (-11, 24, D:2) a +0 whip (14, 24, D:2) a +0 quarterstaff (34, 24, D:2) a +0 leather armour (38, 25, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-20, 14, D:3) a +0 scale mail (26, 17, D:3) a +0 chain mail (28, 24, D:3) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 flail (30, 27, D:3) a +0 ring mail (31, 27, D:3) a +0 flail (39, 35, D:3) a +0 ring mail (-20, 44, D:3) a +0 club (-19, 46, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 8 poisoned needles (-1, 10, D:4) a +0 whip (3, 22, D:4) 20 stones (11, 22, D:4) 21 sling bullets (-7, 49, D:4) a quokka corpse (skeletalised by now) an ossuary (-1, 16, Ossuary) a potion of mutation (0, 16, Ossuary) a scroll of identify (1, 16, Ossuary) a scroll of identify (2, 16, Ossuary) a potion of cure mutation (-1, 17, Ossuary) 2 potions of restore abilities (0, 17, Ossuary) an uncursed ring of protection from magic (1, 17, Ossuary) 12 bolts of frost (2, 17, Ossuary) a scroll of enchant armour (-1, 18, Ossuary) a scroll of identify (0, 18, Ossuary) a scroll of fear (1, 18, Ossuary) a potion of lignification (2, 18, Ossuary) a potion of agility