sosloow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -8, D:1) 16 sling bullets (8, -2, D:1) a +0 dagger (12, -17, D:1) a +2 dagger of venom (18, 18, D:1) a stone (19, 13, D:1) a +0 whip (19, 16, D:1) a stone (31, -22, D:1) a +0 whip (45, -16, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 rapier of speed (4, -18, D:2) a +0 ring mail (10, -9, D:2) a +0 scythe a +0 robe (12, -10, D:2) a +0 club (22, 7, D:2) 3 stones (23, 6, D:2) a stone (23, 7, D:2) a stone (25, -1, D:2) a +0 dagger of venom (26, -22, D:2) a +0 club (27, -14, D:2) 13 bolts (28, -22, D:2) a +0 short sword (28, -10, D:2) 15 poisoned needles (32, -7, D:2) a +0 falchion 18 stones a +0 ring mail (33, -5, D:2) a +0 dagger a +0 robe (33, 6, D:2) a +0 dagger a +0 animal skin (34, -10, D:2) a +0 club (36, 0, D:2) a +0 club (47, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -11, D:3) a stone (9, -11, D:3) a stone (10, -11, D:3) a stone (11, -11, D:3) a stone (11, -8, D:3) a +0 flail a +0 leather armour (12, -8, D:3) a +0 dagger (13, -12, D:3) a +0 club 13 stones (14, -14, D:3) a cursed +0 leather armour (16, -18, D:3) 13 bolts (29, -5, D:3) a +0 club (35, -13, D:3) a +0 hand axe (40, 8, D:3) a +0 spear (49, -12, D:3) a +0 club (55, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 8, D:4) 14 stones (13, -16, D:4) 16 bolts (14, -19, D:4) a +0 short sword a +0 flail a +0 chain mail (14, -18, D:4) a +0 flail (14, -16, D:4) a cursed -3 whip (17, -8, D:4) 20 arrows (21, 9, D:4) a +0 giant spiked club (35, 23, D:4) 23 bolts (37, 9, D:4) a +0 giant spiked club (46, 3, D:4) a +0 dire flail (51, -5, D:4) a cursed +0 giant spiked club (51, 10, D:4) 18 stones (52, -2, D:4) a +0 scale mail (53, -24, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -5, D:5) a +0 flail (2, -7, D:5) a +0 falchion (8, -5, D:5) 23 bolts (12, 9, D:5) a +0 hand axe (13, 9, D:5) a -3 ring of intelligence (13, 10, D:5) a +0 trident a +0 ring mail (14, 10, D:5) a +0 hand axe a +0 leather armour (21, -15, D:5) a +0 dagger (26, 12, D:5) a cursed -3 giant spiked club (29, 8, D:5) a +0 hand axe a +0 leather armour (29, 9, D:5) an uncursed ring of attention (46, 5, D:5) a +0 long sword of holy wrath (52, 12, D:5) a cursed -3 giant club Level 6 of the Dungeon [Shop] Cysmike's Antique Armour Emporium a +0 robe (16 gold) a +0 plate armour (552 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2335 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (16 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +2 chain mail of cold resistance (516 gold) (0, 0, D:6) a +0 war axe a +0 chain mail (2, 18, D:6) a +0 scale mail (8, 10, D:6) a +0 robe a +2 dagger of venom a +0 scale mail a +0 dagger a +0 robe a +0 dagger (12, 13, D:6) a ration (15, 8, D:6) 19 gold pieces (16, 8, D:6) 8 needles of confusion (18, 8, D:6) a ration (38, -8, D:6) 25 stones Level 7 of the Dungeon (6, 15, D:7) 18 stones (7, 21, D:7) a +2 mace of crushing (13, 24, D:7) 17 arrows (14, 34, D:7) a +0 dagger a +0 robe (15, 23, D:7) 24 arrows a +0 shortbow (16, 35, D:7) a +0 mace (17, 23, D:7) a +0 scale mail a +2 mace of holy wrath (17, 24, D:7) an arrow a throwing net (17, 38, D:7) a +0 dagger a +0 robe (20, 8, D:7) a +0 dagger a +0 leather armour (38, 37, D:7) 12 arrows (42, 25, D:7) a +0 giant spiked club (51, 6, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 10 bolts (1, 7, D:8) a +0 cloak (8, 2, D:8) a +0 flail (17, -12, D:8) a +0 club (18, -11, D:8) a +0 mace (21, -36, D:8) a +0 robe a cursed +0 falchion a +0 robe a cursed +2 falchion (21, -25, D:8) 14 bolts (21, 1, D:8) a +0 robe (28, -35, D:8) a +0 robe a cursed +4 scimitar a cursed +0 hand axe a +0 robe (28, -5, D:8) 6 poisoned needles (43, -4, D:8) a cursed +0 robe a +0 dagger (45, -4, D:8) a +0 club (46, -4, D:8) a +2 ring mail of cold resistance a +0 short sword a +0 plate armour a +0 dire flail (47, 2, D:8) 10 stones (49, -18, D:8) a sling bullet (49, -10, D:8) a scroll of vulnerability (51, -16, D:8) a +3 leather armour of poison resistance a +0 hunting sling 18 sling bullets a +0 quarterstaff (55, -38, D:8) 24 bolts (62, -45, D:8) a +0 dagger a +0 robe (62, -42, D:8) a +0 dagger a +0 robe (63, -43, D:8) a +0 club (63, -42, D:8) a +0 dagger a +0 ring mail (63, -39, D:8) 30 stones (64, 5, D:8) a cursed -2 shortbow 14 arrows (65, 2, D:8) an arrow (66, -45, D:8) an uncursed ring of positive energy (66, -8, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (0, 1, D:9) a +0 club (1, 0, D:9) a +0 hand axe a +2 war axe of freezing a +0 plate armour (2, -31, D:9) a +0 giant club (2, 4, D:9) a +0 dagger a +0 robe (3, 6, D:9) a +0 short sword a +0 ring mail (4, 3, D:9) a +0 short sword a +0 ring mail (5, 3, D:9) a +0 trident a +0 scale mail (6, -3, D:9) a +0 pair of boots (6, 0, D:9) 6 arrows (9, -30, D:9) 15 stones (14, -7, D:9) 20 arrows (15, 4, D:9) a book of Geomancy (19, 8, D:9) a +0 flail (21, 9, D:9) a +0 hand axe a +0 ring mail a +0 dagger (26, -11, D:9) a +0 club (27, -11, D:9) a +0 robe a +0 dagger a +2 vampiric dagger a +0 robe (30, -14, D:9) a cursed +0 scale mail (30, -13, D:9) a +0 dagger a +0 robe (30, 15, D:9) 12 stones (31, -15, D:9) a cursed -2 giant spiked club a +0 leather armour a +0 dagger a +0 robe (35, -16, D:9) 14 gold pieces (36, -16, D:9) the +12 hunting sling of Skirmishing {velocity, Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). (55, 14, D:9) a crystal ball of energy Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (7, 16, D:10) 27 sling bullets (9, 0, D:10) a +1 vampiric trident a +0 robe (10, 0, D:10) a +0 long sword a +0 robe (14, 7, D:10) a +0 robe a cursed +0 hand axe (14, 25, D:10) a +0 spear (15, 7, D:10) a +0 robe a +4 spear (16, 7, D:10) a +0 robe a +5 spear (22, 32, D:10) a cursed +0 flail a +0 robe (23, 8, D:10) a +0 rapier (29, 22, D:10) a +0 halberd a +0 robe (29, 26, D:10) a +3 battleaxe a +0 robe (30, 20, D:10) a +0 dire flail a +0 robe (30, 31, D:10) 19 bolts (41, 25, D:10) a +3 great sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 tomahawks (19, 13, D:11) 17 stones (23, 49, D:11) an uncursed staff of air (25, 10, D:11) 14 gold pieces (25, 18, D:11) 21 gold pieces (27, 58, D:11) 13 bolts (33, 9, D:11) 11 poisoned needles (33, 10, D:11) 19 gold pieces (33, 18, D:11) 22 gold pieces (34, 17, D:11) 15 gold pieces (39, 8, D:11) a +0 spear (41, 12, D:11) 11 gold pieces (42, 6, D:11) 26 bolts (42, 9, D:11) an uncursed staff of conjuration (45, 4, D:11) a +0 chain mail (49, 6, D:11) a +0 giant spiked club a +0 giant spiked club (53, 15, D:11) a scroll of immolation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 quarterstaff of Rawenav {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). a +3 mace of protection a +0 flail 4 tomahawks of returning (5, -18, Lair:1) a scroll of immolation (18, -31, Lair:1) 14 stones (23, -15, Lair:1) the +8 executioner's axe of Magnificence {chop, +Fly MR+ Str-3 SInv} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (27, -36, Lair:1) a +0 rapier (47, -15, Lair:1) a +0 helmet (53, -20, Lair:1) a +0 quarterstaff (57, -10, Lair:1) a +4 ring of intelligence a +4 ring of intelligence an uncursed amulet of faith Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (4, -9, Lair:2) 24 arrows (6, 3, Lair:2) 15 stones (9, 11, Lair:2) a +0 chain mail (9, 26, Lair:2) a +0 halberd (16, 28, Lair:2) 9 bolts (29, 31, Lair:2) a +0 trident (32, 20, Lair:2) 26 stones (34, 3, Lair:2) a +0 mace (41, -8, Lair:2) a +2 demon trident of flaming (42, 1, Lair:2) 18 stones (47, -13, Lair:2) 15 stones (52, 18, Lair:2) a +0 scimitar a +0 robe a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (10, 35, Lair:3) a +0 dagger (15, 5, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a ration (11, 4, Lair:4) an arrow (13, 2, Lair:4) an arrow (14, 0, Lair:4) a +0 shortbow 7 arrows (14, 1, Lair:4) a +0 shortbow 31 arrows (15, 0, Lair:4) a +2 shortbow of freezing 13 arrows (16, 1, Lair:4) +0 steam dragon scales (22, -1, Lair:4) a +0 robe Level 5 of the Lair of Beasts (1, -9, Lair:5) a +0 chain mail (4, 0, Lair:5) a +0 large shield (16, 20, Lair:5) 13 poisoned needles (17, 30, Lair:5) an uncursed ring of wizardry a -5 ring of dexterity (22, -5, Lair:5) a +0 long sword (23, 23, Lair:5) 4 tomahawks (39, 16, Lair:5) the +1 hat of the Ward {-Tele Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. (44, 36, Lair:5) 16 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (28, 7, Lair:6) +0 steam dragon scales (39, 12, Lair:6) +0 steam dragon scales (40, 8, Lair:6) a hydra skeleton (40, 9, Lair:6) a rime drake skeleton (40, 10, Lair:6) a rime drake skeleton (41, 8, Lair:6) 5 needles of confusion 8 tomahawks of returning (42, 18, Lair:6) a crocodile skeleton (43, 28, Lair:6) a potion of brilliance (52, 7, Lair:6) a steam dragon corpse (53, 8, Lair:6) +0 fire dragon scales a fire dragon corpse (58, 33, Lair:6) a +0 hand crossbow (64, 15, Lair:6) 8 bolts (64, 19, Lair:6) a rime drake corpse (64, 21, Lair:6) a komodo dragon skeleton (64, 22, Lair:6) a +6 arbalest of freezing