Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9806903068168532190 47 sosloow the Caller (level 3, -2/16 HPs) Began as a Felid Summoner on Apr 29, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1225 turns). sosloow the Caller (Felid Summoner) Turns: 1225, Time: 00:02:28 Health: -2/16 AC: 1 Str: 4 XL: 3 Next: 48% Magic: 6/7 EV: 17 Int: 20 God: Gold: 54 SH: 0 Dex: 16 Spells: 2/6 levels left Lives: 0 Deaths: 1 rFire + . . - Unarmed rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois + (helmet unavailable) rElec + (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} Potions a - a potion of magic b - a potion of mutation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.8 Dodging - Level 2.9 Stealth + Level 2.9 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 3% 1 b - Call Canine Familiar Summ 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Bombard Conj/Erth 1% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Moving in this stuff is going to be slow. You now have 54 gold pieces (gained 10). A goblin comes into view. It is wielding a +0 club. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll labelled DOMYODWUSURCH. The goblin hits you with a +0 club. The goblin completely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You scratch the goblin but do no damage. The goblin completely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You completely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. Your bat barely misses the goblin. The goblin completely misses you. It was a potion of resistance. You feel protected. Your bat closely misses the goblin. The goblin misses you. Your bat closely misses the goblin. You barely miss the goblin. Your bite misses the goblin. Your bat hits the goblin. x2; The goblin misses you. You barely miss the goblin. The goblin is heavily wounded. Your bat misses the goblin. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. Your bat closely misses the goblin. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. Your bat hits the goblin. The goblin closely misses you. You completely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #.#...........#### #.#.#...#######~~~ #.#.##.####~~~~~~~ # #.#..####~~~~##### #. #.....#~~~~### # #.#####.....~## # #...##~.###### # #.#..#~.# #..g@~~.# ##.#b≈#.# #...~.... #....~#.### #....~~...# #....≈~.#..# #..>≈≈.....# ##.≈~~.....? You could see a goblin (ally target) and a friendly bat (summoned). Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 ball pythons (D:1) An endoplasm (D:2) 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:2) 2 kobolds 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 5 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sosloow the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 180 | D:1 | Reached skill level 1 in Unarmed Combat 184 | D:1 | Reached XP level 2. HP: 8/13 MP: 6/6 453 | D:1 | Slain by a gnoll 453 | D:1 | Lost a life (0 lives remaining) 784 | D:2 | Reached XP level 3. HP: 16/16 MP: 7/7 1104 | D:2 | Learned a level 3 spell: Call Canine Familiar 1225 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.9 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 2.0 Summonings | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 76 Bite || 7 Cast: Summon Small Mamm || 5 Use: Potion || 1 Stab: Sleeping || 7 Armour: Skin || 29 Dodge: Dodged || 53