sosloow Level 1 of the Dungeon (40, -34, D:1) a +0 dagger of venom (46, -14, D:1) a +0 whip (46, -13, D:1) a +0 whip Level 2 of the Dungeon (6, 5, D:2) an orb of energy Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a +0 spear (2, -11, D:3) a +0 dagger (2, 0, D:3) the +9 spear of Inquiry {flame, rElec rF++ rN+++ Stlth-} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. (unseen) (3, 0, D:3) a +0 short sword of draining (unseen) (4, 0, D:3) a +0 trident (25, -9, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (25, -7, D:3) a +1 hand axe of freezing a +0 short sword (31, 26, D:3) 8 stones (57, 6, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 5, D:4) a scroll of noise (16, -14, D:4) a +0 dagger a +0 robe (16, -12, D:4) a +0 dagger a +0 robe (19, 1, D:4) 7 stones (21, 3, D:4) a +0 dagger Level 5 of the Dungeon (8, 18, D:5) a +0 short sword a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (9, -2, D:5) a +0 giant spiked club (25, 21, D:5) a +0 spear (25, 22, D:5) a +0 whip a +0 leather armour (25, 23, D:5) a +0 flail 4 stones (30, 18, D:5) 6 stones (33, 12, D:5) a +0 dagger (37, 28, D:5) a +0 spear (48, 14, D:5) a +0 war axe a +0 ring mail (50, 14, D:5) a +0 flail (51, 14, D:5) a +0 club a +0 club a +0 leather armour (52, 14, D:5) a +0 trident Level 6 of the Dungeon (17, 11, D:6) 4 stones (53, -46, D:6) a +3 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 dagger (54, -46, D:6) a +0 dagger a +0 dagger a +0 robe (56, -5, D:6) a +1 whip of flaming a +0 robe (57, -24, D:6) a +0 orcbow Level 7 of the Dungeon (4, 31, D:7) a +1 dagger of venom a +0 short sword a +0 dagger 3 poisoned darts (7, 32, D:7) a +0 short sword of venom (7, 33, D:7) a +0 dagger 5 stones (9, 32, D:7) a +0 rapier (16, 48, D:7) a +0 hand axe a +0 leather armour (19, 0, D:7) a +0 robe (28, 24, D:7) a +0 dagger (39, 18, D:7) a scarf of invisibility Level 8 of the Dungeon (0, 0, D:8) the +0 pair of boots of the Flute {rElec rC++ rCorr Str-4} Str-4: It affects your strength (-4). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (30, -12, D:8) a +0 trident (34, 25, D:8) 9 stones Level 9 of the Dungeon (1, 6, D:9) +0 steam dragon scales a +0 mace a +0 scale mail (4, 15, D:9) 5 stones (23, -3, D:9) a +0 spear (31, 16, D:9) 7 stones (37, -3, D:9) a +0 pair of gloves (38, -14, D:9) 3 large rocks (38, 10, D:9) a +0 dagger a +0 robe (38, 11, D:9) a +0 dagger a +0 robe a +4 morningstar of freezing a +0 robe a +0 robe (38, 12, D:9) a +0 robe a +0 dagger a +0 robe (39, 11, D:9) a +0 morningstar a +0 long sword (47, -18, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a staff of air (unseen) (0, 1, D:10) a +3 scale mail of poison resistance (2, -1, D:10) Cinystad's Cyclopedia of Hiemal Despair Spells Type Level a - Ozocubu's Armour Ice 3 b - Fugue of the Fallen Necromancy 3 c - Curse of Agony Necromancy 5 (unseen) (32, 24, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, -2, D:11) +0 acid dragon scales (18, 9, D:11) a +0 dagger of electrocution (23, -6, D:11) a +0 chain mail (23, 6, D:11) a +0 dagger a +0 ring mail (24, -6, D:11) a +0 hand axe a +0 club a +0 trident (24, 5, D:11) a +0 club a +0 leather armour (24, 6, D:11) a +0 whip (30, -2, D:11) a +0 short sword a +0 leather armour (30, 0, D:11) a +0 morningstar a +0 hand axe a +0 dagger a +0 robe a +0 scale mail (30, 1, D:11) a +0 hand axe a +0 short sword a +0 dagger a +0 dagger a +0 robe (30, 3, D:11) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (31, 1, D:11) a +0 club a +0 club a +0 scale mail a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff Level 13 of the Dungeon (6, -12, D:13) a +0 great mace a +0 plate armour (7, -6, D:13) a +0 shortbow 3 stones a +0 shortbow a +0 orcbow (8, -7, D:13) a +0 great sword a +0 plate armour a +0 shortbow (9, -7, D:13) a +0 shortbow (11, -9, D:13) a +0 flail (17, -9, D:13) a +3 battleaxe a +0 chain mail (18, -7, D:13) a +0 halberd (18, -6, D:13) a +0 chain mail (18, -5, D:13) an amulet of magic regeneration (23, -14, D:13) a +0 buckler (26, -21, D:13) the +2 ring mail of Integrity {^Drain rC+ rN+++ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. (31, 2, D:13) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (17, 23, Lair:1) a +0 chain mail (20, -20, Lair:1) a +2 scale mail of willpower (59, 22, Lair:1) a +0 dagger (64, 24, Lair:1) 2 atropa-tipped darts Level 2 of the Lair of Beasts (6, -8, Lair:2) a stone (45, -27, Lair:2) 15 gold pieces (45, -26, Lair:2) a wand of iceblast (4) (45, -25, Lair:2) a +0 plate armour (66, -33, Lair:2) a +0 quarterstaff (68, -33, Lair:2) 5 poisoned darts Level 3 of the Lair of Beasts (10, 28, Lair:3) a water moccasin corpse (skeletalised by now) (14, 4, Lair:3) 6 poisoned darts (16, 15, Lair:3) a bullfrog corpse (skeletalised by now) (17, 25, Lair:3) a water moccasin corpse (skeletalised by now) (19, 16, Lair:3) a +0 long sword (21, 15, Lair:3) a +0 ring mail (27, 16, Lair:3) a +0 leather armour (31, 14, Lair:3) a +0 trident a boomerang (32, 12, Lair:3) a blink frog corpse (skeletalised by now) (32, 14, Lair:3) a water nymph corpse (skeletalised by now) (33, 10, Lair:3) a bullfrog corpse (skeletalised by now) (33, 13, Lair:3) a blink frog corpse (skeletalised by now) (42, 30, Lair:3) a +0 spear (44, 30, Lair:3) a +0 ring mail an ice cave (0, 0, IceCv) a -4 scythe of freezing