sosloow Level 1 of the Dungeon [Shop] Zih Tame's Book Boutique a book of Minor Magic (192 gold) a book of Spatial Translocations (216 gold) a book of Burglary (264 gold) a book of Conjurations (240 gold) a book of Frost (240 gold) a book of Hexes (432 gold) a book of Vapours (312 gold) a book of Debilitation (336 gold) (0, 0, D:1) a +0 short sword (8, 23, D:1) a +0 short sword (9, 20, D:1) a +0 scale mail (17, 13, D:1) a +0 leather armour (31, -5, D:1) a +0 club (32, -6, D:1) a +0 dagger (39, 1, D:1) a +0 club (42, 30, D:1) 5 stones (45, 6, D:1) a +0 war axe a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 7 stones (6, 48, D:2) 5 stones (24, 2, D:2) a +0 dagger 2 stones (32, 9, D:2) a +0 short sword 5 stones (34, 27, D:2) a +0 helmet (45, 5, D:2) 2 poisoned darts (45, 28, D:2) a +2 antimagic short sword (51, 30, D:2) 6 stones (53, -1, D:2) a +0 dagger (64, 7, D:2) a +0 whip 4 stones (64, 10, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, 0, D:3) a +0 whip (8, 2, D:3) a +0 ring mail (15, 12, D:3) a +2 flail of draining (16, 0, D:3) a +0 whip (30, 13, D:3) 5 stones (34, 5, D:3) a +0 mace (35, -6, D:3) a +0 robe a +0 scythe (37, -4, D:3) a +0 club (42, -4, D:3) 5 stones (47, 34, D:3) a +0 whip (49, 32, D:3) a +0 club (56, 4, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) the +5 hand axe of Mayhem {freeze, Str+7} Str+7: It affects your strength (+7). (6, 25, D:4) a +0 club (6, 31, D:4) a +0 club (6, 33, D:4) a +0 leather armour (12, 36, D:4) a +0 club (15, 7, D:4) a +0 whip a +0 ring mail (15, 8, D:4) a +0 club (15, 9, D:4) a +0 falchion (15, 32, D:4) a +0 club a +0 sling (15, 33, D:4) a +0 club a +0 giant club (18, -4, D:4) a flux talisman (18, 8, D:4) a +0 flail a +0 club (19, 45, D:4) a +0 club (21, 1, D:4) a +0 dagger (25, 15, D:4) a +0 pair of gloves (40, -1, D:4) a +0 spear Level 5 of the Dungeon (6, 18, D:5) a +0 spear (8, 1, D:5) a +0 leather armour (12, -8, D:5) a +0 dagger a +0 robe a +0 club a +0 short sword (24, -5, D:5) 5 stones (25, 7, D:5) 3 stones (26, -10, D:5) a +0 short sword (26, -1, D:5) the +0 robe of Unbearable Wonder {^Contam rC++ MP+9} rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. (26, 14, D:5) a +0 club a +3 short sword a +0 leather armour a +0 dagger a +0 ring mail a +0 mace a +0 leather armour (27, 14, D:5) a +0 sling (28, 18, D:5) 3 stones (32, 15, D:5) a +0 club (49, -1, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Hipi's Antique Weapon Shop a +2 vampiric short sword (546 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 morningstar (104 gold) a +0 rapier (104 gold) a +3 trident of protection (551 gold) the +9 long sword of the Head {flame, rN+ Dex+2} (1734 gold) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. a +4 morningstar of protection (696 gold) the +7 bardiche of Infinity {spect, rElec rF+ Stlth+} (2113 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. [Shop] Cirphes's Jewellery Shop a ring of protection from cold (275 gold) a +4 ring of protection (396 gold) a talisman of death (880 gold) an amulet of regeneration (330 gold) a ring of ice (275 gold) a ring of wizardry (330 gold) a ring of poison resistance (220 gold) a ring of flight (192 gold) [Shop] Usedentoha's Weapon Shop the +7 long sword of the Threshing Gods {flame, Int+2 Dex+2} (737 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 long sword (45 gold) 3 stones (3 gold) a +0 flail (45 gold) a +0 flail (45 gold) 4 stones (5 gold) a +0 long sword (45 gold) a +0 long sword (45 gold) a +2 heavy broad axe (249 gold) [Shop] Decwer Usuon's Jewellery Shop a ring of ice (350 gold) a ring of willpower (350 gold) an amulet of regeneration (420 gold) a ring of ice (350 gold) a +5 ring of evasion (504 gold) a +5 ring of evasion (504 gold) a ring of see invisible (210 gold) an amulet of faith (560 gold) a ring of flight (245 gold) a ring of ice (350 gold) [Shop] Qainnav's Assorted Antiques a +0 robe (14 gold) a +0 robe (14 gold) a dragon-blood talisman (1200 gold) a +0 dagger (40 gold) (2, 8, D:6) a +0 hand axe a +0 leather armour (2, 9, D:6) a +0 mace a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, -2, D:6) 7 stones a +0 leather armour a +0 short sword a +0 plate armour a +0 flail (6, -2, D:6) 4 stones a +0 leather armour a +0 war axe (7, 18, D:6) a +0 leather armour a +0 heavy flail (25, 20, D:6) a +0 robe a +0 dagger (25, 21, D:6) a +0 hand axe (27, 19, D:6) a +0 chain mail a +0 halberd (27, 20, D:6) a +0 dagger (28, 40, D:6) a +4 ring of protection (41, 10, D:6) a +0 dagger a +0 robe a +1 heavy war axe a +0 scale mail a +0 short sword a +0 leather armour (41, 11, D:6) a +0 dagger a +0 robe a +0 club (51, 6, D:6) 3 stones (52, 10, D:6) 5 stones (55, 9, D:6) a +0 trident (57, 12, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, -23, D:7) 9 stones (7, 12, D:7) the staff of Zuat {*Slow rF+ Will+ Dex+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Will+: It increases your willpower. *Slow: It may slow you when you take damage. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (14, -35, D:7) a +0 hand axe a +0 ring mail (15, -35, D:7) a +0 short sword a +0 leather armour a +0 glaive a +0 orcbow a +0 plate armour (16, -1, D:7) a +0 giant club (17, -35, D:7) a +0 flail 3 boomerangs (17, -15, D:7) a +0 scale mail a +0 scale mail a +0 hand axe a +0 scimitar (18, -25, D:7) a +2 leather armour of fire resistance a +0 quarterstaff a +0 sling (18, -16, D:7) a +0 scale mail a +0 flail (18, -15, D:7) a +2 dagger of venom (45, -19, D:7) a +1 whip of freezing a +2 robe (51, -20, D:7) a +0 club (51, -19, D:7) a +0 dagger a +0 dagger 8 poisoned darts (51, -18, D:7) a +2 short sword of venom 3 poisoned darts a +0 dagger 2 stones Level 8 of the Dungeon (0, 0, D:8) 5 poisoned darts a +0 whip (1, -21, D:8) a serpent talisman (3, 0, D:8) 7 stones (3, 14, D:8) 5 stones (4, 18, D:8) 8 stones (8, -2, D:8) a stone (11, 8, D:8) a +0 whip 2 poisoned darts (12, -10, D:8) 2 stones (12, 7, D:8) a +0 whip a +0 dagger a +0 dagger 11 poisoned darts (13, -10, D:8) a +1 ring mail of fire resistance a +0 falchion (16, -8, D:8) a +0 spear a +0 flail (16, -7, D:8) 2 poisoned darts a +0 club (17, -8, D:8) a +0 short sword (18, -8, D:8) a +0 club a +0 ring mail a +1 spear of flaming (18, -7, D:8) a +0 flail (21, 6, D:8) a +0 long sword a +0 chain mail (22, -8, D:8) a +0 giant spiked club a +0 giant club (32, -28, D:8) a +0 hand axe (35, 11, D:8) a staff of air (40, -28, D:8) a +0 ring mail (42, -24, D:8) 6 stones (44, -16, D:8) a +0 robe Level 9 of the Dungeon [Shop] Zediust's Antique Weapon Emporium a +1 rapier of holy wrath (397 gold) a +0 dagger (56 gold) a +1 eveningstar of draining (952 gold) a +0 bardiche (252 gold) a +0 trident (98 gold) a +5 heavy war axe (932 gold) the +3 mace of the Sharing Soothsayer {vamp, rElec} (1064 gold) rElec: It insulates you from electricity. a +0 arbalest (126 gold) a +0 flail (98 gold) [Shop] Aklad's Weapon Boutique a +0 spear (45 gold) a +2 short sword of holy wrath (261 gold) a +0 hand axe (45 gold) a +0 rapier (60 gold) a +0 flail (52 gold) a +0 dagger (30 gold) a +0 flail of protection (93 gold) 6 stones (9 gold) (0, 0, D:9) a +2 scimitar of flaming a +0 shortbow (2, -9, D:9) a +0 robe (2, 14, D:9) a +0 chain mail (4, 20, D:9) a +0 robe (6, 3, D:9) a +0 dagger (6, 4, D:9) a +0 robe a +1 dagger of venom (6, 5, D:9) a +0 trident (19, 10, D:9) a +0 short sword a +0 cloak (19, 21, D:9) a +0 chain mail (20, -14, D:9) a +0 whip (28, 18, D:9) a +0 buckler (29, -21, D:9) a +0 rapier (36, 16, D:9) 17 gold pieces (37, 16, D:9) a book of Minor Magic (37, 20, D:9) a +2 dagger of chaos a +1 robe of fire resistance (39, 10, D:9) a +0 scale mail (40, 17, D:9) a +6 ring of intelligence (41, 2, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 buckler (3, -8, D:10) a +0 giant spiked club a +0 giant spiked club (4, -38, D:10) a +0 sling (5, -34, D:10) a +0 ring mail (16, -29, D:10) a scroll of noise (19, -30, D:10) 6 stones (22, -43, D:10) 7 stones (22, -41, D:10) 5 boomerangs (24, -28, D:10) a beast talisman (27, -4, D:10) a +0 mace (28, -40, D:10) a +0 orcbow (38, -3, D:10) a +0 war axe (46, -9, D:10) 7 stones (51, -23, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, -22, D:11) a +0 short sword a +0 leather armour (7, -8, D:11) a +0 leather armour (9, -5, D:11) a +0 morningstar (10, -27, D:11) a +0 scale mail (18, -13, D:11) 5 large rocks (22, -21, D:11) a +0 whip (23, -21, D:11) a +0 short sword (23, -18, D:11) a +0 whip (26, -24, D:11) a +0 battleaxe (31, -12, D:11) a +0 sling (32, -1, D:11) a +0 robe (45, -28, D:11) 3 stones (58, -32, D:11) 4 large rocks Level 12 of the Dungeon (3, 11, D:12) a +3 scimitar of flaming (7, 7, D:12) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +1 robe (12, 12, D:12) a +1 scimitar of flaming (18, -8, D:12) 5 large rocks (20, -40, D:12) a +0 ring mail (20, -30, D:12) 7 stones (21, -23, D:12) 5 stones (23, -25, D:12) a +0 plate armour (26, -37, D:12) a +0 orcbow (26, -35, D:12) a blade talisman (35, -22, D:12) a +0 giant club a +0 giant club (39, -34, D:12) an orb of wrath (41, -4, D:12) a +0 leather armour (43, 4, D:12) a ring of see invisible (45, -8, D:12) a +0 flail (49, -28, D:12) a +0 troll leather armour (55, -41, D:12) 4 stones (56, -28, D:12) a +0 ring mail (61, 1, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (6, -1, D:13) a +0 orcbow a centaur corpse (8, -3, D:13) a tengu corpse (14, -14, D:13) a shapeshifter corpse (22, 9, D:13) a +1 rapier of electrocution (still there?) a +0 robe (still there?) a merfolk corpse (still there?) Level 1 of the Lair of Beasts (24, 30, Lair:1) 5 stones (27, 2, Lair:1) a +0 ring mail (28, -5, Lair:1) a +0 rapier (37, 15, Lair:1) a +0 flail (45, 15, Lair:1) a +0 chain mail (63, -22, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (14, -12, Lair:2) a +0 cloak (26, 21, Lair:2) a scroll of immolation (34, -26, Lair:2) a beast talisman (36, 9, Lair:2) a +0 scale mail (37, -17, Lair:2) a +0 demon whip of venom (41, -21, Lair:2) 6 stones (41, -19, Lair:2) 2 stones (42, -22, Lair:2) 7 stones (43, -21, Lair:2) 4 stones (43, -19, Lair:2) 3 stones (43, -17, Lair:2) 7 stones (51, 3, Lair:2) a +0 mace (53, -7, Lair:2) a +0 falchion (55, -1, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (10, -17, Lair:3) a +0 spear (15, -6, Lair:3) a +1 whip of draining (21, -41, Lair:3) a +0 flail (23, -37, Lair:3) a +0 halberd (61, -41, Lair:3) a stone Level 4 of the Lair of Beasts (0, 0, Lair:4) +0 steam dragon scales (1, 3, Lair:4) a +0 chain mail (8, 17, Lair:4) a +0 glaive (16, -8, Lair:4) 9 stones (17, -17, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (5, 32, Lair:5) 3 stones (15, 11, Lair:5) the +0 buckler of Evolution {Rampage Str+2 Int+2 SInv} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (16, 5, Lair:5) 4 boomerangs (38, -6, Lair:5) a scroll of noise (39, -2, Lair:5) a +0 rapier (42, 0, Lair:5) a +0 quarterstaff (42, 31, Lair:5) a staff of death (48, 23, Lair:5) a +0 rapier (48, 31, Lair:5) an orb of energy (55, 5, Lair:5) a +0 plate armour (55, 21, Lair:5) a +3 rapier of distortion 2 boomerangs a ring of resist corrosion (57, 3, Lair:5) a +0 spear (58, 5, Lair:5) a +0 robe (58, 15, Lair:5) a +3 executioner's axe of freezing (59, -10, Lair:5) a +0 short sword (66, 12, Lair:5) a +0 rapier of distortion (68, 15, Lair:5) a +0 hand axe of flaming