sosloow Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (4, 17, D:1) a +0 dagger (9, 25, D:1) a +0 whip (13, 23, D:1) a +0 short sword (17, -2, D:1) 5 stones (35, 11, D:1) 7 stones (36, 24, D:1) a +0 chain mail (37, 29, D:1) a +0 club (45, -7, D:1) a -1 falchion of flaming (46, 9, D:1) a +0 club (50, 12, D:1) 8 stones (61, 39, D:1) a +0 dagger Level 2 of the Dungeon (4, -14, D:2) a +0 pair of gloves (11, -29, D:2) 8 stones (26, 1, D:2) 2 stones (28, 10, D:2) 8 stones (31, -26, D:2) a +0 dagger a +0 sling (32, -23, D:2) a +0 short sword (35, -20, D:2) a +0 club (36, -21, D:2) a +0 leather armour a +0 flail (37, -21, D:2) a +0 flail (37, -18, D:2) a +0 mace (39, -22, D:2) a +0 falchion (43, -25, D:2) 8 stones Level 3 of the Dungeon (7, 5, D:3) a +0 club (8, -24, D:3) a +0 chain mail (10, -3, D:3) a +2 dagger of protection (20, -17, D:3) a +0 robe (30, -11, D:3) a +0 dagger (33, 15, D:3) a +0 dagger a +0 mace a +1 vampiric dagger a +0 robe (37, 12, D:3) a +0 robe (39, -12, D:3) a +0 long sword (49, -2, D:3) a +0 falchion a +0 leather armour (51, 26, D:3) a +0 club (52, 26, D:3) a +0 flail a +0 club a +0 halberd (54, -16, D:3) a +0 dagger (55, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail (0, 2, D:4) a +3 flail of holy wrath (0, 3, D:4) a +0 short sword (0, 4, D:4) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 falchion a +0 leather armour (2, -16, D:4) a +0 short sword (3, -7, D:4) a +0 club a +0 dagger a +0 leather armour (3, -1, D:4) a +0 dagger (4, -25, D:4) a +0 scale mail (5, -7, D:4) a +0 dagger 2 atropa-tipped darts (8, -9, D:4) a +0 hand axe a +0 chain mail (8, -8, D:4) a +0 whip (16, -19, D:4) a +0 short sword a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword (19, 17, D:4) 8 stones (30, 3, D:4) a +0 whip a +0 ring mail (32, -3, D:4) 2 gold pieces (33, -4, D:4) a gold piece (33, -3, D:4) 2 gold pieces (33, -2, D:4) a gold piece (42, 1, D:4) a +0 dagger (43, 1, D:4) 8 stones (45, -11, D:4) a +0 giant club (45, -9, D:4) a +0 robe a +0 dagger (45, -8, D:4) a +0 scale mail a +0 short sword a +0 club (45, -7, D:4) a +0 leather armour a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (14, -30, D:5) a +0 shortbow (15, -31, D:5) a scroll of torment 4 potions of degeneration (24, 2, D:5) a +0 mace a +0 shortbow (25, 5, D:5) a +0 trident (26, 6, D:5) 2 stones (44, -23, D:5) a +0 robe a +0 dagger (46, -25, D:5) a +0 giant club (46, -23, D:5) a +0 dagger a +0 robe a +0 leather armour a +0 club (51, 5, D:5) a +0 rapier (52, -30, D:5) a +0 dagger a +0 robe (52, -9, D:5) a +0 dagger (53, -30, D:5) a +1 dagger of draining a +0 chain mail (53, -9, D:5) a +0 falchion (54, -27, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Xemiesow's Jewellery Shop a ring of see invisible (180 gold) a ring of fire (300 gold) a ring of wizardry (360 gold) a ring of ice (300 gold) a +4 ring of protection (432 gold) the ring "Sedau" {+Blink rElec Dex-5 SInv} (306 gold) [ring of see invisible] Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. a ring of willpower (300 gold) the ring "Keimesoc" {rF- Will+ Str+3 SInv Stlth+} (356 gold) [ring of see invisible] Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of resist corrosion (240 gold) (0, 0, D:6) a +0 ring mail a +0 club (1, 4, D:6) the +0 spear of Hatred {venom, rElec rF+++ Will- SInv} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (3, -9, D:6) 6 stones (9, 13, D:6) 6 stones (11, -9, D:6) a +0 short sword (11, 9, D:6) 5 stones (17, 23, D:6) a +0 leather armour (18, -11, D:6) a +1 heavy flail a +1 ring mail of fire resistance (19, 32, D:6) a +6 ring of intelligence (27, 5, D:6) a +0 leather armour a +0 whip (27, 7, D:6) a +0 robe a +0 whip of flaming (28, 19, D:6) a +0 robe (29, -9, D:6) a +0 ring mail (32, -5, D:6) a +0 club (32, -4, D:6) a ring of wizardry the amulet of Secrets {RegenMP Rampage *Corrode rElec Int+6} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (33, -4, D:6) a +0 mace a +0 robe a +2 dagger of draining (34, -5, D:6) a +0 robe a +0 dagger (38, -6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 1, D:7) a +0 short sword (16, -44, D:7) a +0 pair of gloves (17, -40, D:7) a +0 leather armour (17, -27, D:7) a +0 robe (19, -24, D:7) a +0 chain mail (20, -48, D:7) a +0 lajatang (21, -6, D:7) 8 stones (24, -18, D:7) a +0 robe a +0 dagger (25, -17, D:7) a +0 ring mail a +0 flail (27, -34, D:7) a +0 hand axe (27, -12, D:7) a +0 robe a +0 dagger (28, -35, D:7) a +0 hand axe (28, -33, D:7) a +0 hand axe (29, -34, D:7) a +0 hand axe (32, -11, D:7) a +0 spear (33, -9, D:7) a +0 whip (34, -12, D:7) a +0 giant spiked club (34, -11, D:7) a +0 spear (35, -11, D:7) a +0 spear (35, -9, D:7) a +0 spear (36, -20, D:7) a +0 dagger (41, -24, D:7) a +0 quarterstaff (44, -42, D:7) a +1 mace of venom a +0 leather armour (44, -41, D:7) a +0 flail (44, -17, D:7) a +0 whip (46, -47, D:7) a +0 falchion (46, -38, D:7) a +0 scale mail a +0 whip Level 8 of the Dungeon (7, 3, D:8) 7 stones (22, 3, D:8) a +0 short sword a +0 dagger a +0 robe (23, 4, D:8) a +0 dagger (31, -10, D:8) a +0 leather armour (34, 24, D:8) a +0 leather armour a +3 quarterstaff of speed a +0 sling of draining (40, -4, D:8) the +1 flail "Arbiter" {drain, rElec Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (42, 31, D:8) a +0 club (48, 33, D:8) a +3 hand axe (49, 36, D:8) a +0 chain mail a +0 mace (51, 13, D:8) a +0 barding Level 9 of the Dungeon [Shop] Reun's Antique Armour Boutique a +0 tower shield (126 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +2 buckler (462 gold) (0, 0, D:9) 3 stones (1, -1, D:9) a +0 dire flail (3, -1, D:9) a +0 hand axe (4, -2, D:9) a +0 dagger a +0 robe (4, 7, D:9) a +0 spear a +0 scale mail a +0 kite shield (4, 8, D:9) a +0 dagger a +0 robe a +2 dagger of protection a +0 robe (5, -3, D:9) a +0 leather armour a +2 vampiric trident (6, 6, D:9) a potion of degeneration (7, 0, D:9) a +0 robe (13, 19, D:9) a +0 giant club a +0 giant club (19, -18, D:9) a +0 pair of boots (21, -11, D:9) a +0 orcbow (25, 19, D:9) a +0 pair of boots (28, -1, D:9) a +0 quarterstaff (35, 11, D:9) a +0 orcbow (46, 23, D:9) a +0 shortbow (49, 20, D:9) a +0 giant spiked club a +0 giant club (55, -14, D:9) the +0 steam dragon scales of Context {Rampage Str-3 SInv Stlth+} Str-3: It affects your strength (-3). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (55, -13, D:9) a +0 pair of boots of stealth (59, -14, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 15, D:10) a +0 robe a +0 dagger (6, 15, D:10) a +0 whip (8, 11, D:10) a +0 club (11, 21, D:10) a +0 dagger a +0 robe (11, 23, D:10) a +0 war axe (14, 15, D:10) a +0 short sword (15, -6, D:10) a +0 falchion (15, 5, D:10) a +0 hand axe (15, 17, D:10) a +0 short sword (16, 16, D:10) a +0 dagger (16, 17, D:10) a +0 chain mail a +0 flail (19, 34, D:10) a +0 falchion (21, 18, D:10) a +0 hand axe of flaming a +0 chain mail a +0 mace a +0 flail (22, 16, D:10) a +0 leather armour a +0 short sword (22, 17, D:10) a +0 dagger a +0 robe (22, 18, D:10) a +0 dagger (23, 0, D:10) a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 short sword (24, -2, D:10) a +0 flail (24, 0, D:10) a +0 chain mail a +0 battleaxe (25, 0, D:10) a +0 leather armour (still there?) a +2 hand axe of flaming (still there?) (29, -23, D:10) a +0 club (38, -12, D:10) a +0 trident a +0 leather armour (39, -12, D:10) a +0 trident a +0 plate armour (39, -11, D:10) a +0 dagger a +0 robe (40, 11, D:10) a +0 trident (55, 32, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (10, 30, D:11) a +0 dagger a +0 leather armour (13, 1, D:11) 2 large rocks (14, 30, D:11) 4 large rocks (20, 30, D:11) a +0 robe (20, 47, D:11) a +0 scale mail (22, 26, D:11) a +0 robe a +0 hand axe (24, 15, D:11) a staff of air (24, 16, D:11) a +6 glaive of venom (25, 13, D:11) a +2 chain mail of poison resistance (25, 15, D:11) a staff of conjuration (25, 20, D:11) 4 large rocks (25, 21, D:11) a +2 leather armour of cold resistance a +0 robe a +0 whip (26, 12, D:11) the +0 scale mail of the Shimmering Gods {^Drain Int+5} Int+5: It affects your intelligence (+5). ^Drain: It drains your maximum health when unequipped. (26, 13, D:11) a staff of fire (28, 8, D:11) a +0 halberd a +0 plate armour (35, 21, D:11) a staff of cold (36, 23, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (38, 17, D:11) a +0 morningstar (45, 26, D:11) a +0 whip (54, 22, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 mace a +0 plate armour (0, 15, D:12) an amulet of regeneration (2, -4, D:12) a +0 short sword (2, -1, D:12) a +0 dagger a +0 robe (8, -8, D:12) a +0 flail (10, -10, D:12) 5 boomerangs (11, -6, D:12) a +0 giant spiked club a +0 giant club (12, -9, D:12) a serpent talisman (24, -27, D:12) the +6 dagger of Gyicwinn {drain, Str+3} Str+3: It affects your strength (+3). (32, 11, D:12) a +0 short sword (50, 12, D:12) a +0 dagger (53, -20, D:12) a +0 giant spiked club a +0 giant club (55, 15, D:12) a +0 troll leather armour (61, -35, D:12) a +0 leather armour Level 13 of the Dungeon [Shop] Veul's Jewellery Shop a ring of see invisible (225 gold) a ring of resist corrosion (300 gold) a +6 ring of strength (540 gold) a +5 ring of evasion (540 gold) a ring of protection from fire (375 gold) a ring of fire (375 gold) a +6 ring of dexterity (540 gold) the ring "Ydwall" {Ice +Blink Will- Int-4 Dex+8} (648 gold) [ring of ice] Ice: It enhances your ice magic. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will-: It decreases your willpower. +Blink: It lets you blink. (0, 0, D:13) a +4 ring of protection an amulet of regeneration a +6 ring of strength a ring of ice (3, 25, D:13) 2 large rocks (3, 32, D:13) 4 poisoned darts (4, 14, D:13) a +0 shortbow (12, -19, D:13) 4 large rocks (17, 4, D:13) a +0 orcbow (19, -1, D:13) a +0 shortbow a +0 orcbow (19, 0, D:13) a +0 orcbow (20, -1, D:13) a +0 shortbow (21, -6, D:13) a +0 flail (21, -1, D:13) a +0 shortbow (24, 25, D:13) a +2 scimitar of flaming (25, 13, D:13) a +0 falchion (25, 30, D:13) a +0 dagger (31, -13, D:13) a +0 dagger (36, 0, D:13) a +0 ring mail (52, 7, D:13) a +0 chain mail (55, -6, D:13) a +0 rapier a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (1, 0, D:14) a +0 orcbow (13, 7, D:14) a +0 club 2 poisoned darts (13, 8, D:14) a +0 club 5 poisoned darts (18, 7, D:14) a +0 dagger a +0 robe (19, -6, D:14) a +0 flail (19, -3, D:14) 3 stones (20, -10, D:14) the +5 spear of Cattir {speed, Fly Int+4 Dex+2 SInv} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Fly: It grants you flight. (26, -22, D:14) a +0 long sword (27, -15, D:14) a +0 trident (28, 18, D:14) a +5 long sword a +0 chain mail (29, 17, D:14) a +6 long sword (33, 10, D:14) 2 stones a +0 whip (36, 7, D:14) a +0 dagger (37, -10, D:14) a +0 leather armour (39, 3, D:14) a +0 chain mail a +0 dagger (39, 12, D:14) a +0 ring mail (39, 16, D:14) 3 poisoned darts (42, -13, D:14) a +0 falchion (43, -1, D:14) the +6 mace "Unacsi" {heavy, ^Contam rElec rPois Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (44, -1, D:14) a +0 robe a +0 dagger (45, -22, D:14) a +0 scimitar of flaming (45, -2, D:14) a +0 short sword (46, 0, D:14) 4 stones a +0 dagger (48, -13, D:14) a +0 sling (54, -4, D:14) a +0 robe a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a +0 robe (0, 27, D:15) a +0 heavy spear (1, 23, D:15) the +10 long sword of Guebeptuut {distort, rPois rCorr Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (10, 11, D:15) a potion of cancellation (10, 12, D:15) 19 gold pieces (10, 13, D:15) 12 gold pieces (10, 14, D:15) 17 gold pieces (10, 15, D:15) 18 gold pieces (10, 16, D:15) 23 gold pieces (10, 17, D:15) a potion of haste (11, 13, D:15) 10 gold pieces (11, 15, D:15) 13 gold pieces (11, 16, D:15) 17 gold pieces (12, 12, D:15) 13 gold pieces (12, 13, D:15) 9 gold pieces (12, 15, D:15) 10 gold pieces (12, 16, D:15) 20 gold pieces (12, 19, D:15) a +0 war axe a +0 robe (12, 21, D:15) 5 large rocks (13, 12, D:15) 8 gold pieces (13, 13, D:15) 10 gold pieces (13, 14, D:15) 23 gold pieces (13, 15, D:15) 24 gold pieces (13, 16, D:15) 22 gold pieces (13, 19, D:15) a +0 war axe a +0 leather armour (13, 20, D:15) a +0 robe a +0 dagger (16, -6, D:15) a +0 dire flail (18, 31, D:15) a +2 short sword of venom (20, -2, D:15) a +1 orcbow of freezing (24, 31, D:15) 2 large rocks +0 fire dragon scales (25, 0, D:15) a +0 quarterstaff a +2 robe of positive energy (26, 9, D:15) a +0 quarterstaff a +0 robe (26, 10, D:15) a +0 quarterstaff a +0 robe (30, 17, D:15) a +0 arbalest (31, 2, D:15) a +0 quarterstaff a +0 robe (34, -5, D:15) a +0 robe a +0 quarterstaff (34, -4, D:15) a +0 robe a +0 quarterstaff (35, -6, D:15) a boomerang a +0 trident a +0 robe a +0 quarterstaff (36, -7, D:15) a +0 trident 2 boomerangs a +2 vampiric trident (36, -1, D:15) 3 boomerangs a +0 trident of venom (37, -8, D:15) a +0 robe a +0 quarterstaff (38, -7, D:15) a stone (43, 34, D:15) 3 poisoned darts (44, 15, D:15) a +0 giant spiked club a +0 giant club (46, -8, D:15) 5 large rocks (47, 15, D:15) a +0 giant spiked club a +0 giant spiked club (47, 35, D:15) 5 poisoned darts (51, -8, D:15) a +0 falchion (51, -6, D:15) a +0 robe (53, 15, D:15) a +0 robe a +0 spear (56, 14, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (57, 2, D:15) a +0 robe a +0 dagger (57, 3, D:15) a +0 trident (57, 4, D:15) a +0 robe a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zogiocyr's Armour Boutique a +1 ring mail of poison resistance (221 gold) a +1 crystal plate armour (1479 gold) a +1 pair of boots of stealth (280 gold) a +0 troll leather armour (255 gold) a +0 buckler (76 gold) a +0 plate armour (391 gold) a +1 pair of gloves of dexterity (280 gold) (0, 0, Orc:1) a +0 arbalest (0, 1, Orc:1) a +0 plate armour a +3 long sword (0, 2, Orc:1) a +0 kite shield of reflection a +4 chain mail of cold resistance a +4 broad axe of pain (6, 1, Orc:1) a +0 short sword a +0 short sword a +0 robe a +2 dagger of venom (9, 3, Orc:1) a +0 arbalest (10, 4, Orc:1) a +0 dagger (14, -20, Orc:1) a +2 heavy battleaxe a +0 plate armour (15, -21, Orc:1) a +0 ring mail a +0 hand axe a +0 troll leather armour (15, -20, Orc:1) a +2 robe of resistance a +0 plate armour a +0 scimitar a +2 dagger of protection (15, -19, Orc:1) a +0 dagger (16, -21, Orc:1) a +0 mace (17, -21, Orc:1) a +0 giant spiked club (35, 32, Orc:1) a +0 robe a +0 dagger (37, 24, Orc:1) a +1 arbalest of draining (37, 26, Orc:1) a +1 whip of venom (38, 24, Orc:1) a +0 flail (38, 26, Orc:1) a +0 arbalest a +0 club (38, 27, Orc:1) 5 large rocks (39, 27, Orc:1) a +0 chain mail a +0 war axe Level 2 of the Orcish Mines [Shop] Buhebb's Antique Weapon Boutique a +3 flail of holy wrath (652 gold) a +0 mace (84 gold) a +0 war axe of venom (173 gold) a +2 arbalest of flaming (562 gold) the +0 dagger of Cowardice {distort, *Rage Fly rElec Dex+3} (708 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 flail (98 gold) a +0 dagger (56 gold) a +0 great sword (182 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (2240 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +9 trident of the Endless Expanse {flame, *Rage rPois Will+++ Stlth+} (2553 gold) rPois: It protects you from poison Will+++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. [Shop] Xaribb's General Store a +0 short sword (39 gold) a wand of digging (3) (163 gold) a potion of degeneration (13 gold) a scroll of enchant weapon (97 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a scroll of poison (52 gold) 3 stones (3 gold) a scroll of teleportation (39 gold) [Shop] Betz's Jewellery Boutique the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (498 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a maw talisman (330 gold) an amulet of magic regeneration (330 gold) a ring of protection from cold (275 gold) an amulet of the acrobat (330 gold) a +6 ring of intelligence (396 gold) a ring of see invisible (165 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (396 gold) [Shop] Zetag's Antique Armour Boutique a +0 ring mail (120 gold) a +0 plate armour (690 gold) a +4 chain mail of fire resistance (945 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) the +1 plate armour "Socrusi" {rPois rN+} (1302 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) (0, 0, Orc:2) a +0 plate armour a +0 mace a +0 orcbow (1, 5, Orc:2) a +0 trident (14, 16, Orc:2) a +0 plate armour a +3 great mace (17, -14, Orc:2) a +0 leather armour a +0 short sword (17, -13, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (17, -12, Orc:2) a +2 plate armour of cold resistance a +0 glaive a +0 orcbow a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (18, -12, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow a +0 plate armour a +0 long sword (18, -8, Orc:2) a +0 chain mail a +0 trident (18, 8, Orc:2) a +0 leather armour a +0 trident (18, 9, Orc:2) a +0 chain mail a +0 trident (18, 11, Orc:2) a +0 plate armour a +0 bardiche (19, -13, Orc:2) a +0 robe a +0 dagger (19, -12, Orc:2) a +0 hand axe (19, 6, Orc:2) a +0 troll leather armour (19, 20, Orc:2) a +0 hand axe (20, 18, Orc:2) a +0 chain mail a +0 club (21, 19, Orc:2) a +0 falchion (26, 15, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 16, Orc:2) a +0 ring mail (still there?) a +1 heavy flail (still there?) (27, 14, Orc:2) a +0 plate armour a +0 scimitar (28, 14, Orc:2) a +0 short sword (28, 15, Orc:2) a +0 hand axe (39, 11, Orc:2) a +0 giant spiked club a +0 scimitar a +0 plate armour a +0 flail a +0 chain mail (39, 12, Orc:2) a +0 plate armour a boomerang a +0 scimitar (39, 13, Orc:2) a +0 orcbow (40, 12, Orc:2) a +0 chain mail a +0 battleaxe (40, 23, Orc:2) a +0 giant spiked club (40, 24, Orc:2) a +0 short sword a +0 leather armour a boomerang a +0 short sword a +0 flail (40, 25, Orc:2) a +0 troll leather armour (40, 26, Orc:2) a +0 robe a +0 dagger (40, 27, Orc:2) a +0 short sword a +0 plate armour (41, 12, Orc:2) a +0 robe a +0 dagger (41, 14, Orc:2) a +0 dagger (41, 23, Orc:2) a +0 robe a +2 dagger of pain (42, 13, Orc:2) a +0 scale mail a +0 dire flail (43, 14, Orc:2) 3 boomerangs a +0 club (45, 27, Orc:2) a +0 ring mail a +0 club (45, 29, Orc:2) a +0 dagger (46, 26, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 barding (1, -15, Lair:1) a scroll of noise (2, -40, Lair:1) a +0 war axe (12, -27, Lair:1) 2 stones (18, -37, Lair:1) the +0 morningstar of Theory {elec, rF+ rN+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. (34, -2, Lair:1) a +0 dagger (44, -39, Lair:1) a +0 ring mail (44, -26, Lair:1) 4 stones (45, -25, Lair:1) a +2 scimitar of flaming Level 2 of the Lair of Beasts (4, 7, Lair:2) 6 stones (29, -11, Lair:2) a +0 ring mail (29, -1, Lair:2) a +0 ring mail (30, 22, Lair:2) a +0 glaive (33, -4, Lair:2) a +0 leather armour (41, 22, Lair:2) a +3 ring mail (49, 19, Lair:2) a +0 sling (53, -7, Lair:2) 7 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (34, 12, Lair:3) a +0 scale mail (45, 26, Lair:3) a +0 dagger (48, 50, Lair:3) a +0 robe (52, 37, Lair:3) a +0 dagger (57, 22, Lair:3) a +0 robe (59, 12, Lair:3) a +0 chain mail (59, 19, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) the +10 trident of Tanicua {drain, rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (0, 50, Lair:4) a +0 rapier (3, 33, Lair:4) a +0 flail (7, 10, Lair:4) an amulet of faith (8, 28, Lair:4) a +0 sling (14, 54, Lair:4) a +0 chain mail (15, 8, Lair:4) a +0 ring mail (16, 51, Lair:4) a +0 robe (16, 54, Lair:4) a +0 falchion (18, 52, Lair:4) a +1 scale mail of positive energy (unseen) (19, 54, Lair:4) a +0 great mace of holy wrath (23, 28, Lair:4) a +0 scale mail 4 silver javelins a +1 great sword of electrocution (29, 28, Lair:4) a +0 ring mail (30, 14, Lair:4) a +0 mace (41, 14, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 48, Lair:5) an amulet of guardian spirit (5, 55, Lair:5) the +6 morningstar of the Nurturing Boar {speed, rElec rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (6, 48, Lair:5) a +0 long sword (6, 50, Lair:5) a +4 rapier of draining (10, 50, Lair:5) a +1 rapier of distortion (11, 54, Lair:5) a +0 dagger (27, 9, Lair:5) a +0 ring mail (28, -1, Lair:5) a +0 leather armour (44, 38, Lair:5) a +0 ring mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 war axe (4, 2, Swamp:1) a +0 cloak (5, 1, Swamp:1) a +0 spear (7, -1, Swamp:1) a curare-tipped dart (12, 14, Swamp:1) a +1 falchion of holy wrath (19, 17, Swamp:1) 5 poisoned darts (20, -9, Swamp:1) a +0 buckler a +0 spear (21, -10, Swamp:1) a +0 spear (23, -2, Swamp:1) a +0 quick blade (23, 0, Swamp:1) a +0 hand axe a +0 animal skin (23, 1, Swamp:1) a curare-tipped dart (24, -9, Swamp:1) a +0 plate armour (25, 4, Swamp:1) 2 curare-tipped darts (29, -13, Swamp:1) a +2 hat (unseen) (29, 2, Swamp:1) 2 curare-tipped darts