sosloow Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 24, D:1) a +0 robe (4, -5, D:1) 4 stones (40, 30, D:1) a +0 dagger (41, 25, D:1) a +0 quarterstaff (42, 34, D:1) 5 stones (48, -9, D:1) a +0 dagger of venom 3 stones (51, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -3, D:2) a +0 rapier 12 stones (12, -12, D:2) a +0 dagger (24, 12, D:2) a +0 leather armour a +0 short sword (27, -5, D:2) a stone (37, 23, D:2) 6 stones (39, -6, D:2) a +0 plate armour (46, 12, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -21, D:3) a +0 falchion (6, -23, D:3) a +0 dagger (6, -6, D:3) a +0 quarterstaff (11, -4, D:3) a +0 war axe (22, -33, D:3) a +0 hand axe (23, -38, D:3) a +0 dagger (33, -30, D:3) a +0 dagger a +0 ring mail (33, -29, D:3) a +0 whip (33, -7, D:3) 4 stones (34, -28, D:3) a +0 hand axe (35, -44, D:3) a +0 dagger (35, -28, D:3) a +0 whip a +0 whip 2 boomerangs {@F3} (39, -48, D:3) a +0 pair of gloves (49, -16, D:3) an amulet of magic regeneration (53, -21, D:3) a +0 dagger 7 poisoned darts {@F6} (57, -30, D:3) a +0 spear Level 4 of the Dungeon [Shop] Viap's Assorted Antiques a +0 dagger (54 gold) a +2 cloak (445 gold) a +1 shortbow of draining (334 gold) a +4 hand axe of draining (739 gold) (0, 0, D:4) 2 stones (8, -5, D:4) a +0 club a +0 leather armour (9, -50, D:4) a +0 spear (28, -19, D:4) a +0 club a +0 ring mail (29, -21, D:4) a +0 hand axe a +0 ring mail (29, -20, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 ring mail (37, -9, D:4) 6 stones (39, -33, D:4) a +0 robe Level 5 of the Dungeon (3, -11, D:5) a +0 club (3, -4, D:5) a +0 long sword (6, -10, D:5) a +0 club a +0 flail a +0 falchion a +0 chain mail (6, -9, D:5) a +0 dagger a +0 robe (7, -12, D:5) a +0 club (7, -10, D:5) a +0 club a +0 robe a +0 short sword a +0 ring mail a +0 dagger a +0 robe (7, 12, D:5) a +0 flail a +0 ring mail (8, 16, D:5) a +0 battleaxe a +0 robe (9, 3, D:5) a +0 whip (19, 16, D:5) a +0 club (20, 16, D:5) a +0 whip (21, 16, D:5) a +0 club (31, 9, D:5) a +0 whip of venom Level 6 of the Dungeon (0, 0, D:6) a +0 mace (10, 9, D:6) a +0 dagger (13, -22, D:6) a +0 ring mail (43, -9, D:6) a +0 whip (44, -8, D:6) a +0 trident a +0 flail (45, -9, D:6) a +0 trident a boomerang {@F3} a +0 ring mail (48, -9, D:6) a +0 short sword a +0 ring mail (53, -40, D:6) a +0 robe Level 7 of the Dungeon [Shop] Mane's Weapon Boutique a +0 falchion (45 gold) a +0 short sword (45 gold) a +0 spear (45 gold) 3 stones (4 gold) a +0 quarterstaff (60 gold) the +5 quarterstaff of Miereng {flame, Str+3} (682 gold) Str+3: It affects your strength (+3). a +0 battleaxe (97 gold) a +0 war axe (52 gold) [Shop] Vyehob's Distillery 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) a potion of cancellation (112 gold) a potion of ambrosia (112 gold) (0, 0, D:7) a scroll of blinking 9 gold pieces (1, 1, D:7) an amulet of reflection (6, -6, D:7) a +0 leather armour (9, -9, D:7) a +0 flail (9, -8, D:7) a +0 spear (9, -6, D:7) the staff of the King {rPois Str-2 Dex+3 Conj Air} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. a +0 shortbow (9, 6, D:7) 8 stones (10, -9, D:7) a +0 hand axe a +0 plate armour (10, -8, D:7) a +0 club a +0 whip a +0 robe a +0 flail a +0 whip a +0 whip (10, -7, D:7) a +0 whip a +0 robe (10, -6, D:7) a +0 whip a +0 robe a +0 whip a +0 robe a +0 giant club (11, -9, D:7) a +0 spear a +0 club (12, -9, D:7) a +0 shortbow (13, -5, D:7) a +0 club a +0 leather armour (15, -5, D:7) a +0 club a +0 chain mail a +0 long sword a +0 plate armour a +0 hand axe (15, 16, D:7) 4 javelins (16, 24, D:7) a +0 quarterstaff (21, -1, D:7) a +0 club a +0 robe (22, 0, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (44, 3, D:7) a scarf of invisibility (46, -4, D:7) a +0 robe (47, 27, D:7) a +0 pair of gloves (51, -7, D:7) a scroll of noise (52, 10, D:7) a +0 club a +0 club a +0 leather armour a +0 flail (56, 5, D:7) an orb of mayhem a +2 robe of willpower a +3 trident of draining Level 8 of the Dungeon (0, 0, D:8) the +0 helmet "Tiunwaxt" {rC+} rC+: It protects you from cold. (6, -5, D:8) a staff of earth (12, -31, D:8) a +0 short sword (13, -36, D:8) a +0 pair of gloves (27, -22, D:8) a +0 whip (28, -22, D:8) a +0 giant spiked club a +0 giant spiked club a +0 dagger a stone (28, -7, D:8) a +0 club a +0 leather armour (29, -23, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 3 stones (2, -25, D:9) a +0 ring mail (5, -27, D:9) a +0 plate armour a +0 war axe (8, -27, D:9) a +0 robe a +2 war axe of venom (14, -23, D:9) a +0 chain mail of positive energy a +0 orcbow the +10 whip of Habu {flame, rF+ rN+ Will- Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (18, -8, D:9) a +4 short sword of speed (19, -25, D:9) 4 large rocks {@F4} (19, -24, D:9) a +0 dagger 3 stones a +0 dagger (19, -23, D:9) 4 large rocks {@F4} (19, -10, D:9) a +0 mace (19, 5, D:9) a +0 dagger (20, -20, D:9) a +4 heavy hand axe (20, -8, D:9) a +0 dagger (21, -24, D:9) a +0 club (21, -23, D:9) 2 stones a +0 short sword a +0 club a +0 whip (21, -16, D:9) a book of Storms (21, -11, D:9) a +0 dagger (22, -23, D:9) a +0 animal skin a -2 halberd (23, -5, D:9) a +0 dagger 5 poisoned darts {@F6} (30, -26, D:9) 4 stones (31, -16, D:9) a +0 sling (36, -6, D:9) a +0 short sword (41, -12, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (41, -11, D:9) a +0 scale mail a +0 whip a +0 leather armour a +0 falchion a +0 chain mail a +0 short sword (44, -41, D:9) 4 stones (45, -39, D:9) 5 stones a +0 animal skin (46, -42, D:9) 2 stones (47, -37, D:9) a +0 animal skin 12 stones (48, -41, D:9) 5 stones (49, -40, D:9) a +0 animal skin (49, -39, D:9) 5 stones a +0 animal skin (49, -38, D:9) 5 stones a +0 animal skin (50, -39, D:9) 5 stones a +0 animal skin (56, 3, D:9) a +0 shortbow (57, 8, D:9) 3 stones (62, -35, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Pepn's Jewellery Boutique a ring of fire (325 gold) the ring of the Twenty Tales {rElec rPois rF+ Will- rCorr} (579 gold) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a maw talisman (390 gold) the ring of Music {rF+ rCorr MP+7 Str-3 Dex+3} (633 gold) [ring of resist corrosion] Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). rCorr: It protects you from acid and corrosion. a blade talisman (390 gold) an amulet of regeneration (390 gold) an amulet of guardian spirit (390 gold) [Shop] Xoepeum's Assorted Antiques a potion of curing (93 gold) a +3 whip of electrocution (719 gold) a +0 cloak of poison resistance (263 gold) a wand of acid (5) (651 gold) a scroll of blinking (232 gold) a +2 robe of cold resistance (548 gold) a +2 vampiric short sword (651 gold) a +6 orcbow (1100 gold) (0, 0, D:10) a +0 shortbow (0, 25, D:10) a +0 leather armour (7, 12, D:10) a +0 club (8, -12, D:10) a +2 buckler (12, 2, D:10) 6 stones (19, 23, D:10) a +0 ring mail (20, -11, D:10) a +0 club (23, 9, D:10) a +0 giant club a +0 giant spiked club (28, -13, D:10) a +0 scale mail (28, -4, D:10) a +0 shortbow (34, -1, D:10) a +0 leather armour a +0 whip (34, 8, D:10) a ring of poison resistance (35, -1, D:10) a +0 ring mail a +0 club a +0 robe a +0 dagger (42, 30, D:10) a +0 whip (42, 31, D:10) a +3 whip a +0 flail a +2 whip of venom a +0 leather armour (43, 7, D:10) a +0 war axe a +0 chain mail a +0 short sword a +0 chain mail (43, 30, D:10) a +0 whip (44, 7, D:10) a +0 dagger (44, 24, D:10) a +0 orcbow (45, 15, D:10) a +0 leather armour (45, 22, D:10) a +0 club (45, 23, D:10) a +0 war axe (48, 14, D:10) a +0 dagger (59, 15, D:10) a +0 leather armour Level 11 of the Dungeon (7, 2, D:11) a +0 war axe (11, -28, D:11) a +0 dagger 5 stones (11, -25, D:11) a +0 dagger (12, -25, D:11) 3 poisoned darts {@F6} a +0 short sword (13, -17, D:11) a +0 club a +0 robe a +0 dagger (13, -16, D:11) 6 poisoned darts {@F6} a +0 dagger (14, -18, D:11) a stone a +0 whip (19, -3, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance a +0 short sword a +0 scale mail (20, -5, D:11) a +0 dagger a +0 robe (20, -3, D:11) a +0 dagger a +0 robe (21, -5, D:11) a +0 short sword (21, -3, D:11) a +0 club a +0 scale mail (25, 16, D:11) a +0 trident a +0 scale mail (42, -22, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Bostrehe's General Store a +0 leather armour (22 gold) a scroll of fog (44 gold) the +9 war axe of Dusk {antimagic, SInv Stlth+} (764 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. 3 darts of dispersal (29 gold) a scroll of torment (104 gold) (0, 0, D:12) 7 stones (10, 1, D:12) a +0 giant club a +0 giant spiked club (11, 4, D:12) an amulet of guardian spirit (13, 20, D:12) a +0 dagger a +0 cloak (14, 19, D:12) a maw talisman (14, 27, D:12) a +0 dagger of protection (15, 20, D:12) a scroll of noise (22, 20, D:12) a +0 leather armour (41, -1, D:12) a +0 helmet (47, 26, D:12) 2 large rocks {@F4} (49, 27, D:12) the +1 quarterstaff "Embalmer" {spect, rF+ rCorr Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (49, 30, D:12) a +0 mace (57, -11, D:12) a +0 mace (61, -12, D:12) a +0 shortbow (61, -11, D:12) a +0 dagger a +0 robe a +2 dagger of protection a +0 robe (62, -11, D:12) a +0 dagger a +0 robe a +2 cloak of willpower (62, -10, D:12) a +0 dagger a +0 robe (63, -12, D:12) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a beast talisman (2, 22, Lair:1) a +0 tower shield (4, 3, Lair:1) a +0 ring mail (17, 10, Lair:1) a +0 lajatang (18, 10, Lair:1) a +0 robe (21, -3, Lair:1) a +0 dagger (38, 6, Lair:1) a +0 ring mail (52, 4, Lair:1) a +1 scimitar of flaming Level 2 of the Lair of Beasts (3, -30, Lair:2) a +0 trident (9, -31, Lair:2) a +0 trident (38, -23, Lair:2) 40 gold pieces (39, -29, Lair:2) a +0 arbalest (39, -23, Lair:2) the +4 quarterstaff "Koaty" {flame, rPois SInv Stlth-} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (40, -10, Lair:2) a +0 trident (52, -24, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (4, 9, Lair:3) a +0 dagger a +0 robe (12, 2, Lair:3) a +0 trident (31, -10, Lair:3) a +0 whip (32, 12, Lair:3) a +0 whip (36, -16, Lair:3) 4 stones (41, -29, Lair:3) a +0 short sword (42, -28, Lair:3) a +0 glaive (47, -7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (15, -26, Lair:4) +0 swamp dragon scales (16, -14, Lair:4) a +0 ring mail (28, 26, Lair:4) a +0 long sword (36, -20, Lair:4) a +4 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (14, 13, Lair:5) a scroll of noise (32, -23, Lair:5) 5 stones (33, -29, Lair:5) a potion of degeneration (35, -11, Lair:5) 4 stones (41, 29, Lair:5) a +0 robe (57, -13, Lair:5) a +0 quarterstaff (62, -19, Lair:5) 4 large rocks (64, -18, Lair:5) 4 poisoned darts (66, -19, Lair:5) a +0 whip