Dungeon Crawl Stone Soup version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 12898191265131643373 50 sosloow the Conjurer (level 3, -6/24 HPs) Began as a Human Hedge Wizard on June 17, 2024. Mangled by an iguana (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (1793 turns). sosloow the Conjurer(Human Hedge Wizard) Turns: 1793, Time: 00:04:16 Health: -6/24 AC: 2 Str: 10 XL: 3 Next: 79% Magic: 0/7 EV: 11 Int: 14 God: Gold: 134 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . j - +0 falchion (protect) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons j - a +0 falchion of protection (weapon) Missiles f - 6 darts of dispersal (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery a - a ring of resist corrosion e - a +4 ring of protection Scrolls d - a scroll of poison {unknown} g - a scroll of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} Potions h - a potion of haste {unknown} l - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 3.5 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Searing Ray Conj 24% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the ball python! The searing ray hits the iguana but does no damage. The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the iguana. The iguana is heavily wounded. You finish channelling your searing ray. You aren't carrying any items that you can evoke. Magic courses through your body. The iguana bites you! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The iguana completely misses you. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 79% to hit) The searing ray hits the iguana but does no damage. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana. The iguana is severely wounded. The iguana closely misses you. Without enough magic to sustain it, your searing ray dissipates. The iguana bites you! Ouch! That really hurt! You die... ### ... #.# #.# .### #.# ..l.. #.# ......#.########### ..........l@.....<# .......############ #..!... .#.###. # #. ## You could see an iguana. Vanquished Creatures An adder (D:2) 3 dart slugs 5 ball pythons 3 endoplasms A giant cockroach (D:1) 5 hobgoblins A quokka (D:1) 6 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:2) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sosloow the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 377 | D:1 | sosloow: ??explore regen 377 | D:1 | beem: I don't have a page labeled explore_regen in my | learndb. 377 | D:1 | sosloow: ??human 377 | D:1 | beem: human[1/1]: The average race. Their strength, | dexterity and intelligence bases are all 8. Their natural | {willpower} is three times their character level, which is | the species default. HP gain is normal, gains +1 random | stat per four levels, and apts are average across the | board. Humans are natural explorers, so gain HP and MP when | revealing new tiles. 1199 | D:2 | Learned a level 2 spell: Searing Ray 1291 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1793 | D:3 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, chequers_serial_rivers_micro_e D:2: layout_rooms D:3: layout_basic, hellmonk_overflow_destroyed_library Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.5 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 76 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1765 | 27 | 309 | 1215 | 3 | 597.3 | Dungeon | 1792 | 1765 | 27 | 309 | 1215 | 3 | 597.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 602 daAuts D:3: 26 daAuts