Dungeon Sprint DCSS version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 14926935903674936918 0 sosloow the Sneak (level 1, -1/9 HPs) Began as a Spriggan Enchanter on July 4, 2024. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (18 turns). sosloow the Sneak(Spriggan Enchanter) Turns: 18, Time: 00:00:15 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on berserk cooldown, slowed, quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls B - a scroll of blinking {@r3} Potions h - a potion of haste {@q3} q - a potion of curing {@q1} G - 2 potions of magic {@q4} I - 2 potions of invisibility {@q7} Q - a potion of heal wounds {@q2} Skills: + Level 1.1 Short Blades + Level 2.6 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You hit Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is lightly wounded. You miss Ijyb. Ijyb is lightly wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb completely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is heavily wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! You are no longer berserk. You feel yourself slow down. Ijyb hits you with a +0 dagger. Ijyb barely misses you. Ijyb zaps a wand. You shrug off the repeated paralysis! You can move again. Unknown command. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb closely misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sosloow the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 2 | D | Noticed Ijyb 10 | D | Paralysed by Ijyb for 4 turns 18 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 11 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts