Dungeon Crawl Stone Soup version 0.20-a0-1078-g4874019 (webtiles) character file. 1 sour the Digger (level 1, -4/11 HPs) Began as an Octopode Earth Elementalist on Apr 30, 2017. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). sour the Digger (Octopode Earth Elementalist) Turns: 42, Time: 00:00:09 Health: -4/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles Q - 30 stones (quivered) Scrolls a - a scroll of enchant armour {unknown} Books d - a book of Geomancy Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Transmutations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You constrict the kobold. You kill the kobold! You are too injured to fight recklessly! The hobgoblin misses you. You are too injured to fight recklessly! The hobgoblin misses you. You are too injured to fight recklessly! The hobgoblin misses you. You are too injured to fight recklessly! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/11 hp. MASSIVE DAMAGE!! The hobgoblin hits you. You die... ###. ... #.### #...## #.#..# #..#.#####.# #..........# #.@#..###### #(g##.## #..##..# ...###.## ##..# #..# #... ##.## #.#+ #..# #. ##.## #..# You could see a hobgoblin. Vault maps used: D:1: minmay_arrival_doors Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sour the Octopode Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D:1 | HP: 1/11 [hobgoblin (3)] 42 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.9 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Dodge: Dodged || 4 Vanquished Creatures A kobold (D:1) 1 creature vanquished.