sour Level 1 of the Dungeon (0, 0, D:1) a cursed +0 chain mail (2, 0, D:1) a +0 dagger (10, -1, D:1) an uncursed amulet of harm (17, 0, D:1) a +0 short sword (38, -17, D:1) a +0 club a +0 club (38, -6, D:1) a +0 short sword (39, -27, D:1) a +0 hunting sling (39, -8, D:1) a +0 dagger (41, 2, D:1) a +0 scale mail (49, -9, D:1) a +0 dagger of protection (52, 6, D:1) a +0 dagger (53, -9, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling a +1 vampiric dagger {!w} (4, 1, D:2) 28 bolts (7, 5, D:2) a +0 club a +0 halberd (11, 9, D:2) a +0 spear (20, 28, D:2) a cursed -3 club (25, 19, D:2) a cursed -2 short sword (31, -3, D:2) a +0 dagger (32, 0, D:2) a cursed +0 ring mail (33, -4, D:2) a cursed -1 whip (33, 4, D:2) a +0 dagger (36, 24, D:2) a +0 club (37, 24, D:2) a +0 dagger (40, 24, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a tomahawk (0, 3, D:3) a tomahawk (0, 11, D:3) a jackal corpse (skeletalised by now) (4, 18, D:3) a +0 club (5, -4, D:3) a +0 leather armour (23, -12, D:3) a +0 dagger (25, -6, D:3) a +0 club (26, -8, D:3) a +0 whip (26, -6, D:3) 6 stones (27, 4, D:3) 2 stones (29, -2, D:3) a +0 ring mail (31, 20, D:3) 7 stones (32, 13, D:3) 2 tomahawks (32, 16, D:3) 3 tomahawks (35, -4, D:3) 14 bolts (46, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +2 ring mail of Card Tricks {*Corrode +Fly Str+3} It affects your strength (+3). It lets you fly. It may corrode you when you take damage. (2, 4, D:4) 17 gold pieces (2, 8, D:4) a scroll of identify (6, 3, D:4) a book of Cantrips (7, 6, D:4) 2 fruits