sour Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 14, D:1) a +0 club (14, -1, D:1) a +0 dagger (15, 6, D:1) a +0 hunting sling (15, 23, D:1) 12 sling bullets (24, -13, D:1) a +0 robe (24, 10, D:1) a +3 whip a +0 dagger (24, 14, D:1) a cursed +0 whip (33, -2, D:1) a +0 pair of boots (41, 11, D:1) a +0 hunting sling (44, -19, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 13, D:2) a +0 club (5, -7, D:2) a +0 spear (6, -5, D:2) a +0 dagger a +0 club a +1 robe of positive energy (13, -14, D:2) a +0 robe (13, 10, D:2) a +0 short sword (13, 12, D:2) a +0 ring mail (17, -19, D:2) 23 arrows (18, 4, D:2) a +0 club (24, -4, D:2) a +0 short sword (28, 5, D:2) a +0 hand crossbow (30, -16, D:2) a +0 club (31, -16, D:2) a +0 flail a +0 scale mail (32, 3, D:2) a +0 robe (34, -5, D:2) 19 arrows (38, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a gnoll corpse (1, 0, D:3) a throwing net {=f} a +0 spear (2, -3, D:3) a potion of heal wounds (3, 7, D:3) a +0 dagger (5, 5, D:3) a bat skeleton (5, 29, D:3) 20 sling bullets (13, 7, D:3) a +0 hunting sling (16, 6, D:3) a +0 short sword (24, 10, D:3) a +0 falchion (27, 20, D:3) a +0 dagger (38, 38, D:3) a +0 quarterstaff