Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331383 (webtiles) character file. 6 sour the Grave Robber (level 1, -2/14 HPs) Began as a Ghoul Necromancer on Nov 29, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (235 turns). sour the Grave Robber (Ghoul Necromancer) Turns: 235, Time: 00:01:26 Health: -2/14 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles Q - a stone (quivered) Armour a - a +0 robe (worn) Comestibles b - a chunk of flesh c - a ration Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting * Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 5% 1 ##..... Vampiric Draining Necr #......... 16% 3 ####... Regeneration Chrm/Necr #......... 36% 3 ####... Animate Dead Necr N/A 47% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the jackal. The jackal closely misses you. You scratch the jackal. The jackal bites you but does no damage. A jackal comes into view. The jackal completely misses you. You completely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/14 hp. You miss the jackal. You barely miss the jackal. The jackal barks! The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# ####..............♣ #.# #################.... ... .>................... ... ######.############# #.# # #.# #.# #.# #.# #.######.##### #.##h@.......# #.##h##.....## #.##.##.###.# #.##h##.# .# #.##.##.###.# #).......... #.##.##.#### ##.##.##.# #........# You could see 3 jackals. Vault maps used: D:1: kilobyte_arrival_exit_the_forest, kennysheep_small_spiral Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sour the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 3 | D:1 | Identified a ring of positive energy (You found it on level | 1 of the Dungeon) 205 | D:1 | HP: 3/14 [hobgoblin/club (5)] 232 | D:1 | HP: 2/14 [jackal (2)] 235 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.8 | 60.4 | 235.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.8 | 60.4 | 235.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Pain || 2 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14 Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 creatures vanquished.