Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 15773321354953281416 45 sour the Caller (level 3, -4/24 HPs) Began as a Barachi Summoner on June 20, 2019. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (2270 turns). sour the Caller (Barachi Summoner) Turns: 2270, Time: 00:05:17 Health: -4/24 AC: 2 Str: 9 XL: 3 Next: 64% Magic: 10/21 EV: 12 Int: 16 God: Gold: 91 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . j - staff of power {MP+17, !a} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.17/turn (no ring) @: lethally poisoned (-4 -> -9), slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Missiles m - 52 bolts Q - 49 arrows Armour a - a +0 robe (worn) Magical Staves j - an uncursed staff of power (weapon) {MP+17, !a} Jewellery g - a cursed -3 ring of slaying {unknown} h - an uncursed ring of resist corrosion {unknown} Wands o - a wand of clouds (6) Scrolls d - 2 scrolls of identify {unknown} f - 3 scrolls of remove curse {unknown} i - a scroll of random uselessness {unknown} l - a scroll of fog {unknown} Potions b - a potion of invisibility {unknown} e - a potion of ambrosia {unknown} k - a potion of haste {unknown} Comestibles c - 3 rations p - 2 chunks of flesh Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... c - Call Imp Summ ###..... 2% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ###..... 4% 3 ###.... Summon Guardian Golem Hex/Summ ##...... 17% 3 ###.... Summon Ice Beast Ice/Summ ##...... 50% 4 #####.. Summon Lightning Spire Summ/Air ##...... 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Your crimson imp blinks! The adder barely misses you. The adder bites you but does no damage. The orc priest looks encouraged for a moment. Your crimson imp blinks! You hit the adder but do no damage. The adder barely misses you. Your crimson imp blinks! The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/24 hp. Unknown command. It was a potion of curing. You feel better. Your crimson imp blinks! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..........####.####.# ....#+# #.................#####.#.#.# #..§..#.................#.#.# #..#'##....#......####..#.#.# .....#.##..#.#.....##.......#.# ≈......#..)..........##.......#.# ≈......#.##.##.......##.......... ≈......#.#...5.......#........... ≈......#.#....#.@....#........... ≈......##....o§S.#.###......[.... ≈...... #........#.......###.#### #..................#..... ###....†÷................ #................#####. #...##.......###+#..... ....§......)..........##. ......................##. You could see an orc priest, an adder and a friendly crimson imp. Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring D:2: layout_basic D:3: layout_basic, old_standard_altar, gammafunk_ghost_gnarly_gnolls Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sour the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Identified a +0 dagger (You found it on level 1 of the | Dungeon) 38 | D:1 | Reached skill level 5 in Summonings 202 | D:1 | Identified a +0 club 297 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 331 | D:1 | Identified a +0 club 335 | D:1 | Learned a level 2 spell: Call Imp 335 | D:1 | Identified a +0 whip 443 | D:1 | Identified a cursed -1 dagger 509 | D:1 | Identified a +0 dagger 633 | D:1 | Identified a +0 club 822 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/6 899 | D:2 | Identified a +0 club 900 | D:2 | Reached skill level 6 in Summonings 1051 | D:2 | Identified a +0 dagger 1152 | D:2 | Identified a +0 club 1163 | D:2 | HP: 5/24 [hobgoblin/+0 club (5)] 1448 | D:2 | Identified a +0 falchion 2231 | D:3 | Identified a +0 flail 2231 | D:3 | Identified a +0 whip 2233 | D:3 | Identified a cursed +0 club 2233 | D:3 | Identified a +0 chain mail 2241 | D:3 | HP: 6/24 [orc/+0 whip (3)] 2243 | D:3 | HP: 2/24 [orc/+0 whip (4)] 2269 | D:3 | HP: 1/24 [adder (3)] 2270 | D:3 | Identified a potion of curing 2270 | D:3 | Killed from afar by an orc priest Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.3 | 19.3 | 56.5 | 686.3 Dungeon | 100.0 | 100.0 | 9.3 | 19.3 | 56.5 | 686.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.7 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 28 Staff || 40 Cast: Summon Small Mamm || 9 Call Imp || 23 Use: Potion || 1 Stab: Sleeping || 6 Eat: Chunk || 6 Armor: Robe || 12 Dodge: Dodged || 62 Vanquished Creatures An orc (D:2) 3 bats 2 goblins (D:2) A jackal (D:1) A kobold (D:1) A frilled lizard (D:2) 6 rats 15 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) 4 dart slugs (D:1) 2 leopard geckos 3 orcs (D:3) A giant cockroach (D:3) 3 goblins 5 hobgoblins 2 jackals (D:1) 4 kobolds 3 quokkas A bat (D:1) A frilled lizard (D:1) A rat (D:1) 31 creatures vanquished. Grand Total: 46 creatures vanquished