Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 5556518207623412334 2 sour the Firebug (level 1, 11/11 HPs) Began as an Octopode Fire Elementalist on June 21, 2019. Got out of the dungeon alive. The game lasted 00:00:27 (274 turns). sour the Firebug (Octopode Fire Elementalist) Turns: 274, Time: 00:00:27 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 17 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Scrolls a - a scroll of enchant armour {unknown} c - a scroll of magic mapping {unknown} Comestibles b - a ration d - 2 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the leopard gecko, but do no damage. The leopard gecko misses you. The leopard gecko bites you. You take 2 damage, and have 9/11 hp. You tentacle-slap the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 6/11 hp. MASSIVE DAMAGE!! You tentacle-slap the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. d - 2 chunks of flesh You see here a leopard gecko skeleton. You start resting. Health restored: 11 You see here a club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#...)....## ##.......# #.# #.#...###############..# #.# #.##..# ##.......## .# #.# #.##..###.........## # #.. #.....##...........## #.# ####..#.............# ... ##..##.............# ##..#.#.............# #..#.........@......# ##..#.#.............# ##..##.............# ##..#.............# #..##...........## #..###.........## ...# ##.......## ...# ######### .... There were no monsters in sight! Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sour the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 274 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 14.2 | 60.0 | 28.9 | 235.0 Dungeon | 100.0 | 100.0 | 14.2 | 60.0 | 28.9 | 235.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 4 Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 2 creatures vanquished.