sour the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 buckler a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) 4 scrolls of blinking {!r} 6 potions of haste 3 potions of berserk rage {!q} (8, 8, D) a +0 shield the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 scale mail (10, 6, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} a crystal ball of energy (19, 0, D) a lamp of fire (19, 16, D) the amulet "Lustresch" {Regen+ Str+9} [amulet of regeneration] It affects your strength (+9). It increases your rate of regeneration. the +7 spear "Arcanum" {protect, *Rage rElec rN+ Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. the +2 spear of Optimality {drain, rF+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from fire. (20, 0, D) an uncursed staff of power {MP+17, !a} (20, 1, D) a +0 leather armour of fire resistance (20, 16, D) a phial of floods (21, 0, D) a phial of floods (21, 1, D) a +0 quarterstaff (21, 17, D) a cursed amulet of rage (21, 33, D) a book of Transfigurations (21, 34, D) a cursed staff of fire (22, 32, D) the +0 shortbow of the Inferno {venom, rElec} It poisons the ammo it fires. It insulates you from electricity. (22, 34, D) a +3 ring of dexterity (22, 38, D) a bolt (23, 0, D) a +3 chain mail of positive energy {rN+} (23, 1, D) a fan of gales (23, 4, D) a cursed -1 war axe a +0 animal skin an uncursed ring of protection from fire (23, 5, D) a +0 rapier a +0 animal skin a +0 robe (23, 18, D) a lamp of fire (23, 21, D) a +3 scythe of pain (23, 32, D) Jaimn's Papyrus of Earth and Air Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Swiftness Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Airstrike Air 4 f - Petrify Transmutation/Earth 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 (23, 34, D) a +5 ring of strength (23, 37, D) a +0 war axe (still there?) 2 arrows (still there?) (23, 40, D) a bolt (24, 4, D) a +3 long sword of protection a +0 robe (24, 6, D) a +2 demon whip of flaming a +3 hunting sling of flaming a +0 robe a cursed +0 buckler (24, 7, D) a +2 rapier of venom a +0 robe a +0 buckler (24, 16, D) a crystal ball of energy (24, 17, D) a +3 war axe of flaming (24, 18, D) a +1 falchion of slicing (24, 24, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the ring of Yled {AC+3 Stlth+} [ring of protection] It affects your AC (+3). It makes you more stealthy. an uncursed ring of stealth {Stlth+} (24, 32, D) a +2 trident of freezing (24, 33, D) a phial of floods (24, 34, D) a phial of floods (24, 36, D) a stone giant corpse (24, 37, D) an arrow (still there?) a bolt (still there?) (24, 38, D) a bolt (still there?) an arrow (still there?) (24, 39, D) a large rock (still there?) an arrow (still there?) (24, 41, D) a large rock 6 arrows 3 bolts 4 silver javelins 5 javelins (25, 6, D) a +0 spear a +0 buckler a +1 lajatang of speed a +0 robe (25, 10, D) the cursed +0 scale mail of Hedonism {rF+ Regen+ Dex-4} It affects your dexterity (-4). It protects you from fire. It increases your rate of regeneration. It has a curse placed upon it. a +3 ring of dexterity (25, 16, D) the ring of Greater Demons {rF+ Dex+3 Stlth+} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It makes you more stealthy. a +0 plate armour of fire resistance {rF+} (25, 32, D) a +0 leather armour (25, 33, D) a lightning rod (4/4) (25, 34, D) a +0 halberd of protection (25, 35, D) a +1 spear of piercing (unseen) (25, 36, D) a bolt (25, 37, D) a bolt (still there?) a ghoul corpse (still there?) (25, 38, D) a bolt (still there?) an arrow (still there?) (25, 42, D) 6 silver javelins a bolt 6 javelins 3 arrows (26, 1, D) a fan of gales (26, 3, D) a +0 longbow a +0 spear 20 arrows (26, 5, D) the +3 lajatang "Kuawk" {elec, *Contam rF+ Str+3 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. a +0 robe (26, 17, D) an uncursed staff of air {rElec} (26, 34, D) a +1 robe of magic resistance (26, 35, D) a stone giant corpse (26, 36, D) 3 bolts (still there?) 2 bolts (still there?) (26, 37, D) a bolt (still there?) 2 large rocks (still there?) (26, 38, D) 2 arrows (26, 39, D) a bolt (26, 40, D) a bolt (26, 41, D) a javelin (26, 42, D) an arrow (27, 1, D) a +2 robe of positive energy (27, 5, D) a +0 broad axe a cursed +0 animal skin a +1 scimitar of holy wrath a +0 robe (27, 7, D) an arrow (27, 16, D) an uncursed staff of power {MP+17, !a} (27, 17, D) a +0 flail (27, 21, D) a +2 scythe of venom (27, 22, D) the +5 flail of Vutizek {freeze, *Noise Int+4 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+6). It may make noises in combat. (27, 32, D) a +0 leather armour (27, 33, D) a bolt (27, 34, D) the ring of Atiocey {rC+ AC+3 Int+6 Dex-5 SInv} [ring of protection] It affects your AC (+3). It affects your intelligence (+6). It affects your dexterity (-5). It protects you from cold. It lets you see invisible. (27, 35, D) a cursed -3 arbalest (unseen) (27, 37, D) a bolt (still there?) an arrow (still there?) (27, 38, D) a +2 great sword (unseen) (27, 40, D) a javelin 2 arrows (27, 41, D) a silver javelin (28, 0, D) a +2 pair of boots of running {Speed+} (28, 1, D) an uncursed amulet of harm (28, 8, D) an arrow (28, 16, D) an uncursed ring of fire (28, 17, D) an uncursed ring of poison resistance (28, 31, D) a bolt (28, 32, D) a fan of gales (28, 35, D) a +1 spear of piercing (unseen) (28, 36, D) 2 bolts (still there?) a bolt (still there?) (28, 37, D) a +0 arbalest 11 bolts a +0 shortbow 5 arrows (28, 38, D) a cursed +0 arbalest 17 bolts (28, 39, D) an arrow (28, 40, D) 3 javelins (29, 1, D) a scroll of holy word (29, 16, D) the cursed +0 plate armour of the Thirteen Stars {Stlth+} It makes you more stealthy. It has a curse placed upon it. (29, 32, D) a +0 ring mail of fire resistance (29, 33, D) a +1 shield of protection (29, 35, D) an uncursed staff of cold (unseen) (29, 37, D) a +0 arbalest (unseen) (29, 39, D) 2 bolts 2 arrows (29, 40, D) 2 javelins (30, 40, D) a silver javelin (30, 42, D) 3 silver javelins (31, 35, D) a silver javelin (31, 38, D) 2 javelins (still there?) a javelin (still there?) (31, 39, D) 2 silver javelins (31, 40, D) 2 silver javelins (31, 41, D) 2 silver javelins (still there?) a silver javelin (still there?) (31, 42, D) a javelin (35, 15, D) a +1 ring mail of poison resistance {rPois} (36, 0, D) an uncursed staff of power (36, 1, D) a +3 ring mail of fire resistance (36, 6, D) a +2 long sword of flaming a +0 leather armour (37, 0, D) the cursed +1 scale mail of Beogh's Castigation {rPois} It protects you from poison. It has a curse placed upon it. (37, 1, D) an uncursed staff of power (37, 14, D) a +2 ring mail of cold resistance (38, 2, D) a +0 long sword (38, 14, D) a +3 war axe of flaming (38, 15, D) a +4 morningstar of venom (38, 28, D) a +4 amulet of reflection (38, 32, D) a +0 dagger of venom (39, 0, D) a phial of floods (39, 1, D) a +1 hunting sling of velocity (39, 8, D) a +0 long sword (unseen) (39, 14, D) an uncursed ring of protection from cold an uncursed ring of protection from cold an uncursed ring of magical power {MP+9} (39, 15, D) a +1 shield of protection {AC+3} (39, 28, D) a cursed staff of death {rN+} (39, 29, D) an uncursed staff of air {rElec} (40, 1, D) an uncursed staff of earth (40, 4, D) a +0 long sword (unseen) (40, 5, D) an arrow (unseen) (40, 6, D) a +1 rapier of draining (still there?) an arrow (still there?) (40, 14, D) an uncursed staff of power {MP+17, !a} (40, 15, D) an uncursed ring of magical power {MP+9} (40, 28, D) a +3 double sword of draining (41, 1, D) a fan of gales (41, 4, D) a +0 long sword (unseen) (41, 5, D) 3 arrows (41, 8, D) an arrow (41, 9, D) an arrow (41, 10, D) a +0 shortbow (unseen) (41, 14, D) an uncursed amulet of harm (41, 15, D) a crystal ball of energy (41, 28, D) a lamp of fire (41, 29, D) a +6 falchion of pain (42, 0, D) a +2 chain mail of cold resistance (42, 1, D) a +3 chain mail of poison resistance (42, 4, D) a +0 short sword (unseen) (42, 5, D) an arrow (42, 15, D) an uncursed staff of air {rElec} (42, 28, D) a +3 ring mail of fire resistance (43, 4, D) an uncursed staff of wizardry (still there?) a +0 short sword (still there?) (43, 14, D) an uncursed staff of poison {rPois} (43, 15, D) a +2 hand crossbow of freezing (43, 19, D) (unseen) (43, 28, D) a +1 dagger of flaming (43, 29, D) an uncursed amulet of magic regeneration (44, 28, D) the +11 scimitar of the Spider Nest {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (49, 0, D) a +0 short sword of holy wrath (49, 12, D) a +0 short sword of protection (49, 24, D) a +0 hand axe (49, 36, D) an uncursed staff of conjuration {!a} (49, 37, D) a +8 fustibalus (50, 13, D) an uncursed staff of summoning (50, 16, D) +0 ice dragon scales (unseen) (50, 24, D) an uncursed ring of flight (50, 36, D) the cursed ring of the Establishment {Str-2 Stlth+} [ring of strength] It affects your strength (-2). It makes you more stealthy. It has a curse placed upon it. (50, 37, D) a +2 morningstar of protection (51, 0, D) a crystal ball of energy (51, 6, D) a +0 great sword (unseen) (51, 12, D) a crystal ball of energy (51, 16, D) +0 ice dragon scales (unseen) (51, 25, D) a fan of gales (51, 27, D) a +0 troll leather armour {regen} (51, 29, D) a +4 eveningstar of protection a +1 chain mail of fire resistance {rF+} (51, 36, D) an uncursed staff of wizardry {wiz+, !a} (51, 37, D) an uncursed staff of energy {+MP, hungerless spells, !d!a} (52, 0, D) a +6 quarterstaff of draining (52, 12, D) an uncursed staff of fire {rF+} (52, 13, D) a +1 trident of flaming (52, 15, D) +0 swamp dragon scales (52, 16, D) a +0 scimitar (52, 23, D) the +9 spear of the Lair of Beasts {pierce, rC++ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from cold. the +5 broad axe of the Wasteland {freeze, rF+ rC+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It protects you from cold. (52, 24, D) a +6 ring of strength a +5 ring of dexterity a +3 ring of protection a +3 ring of protection a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (52, 28, D) a +0 giant spiked club (unseen) (52, 36, D) the +7 spear "Agyh" {holy, *Noise rF- Str+7 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It may make noises in combat. Yredelemnul disapproves of the use of such an item. (52, 37, D) an uncursed staff of cold {rC+} (53, 0, D) a +1 chain mail of fire resistance {rF+} (53, 5, D) (unseen) (53, 12, D) an uncursed staff of summoning (53, 13, D) a +4 ring mail of fire resistance (53, 15, D) +0 swamp dragon scales (unseen) (53, 25, D) a +1 dagger of draining (53, 27, D) a +0 robe (53, 28, D) a +0 trident of venom a +0 chain mail (53, 36, D) an uncursed staff of wizardry {wiz+, !a} (53, 37, D) an uncursed staff of power {MP+17, !a} (54, 0, D) a +2 long sword of slicing (54, 12, D) an uncursed staff of energy (54, 13, D) a crystal ball of energy (54, 25, D) a fan of gales (54, 28, D) a +0 troll leather armour {regen} (54, 29, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) (54, 36, D) the +9 flail of Departure {crush, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. (55, 0, D) the +1 leather armour of the Crypt {rPois rC++ MR+} It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the cursed +1 leather armour of the Devil {Dex+5 Slay+2} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (55, 1, D) a +3 plate armour of cold resistance {rC+} (55, 12, D) a +2 glaive of flaming (55, 13, D) a +1 great mace of protection (55, 14, D) +0 swamp dragon scales (unseen) (55, 24, D) a +1 rapier of protection (55, 28, D) a +0 great sword a +0 plate armour (59, 36, D) a +1 helmet of intelligence {Int+3} (59, 37, D) an uncursed staff of wizardry {wiz+, !a} (60, 36, D) a +5 shortbow of freezing (60, 37, D) a +1 morningstar of draining (60, 39, D) a +0 trident (60, 40, D) a +0 trident (61, 0, D) an uncursed amulet of harm (61, 16, D) a +2 ring mail of cold resistance {rC+} (61, 19, D) a +0 dagger (unseen) (61, 26, D) a +5 hand crossbow of velocity (61, 30, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the cursed +1 hunting sling "Newtbane" {venom, Fragile rPois rF+++ rC+++} It poisons the ammo it fires. It renders you almost immune to fire. It renders you almost immune to cold. It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. a +0 long sword (61, 36, D) a cursed staff of death {rN+} (61, 37, D) a +1 buckler of protection {AC+3} (62, 1, D) a scroll of holy word {!r} the +0 buckler of Diyt {Regen+ rCorr Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +0 plate armour of poison resistance {rPois} (62, 9, D) an uncursed staff of death {rN+} (62, 16, D) the cursed +1 great mace of Forced Transition {drain, rF+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. (62, 17, D) an uncursed staff of wizardry {wiz+, !a} (62, 18, D) a +0 trident (unseen) (62, 19, D) a +0 antimagic great mace (unseen) (62, 27, D) a +3 scale mail of magic resistance (62, 36, D) a +2 ring mail of fire resistance {rF+} (62, 39, D) a +0 scythe of freezing (63, 16, D) an uncursed staff of death {rN+} (63, 19, D) a +0 falchion 4 scrolls of enchant weapon (63, 27, D) the ring of Tuesosk {Fire Int+5 Stlth-} [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. (63, 37, D) a cursed ring of attention (63, 39, D) a +0 trident (64, 16, D) a cursed amulet of the acrobat (64, 19, D) a +0 chain mail (still there?) a +0 hand axe (still there?) (64, 26, D) a +1 ring mail of poison resistance {rPois} (64, 27, D) an uncursed staff of conjuration {!a} (65, 19, D) a +0 dagger (unseen) (68, 39, D) a +0 dagger of draining a +0 robe (69, 39, D) a +0 spear (70, 9, D) an uncursed staff of death {rN+} (70, 36, D) the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +5 hand crossbow "Zyleah" {freeze, rF+++ MP+9 Int-2 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It renders you almost immune to fire. It affects your magic capacity (+9). It makes you less stealthy. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (70, 39, D) a +4 short sword a +0 robe (71, 11, D) the +2 leather armour "Iruong" {rF+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. (71, 17, D) a phial of floods (71, 27, D) an uncursed staff of conjuration {!a} (71, 36, D) a +2 leather armour of fire resistance {rF+} (71, 37, D) an uncursed amulet of the acrobat (72, 8, D) a cursed staff of conjuration {!a} (72, 9, D) a +2 short sword of holy wrath (72, 16, D) a +2 morningstar of distortion {!w} (72, 26, D) a +5 arbalest (72, 27, D) a phial of floods (72, 29, D) a +0 short sword (unseen) (72, 30, D) a +0 dire flail (unseen) (72, 36, D) a +2 longbow of freezing (73, 2, D) an uncursed staff of fire {rF+} a +0 ring mail (73, 27, D) a +0 club (73, 30, D) a +0 flail a +0 plate armour a +3 short sword of distortion a +0 dagger a +0 robe (74, 2, D) a +0 trident of protection (74, 30, D) a +0 hand axe (unseen)