Dungeon Sprint DCSS version 0.24-a0-458-gfcb5e6da0e (webtiles) character file. Game seed: 6134278928509043411 22 sour the Conjurer (level 2, -8/17 HPs) Began as an Octopode Conjurer on June 27, 2019. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (71 turns). sour the Conjurer (Octopode Conjurer) Turns: 71, Time: 00:00:28 Health: -8/17 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Wands D - a wand of digging (2) Scrolls B - a scroll of blinking {!r} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 #...... b - Searing Ray Conj ####.. 1% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 12% 4 #####.. Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Force Lance Conj/Tloc ##...... 43% 4 #####.. Fulminant Prism Conj/Hex ##........ 43% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You finish memorising. Spell assigned to 'b'. You open the door. Aim: an ogre, wielding a +0 giant club (resting) The searing ray hits the ogre. The ogre shouts! (Press . to maintain the ray.) You now have 3/5 mp. You now have 2/5 mp. The searing ray hits the ogre! * * * LOW MAGIC WARNING * * * The ogre barely misses you. You now have 1/5 mp. The searing ray hits the ogre! * * * LOW MAGIC WARNING * * * You finish channeling your searing ray. The ogre barely misses you. You now have 0/5 mp. You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sour the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Identified a +0 dagger 1 | D | Identified a +3 leather armour of positive energy 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 6 in Conjurations 13 | D | Reached XP level 2. HP: 17/17 MP: 0/5 20 | D | Identified a +0 giant club 20 | D | Noticed an ogre 65 | D | Learned a level 2 spell: Searing Ray 71 | D | Mangled by an ogre Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 54.9 | 1.4 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 54.9 | 1.4 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 1 Tentacles || 1 Dagger || 1 Cast: Magic Dart || 3 Searing Ray || 1 Dodge: Dodged || 6 Vanquished Creatures Ijyb (D) 1 creature vanquished.