Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 11654819742745172142 114 soxp the Magician (level 5, 0/35 HPs) Began as a Djinni Fire Elementalist on Nov 1, 2024. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2820 turns). soxp the Magician (Djinni Fire Elementalist) Turns: 2820, Time: 00:02:51 Health: 0/35 AC: 4 Str: 7 XL: 5 Next: 19% Gold: 147 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . m - scarf {+Inv} rCorr . j - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Missiles i - 3 throwing nets Armour a - a +0 robe (worn) j - a +1 pair of gloves (worn) m - a scarf of invisibility (worn) Jewellery g - a ring of ice Scrolls d - a scroll of identify {unknown} h - a scroll of revelation {unknown} p - a scroll of blinking {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of mutation {unknown} c - 4 potions of curing {unknown} e - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} k - a potion of attraction {unknown} l - a potion of enlightenment {unknown} n - 2 potions of might {unknown} o - a potion of resistance {unknown} r - a potion of degeneration {unknown} Skills: + Level 3.5 Dodging + Level 2.8 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Freeze Ice 64% 1d7 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion misses you. You take 1 damage, and have 11/35 hp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You take 2 damage, and have 9/35 hp. The scorpion misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Your foxfire dissipates! The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion is no longer more vulnerable to fire. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 5 damage, and have 4/35 hp. Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ##.####....#........ #...........##..... #####.............. ##............. #[...#........ #...##........ #####..###...#.... #vs....###........ #@####.##........# #v####..†......... #####...####†>.......# ##..........#.#.......# ##.....................# #..............#.......# #...............###..... #....................... #..[..............##.##. You could see a scorpion (ally target). Vanquished Creatures 3 adders A shadow imp (D:3) A dart slug (D:1) 3 ribbon worms 2 orcs (D:3) 4 bats 4 endoplasms 3 giant cockroaches (D:1) 8 goblins 6 hobgoblins 6 jackals 5 kobolds 3 quokkas 6 ball pythons 3 frilled lizards 6 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) 12 foxfires (D:1) 12 creatures vanquished. Vanquished Creatures (others) 406 foxfires 406 creatures vanquished. Grand Total: 482 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soxp the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | soxp set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 644 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 644 | D:1 | Learned a level 1 spell: Freeze 1453 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1862 | D:2 | Found Kumett's Antique Weapon Emporium. 2481 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 2481 | D:3 | Learned a level 2 spell: Searing Ray 2797 | D:4 | Noticed a black bear 2820 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, chequers_decorated_corner, grunt_decor_clamped, hangedman_feature_mirror, serial_park_tiny_pond, serial_bayou_crossing D:2: minmay_chambers_of_twos, layout_basic, serial_shops, nicolae_diamond_shop D:3: layout_rooms, serial_bayou_pond_d D:4: layout_cave_pools, minmay_temple_entry_arrows, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_a, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_c, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 2 || 3 Cast: Foxfire | 123 | 150 || 273 Freeze | 2 | 1 || 3 Scorch | | 7 || 7 Flame Wave | | 1 || 1 Armour: Robe | 7 | 19 || 26 Dodge: Dodged | 6 | 33 || 39