soxp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 24, D:1) a +0 club (6, 33, D:1) a +0 scale mail (7, 11, D:1) 5 poisoned darts (10, 26, D:1) a +0 spear (12, 41, D:1) a +0 dagger (16, -2, D:1) a +0 robe (29, 5, D:1) 5 stones (29, 30, D:1) a +0 leather armour (29, 31, D:1) a +0 dagger (31, 8, D:1) a +0 club (33, 11, D:1) a +0 dagger (39, 17, D:1) a +0 short sword (40, 35, D:1) a +0 club (42, 32, D:1) a +0 mace (45, -1, D:1) a +0 leather armour (50, 5, D:1) 5 stones Level 2 of the Dungeon [Shop] Kytsurch's Weapon Shoppe a +1 great mace of protection (148 gold) 7 stones (7 gold) a +0 hand axe (30 gold) the +3 long sword of Pain and Death {drain, rF+ Will+ Int+3} (472 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will+: It increases your willpower. 3 stones (3 gold) a +0 club (10 gold) 5 silver javelins (450 gold) 7 stones (7 gold) (0, 0, D:2) 6 stones (9, -5, D:2) 2 stones (13, 22, D:2) a +0 ring mail (16, 14, D:2) a stone a +0 dagger (19, -3, D:2) a +0 dagger (24, 3, D:2) 5 boomerangs (25, 26, D:2) a +0 leather armour (29, -1, D:2) a +0 hand axe (35, -5, D:2) a +0 hand axe (37, -7, D:2) a +0 dagger (42, -6, D:2) a +0 club (42, -5, D:2) a +0 club (46, -3, D:2) a +0 club a +0 club (46, -2, D:2) a +0 dagger (46, 0, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club (46, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 stones (8, 12, D:3) a +0 hand axe a +0 chain mail (18, 2, D:3) a +0 dagger (19, 1, D:3) a +0 robe (20, -13, D:3) a +0 shortbow (21, 15, D:3) a +0 leather armour (25, -10, D:3) a +0 robe a +0 dagger a +0 chain mail a +0 club (26, -13, D:3) a +0 hand axe a +0 short sword (44, -9, D:3) a +0 dagger (45, 0, D:3) a +0 dagger (50, 7, D:3) 5 stones (56, -7, D:3) a +0 club Level 4 of the Dungeon (11, -15, D:4) a +0 dagger (11, -2, D:4) a +0 scale mail (14, -7, D:4) a +0 lajatang (14, -3, D:4) a +0 club (20, -4, D:4) a +0 ring mail (22, -7, D:4) a +0 rapier (23, -2, D:4) a +0 dagger (26, 3, D:4) a +0 club (27, 10, D:4) a +0 dagger (29, -8, D:4) the +0 ring mail "Vadof" {^Drain Int+10 Slay+3} Int+10: It affects your intelligence (+10). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). ^Drain: It drains your maximum health when unequipped. (30, 8, D:4) a +0 helmet (30, 14, D:4) a stone (30, 31, D:4) a +0 scale mail (45, 4, D:4) a +0 dagger Level 5 of the Dungeon (1, 19, D:5) a +0 quarterstaff (9, -18, D:5) 5 stones (26, -16, D:5) a +0 club 8 stones (27, 2, D:5) a +0 short sword (38, -7, D:5) a +0 spear a sewer (0, 0, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (0, 16, Sewer) a ball python corpse (1, -9, Sewer) a +0 robe (1, 16, Sewer) a rat corpse (1, 21, Sewer) a bat corpse (2, 30, Sewer) a +0 short sword 5 poisoned darts (3, 30, Sewer) a +0 whip 4 stones (5, -5, Sewer) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, -7, Sewer) a +0 short sword a curare-tipped dart (6, -6, Sewer) a +0 short sword a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (10, -11, Sewer) a potion of haste (10, 29, Sewer) a +0 whip (10, 31, Sewer) a +0 dagger (11, 30, Sewer) a +0 short sword (12, -10, Sewer) a potion of mutation (12, -8, Sewer) a +0 club a kobold corpse (12, 19, Sewer) an adder corpse (13, -12, Sewer) a potion of heal wounds (14, 2, Sewer) a frilled lizard corpse