soxp Level 1 of the Dungeon (15, 26, D:1) 6 stones (20, -4, D:1) a +0 robe (23, -4, D:1) a +0 ring mail (32, 6, D:1) a +0 whip 5 stones (44, -2, D:1) a +1 ring mail of fire resistance Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (18, 2, D:2) a +0 sling (24, 30, D:2) a +0 dagger (25, 19, D:2) a +0 sling (33, 10, D:2) a +0 club (44, 33, D:2) a +0 sling (48, 24, D:2) a +0 morningstar (52, 9, D:2) 6 stones (54, 24, D:2) a +0 short sword (62, 45, D:2) a +0 club Level 3 of the Dungeon [Shop] Tisyopa's Magic Scroll Emporium a scroll of acquirement (520 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) 3 scrolls of identify (60 gold) a scroll of noise (10 gold) a scroll of immolation (40 gold) a scroll of fog (40 gold) a scroll of torment (95 gold) [Shop] Pesuded's Distillery a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of attraction (39 gold) 2 potions of degeneration (26 gold) a potion of curing (39 gold) a potion of magic (104 gold) [Shop] Ruusm's Jewellery Shop a ring of wizardry (420 gold) a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a ring of magical power (280 gold) the ring "Oxoff" {Fly rC- Str+6 Dex+3} (621 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Fly: It grants you flight. an amulet of magic regeneration (420 gold) an amulet of reflection (420 gold) [Shop] Wuba's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of fog (48 gold) [Shop] Osuwib's General Store a scroll of fear (56 gold) a +2 rapier of holy wrath (268 gold) a +0 leather armour (28 gold) the +11 flail of Eternal Vigilance {flame, rF+ Int+4} (1171 gold) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. a +2 hat (224 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +0 spear (42 gold) a +2 morningstar of protection (235 gold) 4 stones (5 gold) (1, 0, D:3) a +0 robe (12, 12, D:3) a +0 arbalest (17, -6, D:3) a +0 hand axe (18, 21, D:3) 5 stones (19, 6, D:3) a +0 club a +0 leather armour (21, 22, D:3) a +0 dagger (23, -10, D:3) 4 javelins (28, 24, D:3) an orb of energy (32, 32, D:3) a +0 dagger (34, 30, D:3) a +0 dagger (36, 28, D:3) a +0 club (40, -8, D:3) a +0 robe (46, 2, D:3) 5 stones (52, 22, D:3) a +0 long sword (54, -5, D:3) a +0 robe Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Spatial Translocations (180 gold) a book of Displacement (220 gold) a book of Battle (260 gold) a scroll of identify (20 gold) a Young Poisoner's Handbook (200 gold) a scroll of teleportation (30 gold) a book of Callings (220 gold) a scroll of identify (20 gold) (17, -28, D:4) a +0 robe (18, -7, D:4) a +0 falchion (19, -38, D:4) a +0 trident (21, -39, D:4) a +0 spear (24, -37, D:4) a +0 whip a +0 robe a +0 whip a +0 club (24, -6, D:4) a +0 robe (25, -6, D:4) a +0 club (30, -21, D:4) 5 atropa-tipped darts (30, -6, D:4) a +0 dagger (32, -9, D:4) a +0 club (34, -7, D:4) a +0 giant spiked club (35, -22, D:4) a +0 giant spiked club (42, 8, D:4) 3 stones (45, 3, D:4) a +0 ring mail (49, 2, D:4) a +0 quarterstaff (53, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +3 scale mail (4, -6, D:5) a +0 club a +0 short sword a +0 leather armour (4, 22, D:5) a +0 giant spiked club (5, -6, D:5) a +0 robe a +0 whip (12, 26, D:5) a blade talisman (13, -6, D:5) a +0 leather armour (21, 31, D:5) a +0 war axe (22, 31, D:5) a +0 spear (22, 32, D:5) a +0 club a +0 plate armour a +0 flail a +0 dagger (22, 33, D:5) a +0 club (26, 24, D:5) a +0 ring mail (28, 40, D:5) a +0 spear 2 stones a +0 flail a +0 robe (35, 27, D:5) a +0 falchion (36, 26, D:5) 5 stones (38, 36, D:5) 6 stones Level 6 of the Dungeon (2, 21, D:6) a +2 mace a +0 robe a +0 war axe a +0 robe (3, 5, D:6) a +0 dagger (5, -3, D:6) an adder corpse (skeletalised by now) (12, -18, D:6) a +0 robe (15, 16, D:6) a +0 long sword (18, 10, D:6) a +0 leather armour (19, -12, D:6) a +0 dagger a +1 robe of fire resistance (20, 23, D:6) a +0 robe (21, 21, D:6) 7 stones (22, -8, D:6) a +0 trident a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (36, 21, D:6) a +2 flail a +0 robe (38, 13, D:6) a +0 great sword (41, 13, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 sling (13, 1, D:7) a +0 robe (28, -5, D:7) a bullfrog corpse (35, -13, D:7) a +0 hand axe the Ecumenical Temple