soxp Level 1 of the Dungeon [Shop] Oshucargh's Book Shoppe a book of Touch (242 gold) a There-And-Back Book (330 gold) a book of Fire (352 gold) a book of Blasting (308 gold) a book of the Tundra (330 gold) a book of Spontaneous Combustion (418 gold) a book of Burglary (242 gold) a book of Ice (550 gold) a book of Frost (220 gold) [Shop] Sunah's Antique Weapon Shoppe the +8 great sword of the Briny Deep {drain, rElec rN+ Will+ Int-4} (1744 gold) Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 short sword (78 gold) a +5 dagger of venom (764 gold) a +0 trident (91 gold) the +12 triple sword "Poda" {flame, Fly rN+} (2373 gold) rN+: It protects you from negative energy. Fly: It grants you flight. a +5 shortbow (780 gold) the +10 rapier "Hydraslayer" {drain, rPois Str+2} (1887 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison a +0 hand axe (78 gold) (0, 0, D:1) a +0 whip (5, -18, D:1) a +0 dagger (17, -16, D:1) a +0 dagger (23, -18, D:1) a +0 robe (37, -28, D:1) a +0 robe (41, -9, D:1) a +0 club (43, 27, D:1) a +0 robe (49, -8, D:1) a +0 dagger (50, 0, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -46, D:2) a +0 dagger (16, -19, D:2) a +0 hand axe a +0 leather armour (26, -40, D:2) a +0 mace (32, -47, D:2) a +0 hand axe (32, -29, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (5, -33, D:3) a flux talisman (11, -30, D:3) a +0 quarterstaff (14, 19, D:3) a +0 whip (16, -29, D:3) a +0 scale mail (17, -18, D:3) a +0 robe (18, -28, D:3) a +0 dagger a +0 robe (25, -20, D:3) a +0 dagger a +0 robe (25, 1, D:3) a +0 dagger a +0 animal skin a +0 dagger a +0 club (25, 2, D:3) a +0 dagger a +0 club (25, 3, D:3) a +0 club a +0 dagger (27, 2, D:3) a +0 club (32, 5, D:3) a +0 club (33, 15, D:3) a +0 robe (35, 5, D:3) a maw talisman (47, 0, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon [Shop] Dymarr's Self-Improvement Boutique a manual of Unarmed Combat (1120 gold) a manual of Long Blades (1120 gold) a manual of Polearms (1120 gold) a manual of Long Blades (1120 gold) (3, -40, D:4) a +0 club (10, -22, D:4) a +0 spear (14, -46, D:4) a +0 mace (26, -3, D:4) a +0 club a +0 scale mail (26, -2, D:4) a +0 hand axe (27, -1, D:4) a +0 club a +0 leather armour (32, -6, D:4) a +0 short sword (40, -9, D:4) a +0 spear (40, -5, D:4) a +0 spear (41, -32, D:4) a +0 hand axe (43, -33, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour a +0 club (44, -40, D:4) a +0 robe (45, -45, D:4) a +2 hat (49, -24, D:4) a book of the Hunter (50, -10, D:4) a +0 flail of holy wrath (51, -25, D:4) a +0 club (58, -31, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Umorib's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of vulnerability (52 gold) a scroll of acquirement (676 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of poison (52 gold) [Shop] Matili's Overcharged Wands a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of charming (18) (648 gold) a wand of acid (18) (1134 gold) a wand of mindburst (30) (630 gold) a wand of roots (18) (648 gold) (0, 0, D:5) a staff of cold (8, 3, D:5) a +0 giant spiked club (9, 1, D:5) a +0 giant spiked club (10, 16, D:5) a +0 dagger a +2 robe of willpower (12, 15, D:5) a +0 short sword a +0 leather armour (14, -18, D:5) a +3 trident (17, -10, D:5) a +0 short sword (21, -8, D:5) 4 atropa-tipped darts (22, 0, D:5) a +0 hat (23, 10, D:5) a +0 dagger (23, 11, D:5) a +0 dagger a +0 robe (24, 12, D:5) a +0 flail (25, 1, D:5) a +0 dagger (25, 12, D:5) a +0 whip (25, 13, D:5) a +0 hand axe a +0 club a +0 scale mail a +0 short sword a +0 leather armour (26, 13, D:5) a +0 hand axe (27, 13, D:5) a +0 hand axe (31, 8, D:5) 2 poisoned darts (31, 12, D:5) a +0 falchion (38, -7, D:5) a +0 quarterstaff (39, -14, D:5) a +0 hand axe a +0 ring mail a +0 short sword a +0 club a +0 scale mail a +0 club (45, 1, D:5) a +0 dagger a +0 robe a +0 hand axe (45, 2, D:5) a +0 short sword a +0 ring mail a +2 hand axe of venom (46, 1, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Waerch's Specific Store 3 poisoned darts (25 gold) [Shop] Teluefom's General Store 3 stones (3 gold) a +0 falchion (33 gold) a wand of polymorph (6) (92 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a +0 dagger (22 gold) a +3 dagger of draining (226 gold) a +0 scale mail (44 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of teleportation (33 gold) (0, 0, D:6) a +0 shortbow (15, -15, D:6) a +1 vampiric dagger (20, -15, D:6) a +0 short sword a +0 dagger a +0 chain mail (22, 3, D:6) a +4 great sword a +0 robe (22, 7, D:6) a +0 dagger (23, 5, D:6) a +2 scimitar a +0 robe (23, 7, D:6) a +0 short sword (24, 34, D:6) a +0 dagger (26, 28, D:6) a +0 dagger (28, -15, D:6) a +0 hand axe a +0 robe (30, -12, D:6) a +0 flail (46, -3, D:6) a +0 whip 6 poisoned darts Level 7 of the Dungeon (1, -8, D:7) a +0 short sword a +0 whip a +0 dagger of electrocution a +2 short sword of speed a +0 short sword 8 poisoned darts (2, -22, D:7) a +0 robe (3, -14, D:7) a +0 ring mail (10, -25, D:7) a +0 long sword (18, -13, D:7) a +0 leather armour (25, -21, D:7) a +0 ring mail (35, -12, D:7) a +0 quarterstaff (36, 6, D:7) a +0 shortbow (39, -30, D:7) a +0 club (39, -11, D:7) a +0 robe (41, -34, D:7) 6 darts of dispersal Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -26, D:8) a +0 orcbow (24, 11, D:8) the +2 leather armour of the Present {^Contam rElec rF- Regen+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (34, 0, D:8) a +0 dagger (34, 1, D:8) a +0 dagger (34, 2, D:8) a +0 short sword 3 poisoned darts (35, 0, D:8) a +0 dagger (35, 2, D:8) a +0 whip (38, 17, D:8) a +0 cloak (40, 4, D:8) a +0 dagger a +0 cloak a wand of charming (5) (46, 1, D:8) a yak corpse (46, 25, D:8) a +0 short sword (47, 29, D:8) a +0 long sword (56, 16, D:8) a +0 hand axe (62, 6, D:8) a +0 club (64, 9, D:8) a +0 hand axe (65, -8, D:8) a +0 whip (66, 24, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 13 gold pieces (3, 2, D:9) 16 gold pieces (15, 4, D:9) a +2 short sword a +0 robe (16, 2, D:9) a +2 great sword a +0 robe a +0 halberd a +0 robe (17, 1, D:9) a +1 falchion of freezing a +0 robe a +3 mace a +0 robe the Ecumenical Temple