spacerossing Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 1, D:1) a +0 club (10, 8, D:1) 5 arrows (13, 4, D:1) a +0 short sword (14, 16, D:1) a +0 mace (23, -3, D:1) a cursed +0 robe (28, 9, D:1) a stone (28, 10, D:1) a +0 club (29, 9, D:1) a cursed -1 club (29, 10, D:1) a cursed -1 club (30, -3, D:1) a +0 short sword (31, 20, D:1) a +0 short sword (33, 7, D:1) a +0 ring mail (46, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, 32, D:2) a +0 whip (12, 26, D:2) a stone (12, 27, D:2) a stone (14, -17, D:2) a cursed -1 club (15, -6, D:2) a +0 club (20, -18, D:2) a +0 shield (27, -8, D:2) 17 stones (28, 11, D:2) a +0 dagger (29, -7, D:2) a +0 dagger (30, -7, D:2) 3 stones (34, -8, D:2) a cursed -2 short sword 7 boomerangs (35, 9, D:2) a +0 dagger 3 stones (36, 10, D:2) a +0 robe (37, 17, D:2) a +0 trident (38, 12, D:2) a stone (39, 13, D:2) a stone (41, 2, D:2) 5 javelins (42, 24, D:2) a +0 ring mail (54, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (29, 15, D:3) a +1 dagger of venom a +0 ring mail (30, 15, D:3) a +0 club (32, -8, D:3) a +0 dagger (38, 43, D:3) 8 poisoned darts (48, 13, D:3) 8 stones (50, -9, D:3) a +0 falchion a +0 leather armour (52, 19, D:3) a +0 club (56, -2, D:3) a cursed -1 club (58, 0, D:3) a stone (58, 2, D:3) a stone (58, 5, D:3) a +0 dagger a +0 hunting sling 18 stones (60, 1, D:3) 17 stones (62, 6, D:3) a +0 robe (66, 15, D:3) 17 stones Level 4 of the Dungeon [Shop] Hogagg's Armour Boutique a +0 ring mail (40 gold) the +1 robe of Disguise {-Tele MR+ Str+2 Int+4} (253 gold) It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +1 robe of resistance (327 gold) a +0 chain mail (45 gold) the +1 pair of gloves of Xaus {rElec Dex+5 Slay-2} (256 gold) It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It insulates you from electricity. a +2 robe of magic resistance (177 gold) +2 fire dragon scales (720 gold) [Shop] Mupeshroo's Armour Boutique a +1 ring mail of poison resistance (156 gold) a +1 troll leather armour (264 gold) a +0 buckler (54 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a cursed +0 robe (1 gold) a +0 robe (8 gold) a +0 robe (8 gold) a cursed +0 cloak (42 gold) the +2 robe "Teasyen" {+Fly rElec Str-3 Dex+6} (397 gold) It affects your strength (-3). It affects your dexterity (+6). It insulates you from electricity. It lets you fly. a +2 scale mail of positive energy (216 gold) [Shop] Lifomup's Antique Armour Shoppe a +0 centaur barding (483 gold) the +10 plate armour "Uprul" {rPois Int-2 Dex+8} (2032 gold) It affects your intelligence (-2). It affects your dexterity (+8). It protects you from poison. a +1 chain mail of fire resistance (346 gold) a +0 ring mail (84 gold) a +0 plate armour (483 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +5 plate armour of ponderousness (525 gold) a +0 leather armour (42 gold) a +0 cloak (94 gold) a +0 leather armour (42 gold) a +0 plate armour (483 gold) the cursed +1 robe of the Dice {rC+ Str+4 Int+2 Dex-4} (438 gold) It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It has a curse placed upon it. [Shop] Weil's Weapon Shop a +0 club (13 gold) a +0 dagger (26 gold) a +0 quarterstaff of crushing (104 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 hand crossbow (45 gold) a +3 hand axe of flaming (291 gold) a +0 rapier (52 gold) 6 silver javelins (187 gold) a +2 vampiric glaive (409 gold) [Shop] Raykyne's Weapon Boutique a +0 flail (42 gold) a +0 great sword (78 gold) a +0 trident (42 gold) a +0 flail (42 gold) 6 bolts (14 gold) a +0 falchion (36 gold) a +3 rapier of draining (290 gold) a +1 long sword of holy wrath (159 gold) 12 stones (14 gold) a +0 falchion (36 gold) a +0 battleaxe (78 gold) a +0 rapier (48 gold) a +0 dagger (24 gold) (0, 0, D:4) a +0 ring mail (1, -23, D:4) a +0 short sword a +0 leather armour a +0 dagger (2, -25, D:4) a +0 club (2, -23, D:4) an uncursed ring of stealth a +0 scale mail a +0 dire flail (3, -28, D:4) a +0 mace (5, -30, D:4) a +0 club (15, -20, D:4) 3 curare-tipped darts (18, -25, D:4) a +0 club (20, -18, D:4) a +2 dagger of flaming a cursed +0 robe (25, -2, D:4) a +0 whip (33, 17, D:4) a +0 leather armour (35, 14, D:4) a +0 short sword of venom (36, 17, D:4) a +0 robe (38, -23, D:4) 8 stones (38, 10, D:4) a cursed -2 mace (41, -8, D:4) a +0 short sword (47, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (8, 18, D:5) a +0 scale mail (10, 20, D:5) 29 stones (18, 2, D:5) a cursed -2 ring mail (28, 37, D:5) a cursed +0 robe (38, 15, D:5) a +0 dagger (39, 9, D:5) 21 stones (42, 26, D:5) a +0 fustibalus (51, 43, D:5) a +0 robe (57, 5, D:5) 17 stones (58, -6, D:5) a -2 hand axe Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 dagger "Udara" {holy, Int+3 Stlth+} (5970 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It makes you more stealthy. the +3 shield of Qaycloh {rElec MR+ Regen+ Int-3} (3280 gold) It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. the ring "Zaelauq" {*Tele rC+} (2150 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from cold. the cursed +2 mace of Riutum {flame, MP+9 Dex+4 Stlth+} (4950 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (0, 0, D:6) a +0 whip (still there?) a +0 hand axe (still there?) (11, -8, D:6) a +0 shortbow (14, -17, D:6) a +0 shortbow 19 arrows (14, -16, D:6) 27 stones (16, -15, D:6) an arrow (17, -14, D:6) 2 arrows (18, -13, D:6) 4 arrows (21, 17, D:6) 13 sling bullets (25, -10, D:6) a +0 giant club (28, 28, D:6) a +0 shortbow 11 arrows (30, 26, D:6) an arrow (31, 25, D:6) an arrow (31, 32, D:6) 15 stones (32, 24, D:6) an arrow (39, 18, D:6) a +0 hand axe of chopping (51, 6, D:6) a +0 giant club an ogre skeleton (51, 13, D:6) a +0 spear (52, 29, D:6) 21 stones (53, 13, D:6) a +0 mace (53, 15, D:6) a +0 falchion (55, 21, D:6) a +0 scale mail (56, 16, D:6) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (56, 17, D:6) a +0 short sword a +0 club (57, -18, D:6) 12 arrows (57, 17, D:6) a stone (58, 1, D:6) 25 stones (60, 31, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a potion of curing the Ecumenical Temple