spacerossing Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -14, D:1) a +0 dagger (12, 0, D:1) 18 stones (19, -10, D:1) 21 bolts (22, 31, D:1) a +0 club (23, 20, D:1) a +0 whip (27, 19, D:1) a cursed -2 club (31, 10, D:1) a +0 club (35, 21, D:1) a +0 whip 4 stones (43, -1, D:1) a +0 short sword (45, -5, D:1) 18 stones (46, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (0, 34, D:2) a potion of degeneration (6, 49, D:2) a +0 leather armour (7, 3, D:2) a +0 dagger (9, 54, D:2) a +0 spear (14, 0, D:2) a +0 robe (16, 36, D:2) a stone (26, 39, D:2) 9 stones (31, 54, D:2) a cursed -3 club (34, 21, D:2) a +0 short sword (34, 54, D:2) 25 arrows (38, 49, D:2) 23 arrows (43, -3, D:2) a +0 club (44, -1, D:2) a +0 short sword (47, 33, D:2) 15 sling bullets (52, 37, D:2) a +0 dagger (52, 39, D:2) a stone (52, 41, D:2) a stone (52, 43, D:2) a stone (52, 44, D:2) a stone (55, 32, D:2) 3 stones (55, 35, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 7 poisoned darts a +0 leather armour a +0 whip (2, -14, D:3) 29 arrows (2, -10, D:3) a +0 club a +0 hand axe a stone (4, -8, D:3) a poisoned dart (6, -6, D:3) a +0 dagger (16, -10, D:3) a +0 hunting sling (18, -3, D:3) a stone (18, -1, D:3) a +0 club (18, 1, D:3) a +0 short sword (19, 0, D:3) a +0 flail a +0 flail (19, 1, D:3) a +0 dagger a +0 robe a +0 dagger (21, -6, D:3) a +0 whip of freezing (21, 8, D:3) a +0 club (22, -8, D:3) a +0 club (22, 11, D:3) a +0 club (24, -8, D:3) 15 stones (27, 10, D:3) a +0 short sword 5 poisoned darts (28, 20, D:3) a +0 dagger (31, 20, D:3) a +0 club a +0 pair of gloves (34, -8, D:3) a +2 dagger of electrocution (35, -18, D:3) a +0 ring mail (37, -10, D:3) 26 sling bullets (38, 16, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) 22 stones (2, -10, D:4) 24 sling bullets (5, -41, D:4) a +0 club (7, -39, D:4) a +0 whip (16, -11, D:4) a +0 robe a +0 whip of flaming (18, -9, D:4) 16 stones (28, -28, D:4) 30 arrows (37, -20, D:4) a +0 dagger (38, -28, D:4) a +0 giant club (38, -8, D:4) a +0 mace (57, 4, D:4) 15 stones (60, -30, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail a +0 plate armour (1, 0, D:5) a +0 flail (12, -3, D:5) a +0 dagger (17, 39, D:5) a +0 dagger a +0 robe (19, 19, D:5) 28 stones (19, 39, D:5) a +2 short sword of holy wrath a +0 scale mail (24, 29, D:5) 14 arrows (25, 5, D:5) a +0 flail a boomerang of dispersal (26, 5, D:5) a +0 hand axe a +0 dagger a +0 robe (28, 6, D:5) a +0 trident (28, 10, D:5) a cursed -3 dagger (28, 11, D:5) a +0 dagger a +0 robe (29, 4, D:5) a +0 club a +0 ring mail (29, 10, D:5) a +0 leather armour (32, 24, D:5) a +0 mace (32, 27, D:5) a +0 hand axe a +0 dagger (33, 3, D:5) a cursed +0 flail (33, 28, D:5) a +0 mace (34, 3, D:5) an arrow a cursed +0 mace a +0 leather armour (35, 2, D:5) 2 arrows (36, 1, D:5) an arrow (37, 0, D:5) an arrow (39, -1, D:5) a +0 shortbow 21 arrows (39, 13, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 3, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 robe (7, 9, D:6) 17 bolts (8, 13, D:6) a +0 great mace (13, 7, D:6) 20 arrows (13, 10, D:6) a +0 giant club (14, 9, D:6) a cursed -3 hand axe (15, 7, D:6) a +1 dagger of venom (15, 9, D:6) a +0 robe a +0 dagger (16, 9, D:6) a +0 dagger a +0 robe (16, 10, D:6) a +0 robe a +0 dagger (17, 7, D:6) a +0 hand axe a +3 flail of protection 2 silver boomerangs a +0 chain mail (18, 7, D:6) a +0 falchion a +0 leather armour (21, 2, D:6) a +0 short sword (21, 5, D:6) a +0 flail a +0 battleaxe a +0 plate armour (24, 22, D:6) a +0 ring mail (24, 23, D:6) a +0 quarterstaff (28, 26, D:6) a +0 long sword (35, 15, D:6) a +0 giant club (40, 44, D:6) a +0 trident (41, 39, D:6) 20 sling bullets (41, 43, D:6) 23 arrows (43, 35, D:6) 13 poisoned darts (45, 25, D:6) a +0 giant spiked club (45, 32, D:6) an arrow (45, 33, D:6) an arrow (45, 34, D:6) an arrow (45, 36, D:6) an arrow (45, 38, D:6) a +0 shortbow 16 arrows (48, 31, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (10, 3, D:7) 27 stones (13, -15, D:7) a cursed -1 giant club (14, 0, D:7) a +0 robe a +3 hand axe a +0 robe of resistance a +0 long sword (19, 7, D:7) an arrow (19, 10, D:7) a cursed -1 shortbow (unseen) (21, 1, D:7) a +0 leather armour (23, -16, D:7) 8 poisoned darts (25, -6, D:7) a cursed -3 club a +0 mace 4 boomerangs (26, -6, D:7) a +1 hand axe of flaming (26, -5, D:7) a +0 dire flail a +0 plate armour (34, -1, D:7) 34 sling bullets (35, -11, D:7) 19 arrows (37, 9, D:7) a +0 spear (38, 0, D:7) an uncursed amulet of inaccuracy (40, -29, D:7) a +0 dagger (43, -1, D:7) a +0 dire flail a +0 robe (43, 0, D:7) a +1 short sword of freezing a cursed +0 robe (46, -2, D:7) a +0 chain mail (47, 24, D:7) 11 arrows Level 8 of the Dungeon (2, 0, D:8) a +6 ring of intelligence a +6 ring of dexterity (9, 21, D:8) a cursed -1 hand axe (10, 20, D:8) a +0 hand axe (10, 22, D:8) a +0 hand axe (11, 21, D:8) a +0 hand axe (11, 31, D:8) a cursed -3 dagger a +0 robe (18, 8, D:8) a +0 ring mail (31, 23, D:8) 8 sling bullets (31, 25, D:8) a +0 giant club (33, 11, D:8) 25 arrows (44, 9, D:8) a +1 halberd a +0 animal skin (47, 13, D:8) 28 arrows (51, 11, D:8) a +3 dagger of chaos a cursed +0 robe (51, 23, D:8) 20 stones (53, 10, D:8) a +0 hand axe (53, 19, D:8) 26 arrows Level 9 of the Dungeon [Shop] Teurgh's Jewellery Emporium an uncursed ring of magical power (240 gold) the amulet "Nishrud" {Faith SInv} (614 gold) [amulet of faith] It allows you to gain divine favour quickly. It lets you see invisible. an uncursed amulet of regeneration (360 gold) an uncursed ring of ice (300 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of faith (480 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of magic regeneration (360 gold) (5, -13, D:9) 23 arrows (9, -17, D:9) 19 stones (11, -26, D:9) a +1 hand axe of freezing a +0 robe (11, -25, D:9) a +0 scimitar a +0 robe (12, -26, D:9) a +2 spear a +0 robe (12, -25, D:9) a +3 flail a +0 robe (23, -15, D:9) a +0 short sword (23, -14, D:9) a +2 dagger of speed (26, -15, D:9) a +0 hand axe (26, -14, D:9) a stone (29, -55, D:9) a +0 dagger (29, -40, D:9) a scarf of harm (34, -19, D:9) a +0 giant club (34, -16, D:9) a +2 pair of gloves (35, -20, D:9) a +0 leather armour a cursed -2 club (38, -18, D:9) the +2 pair of boots of Vaemnu {+Blink rN++ Regen+} It greatly protects you from negative energy. It lets you blink. It increases your rate of regeneration. (41, -49, D:9) 12 arrows (42, -49, D:9) a +6 ring of dexterity (45, -41, D:9) 21 stones (46, -50, D:9) a +0 shortbow 26 arrows a +0 falchion (47, -35, D:9) 7 javelins (48, -51, D:9) 2 arrows (50, -52, D:9) 2 arrows (51, -53, D:9) an arrow (52, -56, D:9) a +3 war axe a +0 plate armour (52, -53, D:9) an arrow (53, -56, D:9) a +0 club a +0 dagger a +0 robe (59, -42, D:9) a +0 whip (61, -42, D:9) a +0 plate armour a +0 glaive Level 10 of the Dungeon (0, 43, D:10) a +0 dagger (1, -2, D:10) 24 stones (1, 7, D:10) 32 sling bullets (5, 27, D:10) a +2 scimitar of draining a +0 plate armour (9, 27, D:10) a +0 dagger a cursed +0 robe a +0 demon blade of flaming a +0 chain mail a +3 battleaxe a +0 plate armour (9, 29, D:10) a +0 great mace a +0 plate armour (10, 27, D:10) a cursed +0 plate armour a +0 dagger a +0 robe (11, 30, D:10) a +0 mace (11, 37, D:10) 8 curare-tipped darts (13, 19, D:10) a +0 short sword (unseen) (15, 34, D:10) a +0 chain mail a +0 scimitar (16, 21, D:10) 8 atropa-tipped darts (16, 40, D:10) 13 poisoned darts (18, 12, D:10) a +0 quarterstaff (18, 38, D:10) a +0 ring mail a +0 chain mail a +0 hand axe (19, 38, D:10) a +0 war axe (25, 1, D:10) a +0 leather armour a +0 whip 2 boomerangs a +0 trident a +2 chain mail of cold resistance (26, 1, D:10) a +0 mace (26, 2, D:10) a +2 robe of magic resistance a +0 mace a +0 club a +0 flail a +0 mace a +0 club a +0 flail a +0 leather armour a +0 flail a cursed +0 leather armour (26, 3, D:10) a +0 leather armour (27, 3, D:10) a +3 battleaxe 6 boomerangs a +0 plate armour (28, 2, D:10) a +0 battleaxe a +0 plate armour a +0 falchion a +0 whip a +0 chain mail (28, 3, D:10) a +0 trident a +0 leather armour (33, 7, D:10) 23 stones (34, 23, D:10) 14 arrows (35, 20, D:10) a cursed -2 club (35, 21, D:10) a +0 quarterstaff (37, 35, D:10) a +0 halberd (37, 36, D:10) a +0 club a +0 flail a +0 trident a +0 scale mail a +0 kite shield (37, 38, D:10) a +0 spear Level 11 of the Dungeon (10, -26, D:11) a +0 war axe (15, -19, D:11) a stone (15, -18, D:11) 3 stones a +0 club (16, -20, D:11) a +3 whip (16, -19, D:11) a +0 scale mail 7 javelins a +5 great sword of holy wrath (16, -18, D:11) a +0 whip (17, -18, D:11) a poisoned dart a +0 dagger (18, -17, D:11) a poisoned dart (20, -16, D:11) 2 stones (21, -16, D:11) a +0 dagger (22, -15, D:11) 2 boomerangs (22, 17, D:11) a +0 short sword a +0 chain mail a +0 whip a +0 ring mail (23, 17, D:11) a +0 dagger a +0 robe (23, 18, D:11) a +0 flail a +0 leather armour (27, 2, D:11) a +0 short sword 5 boomerangs (28, 18, D:11) a +0 hand axe a +0 falchion (29, 17, D:11) a +0 club (42, 9, D:11) a +0 scimitar a +0 chain mail (45, -28, D:11) a +0 giant spiked club (46, -28, D:11) a +0 giant club Level 12 of the Dungeon [Shop] Hajoss's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 30, D:12) 17 arrows (2, -2, D:12) a tin of tremorstones (3/3) (8, 6, D:12) a +0 centaur barding (8, 37, D:12) 2 large rocks (10, 38, D:12) a large rock (14, 4, D:12) a +0 giant spiked club (15, -2, D:12) 25 arrows (21, 9, D:12) 19 arrows (29, 30, D:12) a scroll of immolation (32, -9, D:12) 5 boomerangs a +0 robe a +0 hand axe a +0 dagger a cursed -3 dagger a +0 robe (36, 13, D:12) a +0 ring mail (38, 36, D:12) a +0 leather armour (41, 16, D:12) a +0 giant club (43, 37, D:12) a +0 mace (51, 5, D:12) a +0 broad axe the Ecumenical Temple Level 1 of the Lair of Beasts (8, -28, Lair:1) a +3 spear (9, -27, Lair:1) a +0 chain mail (30, -35, Lair:1) a +0 dagger of freezing a +2 robe of positive energy (42, -32, Lair:1) a cursed amulet of inaccuracy (43, -37, Lair:1) a +1 kite shield (43, -2, Lair:1) a +0 quarterstaff (44, -30, Lair:1) 11 stones (54, -25, Lair:1) a +0 chain mail (57, -8, Lair:1) a +0 pair of gloves (58, -28, Lair:1) a scroll of immolation Level 2 of the Lair of Beasts (5, -9, Lair:2) 13 stones (6, -7, Lair:2) 22 arrows (8, -24, Lair:2) an uncursed amulet of magic regeneration (15, -10, Lair:2) 25 stones (19, -42, Lair:2) a +0 falchion (24, -43, Lair:2) a cursed -3 quarterstaff (25, -45, Lair:2) a cursed +0 robe (25, -29, Lair:2) 6 boomerangs (30, -25, Lair:2) 2 boomerangs (34, -32, Lair:2) 12 stones (37, 6, Lair:2) a +0 troll leather armour (53, 2, Lair:2) 10 stones (54, -21, Lair:2) a ration (57, -18, Lair:2) a potion of flight (57, -16, Lair:2) 11 gold pieces (58, -19, Lair:2) a book of Hexes (58, -16, Lair:2) a scroll of holy word (58, -15, Lair:2) the +5 broad axe of Resourcefulness {freeze, *Drain rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It causes draining when unequipped. (59, -19, Lair:2) a +1 hunting sling of freezing (59, -17, Lair:2) a scroll of remove curse Level 3 of the Lair of Beasts (2, -13, Lair:3) a +0 plate armour (27, -3, Lair:3) a +0 rapier (29, -18, Lair:3) a +0 hand axe (38, -22, Lair:3) a +0 ring mail (39, 14, Lair:3) a +0 hunting sling (42, -11, Lair:3) a +0 ring mail (51, -17, Lair:3) 22 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (6, -34, Lair:4) 17 bolts (8, 7, Lair:4) a +0 robe (11, -1, Lair:4) a cursed +0 robe (13, -9, Lair:4) 15 stones (14, 20, Lair:4) 25 sling bullets (19, -15, Lair:4) 9 stones (23, 27, Lair:4) a phantom mirror (26, -14, Lair:4) a +0 war axe (26, 14, Lair:4) the +0 great mace of Darkness {antimagic, rF- Int+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+8). It makes you vulnerable to fire. the +1 bardiche "Toecajam" {vorpal, *Rage rElec rC+ MR- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. an uncursed ring of flight a +0 vampiric whip (31, 8, Lair:4) 19 poisoned darts (41, 19, Lair:4) a +0 arbalest (43, 12, Lair:4) a +6 ring of strength (47, -2, Lair:4) a +0 leather armour (49, 7, Lair:4) a +0 great sword (51, 9, Lair:4) 4 silver javelins (52, 9, Lair:4) a +3 executioner's axe of freezing a +1 scale mail of magic resistance (55, 2, Lair:4) a +0 dagger (57, 5, Lair:4) an uncursed ring of teleportation (58, 5, Lair:4) a +0 helmet (64, -11, Lair:4) 22 stones (65, -23, Lair:4) a +0 cloak (65, 23, Lair:4) 23 arrows Level 5 of the Lair of Beasts (2, 35, Lair:5) an uncursed amulet of guardian spirit (9, -3, Lair:5) 12 sling bullets (9, 11, Lair:5) a +0 scale mail (49, 47, Lair:5) an uncursed staff of death (55, 40, Lair:5) a +0 flail (65, 49, Lair:5) a +1 cloak of stealth (70, 15, Lair:5) 8 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of heal wounds (5, -5, Lair:6) 20 stones a Gauntlet (0, 0, Gauntlet) a book of Frost (3, 0, Gauntlet) a potion of haste (4, 0, Gauntlet) an uncursed ring of protection from cold (12, 0, Gauntlet) the +1 cloak of the Wary Demons {MR+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. (13, 0, Gauntlet) a potion of cancellation (16, -22, Gauntlet) 21 bolts (16, 0, Gauntlet) a scroll of fear (18, -22, Gauntlet) a +1 helmet of intelligence (18, 8, Gauntlet) a +0 scimitar (18, 9, Gauntlet) an uncursed staff of fire (18, 11, Gauntlet) the cursed -3 helmet of the Saviour {rElec rPois rN+ Dex+7} It affects your dexterity (+7). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (24, 8, Gauntlet) the +0 helmet of Wonder {Int+4} It affects your intelligence (+4). (24, 9, Gauntlet) a scroll of enchant armour (24, 11, Gauntlet) an uncursed staff of energy (26, -14, Gauntlet) a +0 trident of venom (26, 0, Gauntlet) a +0 pair of gloves (29, 0, Gauntlet) a +1 dagger of flaming (30, 0, Gauntlet) the amulet "Huitay" {Inacc +Inv MR+ Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (38, 0, Gauntlet) the cursed +0 pair of boots of the Curious Stars {*Slow rElec Str-4 Int+5} It affects your strength (-4). It affects your intelligence (+5). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (39, 0, Gauntlet) the +9 demon trident of Wyrd {pain, +Rage rElec rPois Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It lets you go berserk. (41, 0, Gauntlet) a potion of haste