spanner Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 19, D:1) a +0 quarterstaff (9, -8, D:1) a +0 sling (9, 36, D:1) a +0 dagger (9, 37, D:1) a +4 dagger of draining (23, 6, D:1) a +0 club (34, 11, D:1) a +0 dagger (36, 8, D:1) a +0 dagger (38, 5, D:1) a +0 club (56, -10, D:1) a +0 scale mail (62, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (3, -1, D:2) a +3 dagger (13, -5, D:2) a +0 whip a +0 club (14, -4, D:2) a +0 whip a +0 spear (22, -14, D:2) a +0 leather armour (22, 10, D:2) a +0 whip (36, 16, D:2) a +0 chain mail (41, -5, D:2) a +0 spear (44, -2, D:2) a +0 club (44, -1, D:2) a +0 halberd Level 3 of the Dungeon (5, -9, D:3) a staff of death (14, 23, D:3) a +0 robe a +0 dagger (21, 2, D:3) a +0 mace (22, 3, D:3) a +0 dagger (24, -8, D:3) a +0 club (24, -7, D:3) a +0 club (24, -4, D:3) a +0 dagger a +0 leather armour a +0 trident (36, -6, D:3) a +0 scale mail (43, -10, D:3) a +0 dagger (44, -9, D:3) a +0 chain mail (49, -17, D:3) a +0 short sword (55, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hatuav's Jewellery Shoppe a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) a ring of ice (325 gold) the ring "Pelip" {rPois rC+ Slay+2 SInv} (634 gold) [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. a ring of protection from cold (325 gold) a ring of flight (227 gold) an amulet of reflection (390 gold) a ring of fire (325 gold) a ring of positive energy (260 gold) (0, 0, D:4) a +0 dagger (5, -6, D:4) a +0 hand axe (6, -6, D:4) a +0 mace a +1 leather armour of poison resistance (7, -6, D:4) a +0 dagger (7, 9, D:4) a +0 rapier (9, -26, D:4) a +0 giant spiked club (20, -27, D:4) a +0 flail a +0 ring mail (29, 13, D:4) a +0 barding (39, 12, D:4) a +0 hand axe a +0 ring mail (42, -8, D:4) a +0 falchion (57, 4, D:4) a +0 dagger (58, 9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, -16, D:5) a ring of wizardry (15, -28, D:5) a +0 hand axe (29, -51, D:5) a +0 dagger a +0 robe (31, -51, D:5) a +0 trident a +0 whip a +0 ring mail a +0 dagger a +0 robe (33, -9, D:5) a book of Dreams (41, -42, D:5) a +0 ring mail (46, -22, D:5) a +0 leather armour (48, -4, D:5) a book of the Hunter Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, -1, D:6) a +0 sling (17, 18, D:6) a +0 spear a +0 flail (17, 19, D:6) a +0 flail a +0 flail (33, 4, D:6) a staff of air (35, 17, D:6) a +0 giant club (45, 21, D:6) a +0 quarterstaff (49, 10, D:6) the +7 quarterstaff "Hosotioh" {pain, *Rage rF- rN+++ Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Trog disapproves of the use of such an item. (52, 32, D:6) a sky beast corpse (53, 33, D:6) a bullfrog corpse (57, 24, D:6) 18 gold pieces (57, 27, D:6) 12 gold pieces (57, 29, D:6) the amulet of Udoozyk {RegenMP Contam Fly Str+4 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+4). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (unseen) (58, 24, D:6) a +4 dire flail of protection (unseen) (58, 29, D:6) a stone