spica Level 1 of the Dungeon (0, 0, D:1) 28 stones (3, -20, D:1) a +0 dagger (15, 21, D:1) 18 sling bullets (16, 24, D:1) 16 arrows (28, 1, D:1) Great Wizards, Vol. VII (58, 2, D:1) 3 datura-tipped darts (63, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a There-And-Back Book (2, 31, D:2) 25 stones (5, 23, D:2) a +0 dagger (6, -7, D:2) a +0 scythe a +0 robe of fire resistance (6, 14, D:2) 28 sling bullets (12, 7, D:2) a book of Blood (13, 3, D:2) 31 sling bullets (14, -3, D:2) a +0 robe (23, -8, D:2) 32 stones (27, 26, D:2) a +0 hand axe (28, 0, D:2) a +0 rapier (40, 8, D:2) 19 stones Level 3 of the Dungeon [Shop] Weop Xoy's Weapon Shop a +0 hand axe (33 gold) the +6 great sword of the Living Dead {protect, Str+2 Stlth+} (569 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). Stlth: It makes you more stealthy. a +0 trident (38 gold) the +3 scimitar "Dyrhuu" {vorpal, Fly} (331 gold) It inflicts extra damage upon your enemies. Fly: It grants you flight. a +0 spear (33 gold) a +0 club (11 gold) a +0 quarterstaff (44 gold) (0, 0, D:3) a staff of air (2, -3, D:3) a +0 mace (6, 0, D:3) a +0 club (6, 4, D:3) 10 sling bullets (7, 11, D:3) a +0 dagger (9, -3, D:3) a +0 dagger (10, -2, D:3) a +0 short sword (13, -3, D:3) a ring of ice (13, 8, D:3) a +0 hand axe (17, 6, D:3) a +0 dagger a +0 robe (18, 5, D:3) a +0 hand axe a boomerang a +0 ring mail (26, -11, D:3) 24 stones (30, -12, D:3) a +0 dagger (37, -15, D:3) a +0 club (39, -15, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club (39, -14, D:3) a +0 club a +0 dagger a +0 dagger a +0 club (40, -3, D:3) a +0 whip (40, -2, D:3) a +0 whip (40, -1, D:3) a +0 halberd (47, 4, D:3) a +0 dagger Level 4 of the Dungeon (3, -8, D:4) a +0 falchion (3, 21, D:4) 4 poisoned darts (5, -7, D:4) a +0 club a +0 leather armour (6, -7, D:4) a +0 dagger (17, 9, D:4) a +0 club an orc corpse (skeletalised by now) (26, 14, D:4) a +0 hand axe (30, 15, D:4) a +0 ring mail (34, 2, D:4) 29 sling bullets (39, 2, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (12, 12, D:5) a +2 vorpal falchion (27, 15, D:5) a hound corpse (27, 16, D:5) a +0 whip (still there?) a +0 leather armour (still there?) a +4 flail (still there?) a throwing net (still there?) a gnoll corpse (still there?) (27, 17, D:5) a +0 club (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (28, 17, D:5) a +0 whip (still there?) a gnoll corpse (still there?) (29, 16, D:5) a +2 falchion of electrocution (still there?) 26 arrows (still there?)