Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 6179770873650154695 88 spica the Sneak (level 4, -4/21 HPs) Began as a Spriggan Conjurer on May 17, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:11:58 (3728 turns). spica the Sneak (Spriggan Conjurer) Turns: 3728, Time: 00:11:59 Health: -4/21 AC: 3 Str: 3 XL: 4 Next: 29% Magic: 5/10 EV: 17 Int: 21 God: Gold: 199 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . SeeInvis + q - staff of conjuration rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . l - +0 cloak rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.07/turn k - ring of protection from fire MPRegen 0.12/turn (no ring) @: lethally poisoned (-4 -> -28), flying, invisible, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) l - a +0 cloak (worn) Magical Staves q - a staff of conjuration (weapon) Jewellery k - a ring of protection from fire (left hand) Scrolls d - 3 scrolls of magic mapping {unknown} e - a scroll of noise {unknown} g - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} s - a scroll of blinking {unknown} Potions b - a potion of cancellation {unknown} f - 3 potions of invisibility m - a potion of magic {unknown} n - a potion of degeneration {unknown} p - a potion of attraction {unknown} r - a potion of brilliance {unknown} Skills: + Level 3.8 Dodging + Level 4.4 Stealth + Level 3.6 Spellcasting + Level 3.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 52% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Slow Hex 12% N/A 12% 1 Dazzling Flash Conj/Hex 32% N/A 19% 3 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Hex 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 52% 4 Alistair's Intoxication Tmut/Pois 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: a water moccasin (asleep, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 66% to hit) You feel a surge of power! The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray misses the water moccasin. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The water moccasin misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. You die... #..... #..... ...... .... ... #.## #S## #@.# ##.## ##.## #..# ##.######## #......... ##.######.. ####..### #.....†.# You could see a water moccasin. Vanquished Creatures A worm (D:2) 2 dart slugs 6 orcs (D:3) 3 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 9 kobolds 6 quokkas 5 ball pythons 8 bats 6 frilled lizards 5 rats 69 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:1) A plant (D:1) 6 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spica the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 311 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 544 | D:1 | Learned a level 2 spell: Searing Ray 971 | D:1 | Found a faded altar of an unknown god. 1634 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 1844 | D:2 | Identified the -4 pair of boots of the Sacrificial Victim | {rPois Regen+ Slay+3} 1927 | D:2 | Reached skill level 4 in Stealth 3065 | D:3 | Reached XP level 4. HP: 21/21 MP: 7/10 3609 | D:4 | Noticed a water moccasin 3727 | D:4 | HP: 1/21 [water moccasin (1)] 3728 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, shapermc_ecumenical_altar_ellora, minmay_octomino_c4 D:2: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, minivault_11, glass_columns_b, kennysheep_generic_room_5 D:3: layout_basic, minmay_misc_feat_cross, hex_medium, kennysheep_generic_room_7 D:4: layout_cave_pods, serial_glass, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.3 Dodging | 3 | 3.8 Spellcasting | 3 | 3.6 Stealth | 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 21 | || 21 Staff | | 1 || 1 Cast: Magic Dart | 102 | 25 || 127 Searing Ray | 2 | 3 || 5 Use: Potion | | 2 || 2 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 11 | 7 || 18