spimroxx Level 1 of the Dungeon [Shop] Nuemics's Antique Weapon Shop the +11 falchion of Lesiynu {drain, +Blink rN+ rCorr} (2189 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +1 rapier of freezing (369 gold) a +0 mace (78 gold) the +7 falchion "Gola" {spect, rC+ Int+8} (1905 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+8). rC: It protects you from cold. a +0 club (26 gold) a +0 falchion (78 gold) a +0 rapier (104 gold) a +2 flail of protection (421 gold) a +0 trident (91 gold) a +0 mace (78 gold) the +5 mace "Zexzad" {flame, rCorr} (1118 gold) It burns those it strikes, dealing additional fire damage. rCorr: It protects you from acid and corrosion. a +0 hunting sling (39 gold) a +0 hunting sling (39 gold) (0, 0, D:1) a +0 whip (6, 14, D:1) a +0 pair of boots (9, 24, D:1) a +0 mace (16, -2, D:1) a +0 whip 5 stones (17, 10, D:1) 21 arrows (19, -1, D:1) a +0 short sword (19, 6, D:1) a +0 hand axe (19, 12, D:1) a +0 hand axe (20, 23, D:1) 17 stones (32, -8, D:1) a +0 dagger (32, 21, D:1) a +0 robe (38, 17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 7, D:2) 13 stones (11, 24, D:2) a +0 dagger (13, -11, D:2) a +0 dagger (13, 0, D:2) a +0 dagger (16, 9, D:2) a +0 club (21, 10, D:2) a +0 chain mail (26, -6, D:2) a +0 short sword (31, 19, D:2) a +0 club (37, -1, D:2) 14 stones (38, -5, D:2) a +0 club (44, 28, D:2) 18 stones (45, 10, D:2) 21 stones (45, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -37, D:3) a +0 dagger (9, 12, D:3) 2 javelins (13, -18, D:3) a +0 club (19, -29, D:3) 15 stones (29, -35, D:3) a +2 dagger of venom (29, -4, D:3) a +0 flail (30, -8, D:3) a +0 chain mail (32, -4, D:3) a +0 club a +0 spear (43, -28, D:3) a book of Air (43, -20, D:3) a stone (43, -17, D:3) 17 poisoned darts (43, -15, D:3) a stone (44, -17, D:3) a stone (44, -4, D:3) 2 stones a +0 short sword (45, -19, D:3) a stone (46, -16, D:3) a stone (47, -20, D:3) 3 large rocks (51, -21, D:3) 13 arrows Level 4 of the Dungeon [Shop] Meys's Book Boutique a book of Geomancy (220 gold) the Papyrus of Lightness (320 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Conjure Ball Lightning Conjuration/Air 6 no Trog disapproves of the use of such an item. a book of Dangerous Friends (400 gold) the Grimoire of Poison and the Blaze (480 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Fireball Conjuration/Fire 5 no d - Fire Storm Conjuration/Fire 9 no Trog disapproves of the use of such an item. a book of Storms (320 gold) a book of Changes (180 gold) a book of Misfortune (260 gold) a Necronomicon (560 gold) a Trismegistus Codex (280 gold) a book of Spatial Translocations (260 gold) a book of Changes (180 gold) a book of Necromancy (160 gold) a book of Callings (200 gold) a book of Armaments (360 gold) [Shop] Uruzxot's Magic Scroll Emporium a scroll of fear (42 gold) a scroll of magic mapping (42 gold) a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) [Shop] Oplagir's Book Shoppe a book of Pain (280 gold) Great Wizards, Vol. II (380 gold) a book of Debilitation (220 gold) a book of Ice (460 gold) a book of Lightning (360 gold) Ozocubu's Autobiography (240 gold) a book of Blood (280 gold) a book of Misfortune (260 gold) a book of Dangerous Friends (400 gold) a book of Blasting (320 gold) [Shop] Poshupto's Antique Weapon Shop a +3 falchion of protection (473 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) a +1 great sword of holy wrath (430 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) the +5 halberd of Infinite Pain {chaos, MP+9 Int+3} (1481 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). a +0 flail (80 gold) a +0 dagger (46 gold) a +0 quarterstaff (92 gold) a +0 club (23 gold) [Shop] Notir's Armour Boutique a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) (7, 14, D:4) a +0 dagger (9, 11, D:4) a +0 flail of holy wrath a +0 ring mail (10, 11, D:4) a +0 dagger (12, 16, D:4) a +0 dagger (15, 8, D:4) a +0 mace (16, 18, D:4) a +0 vorpal war axe (23, 3, D:4) a +0 club a +0 hunting sling 18 stones (24, 2, D:4) a +0 chain mail (27, 2, D:4) 21 arrows (29, 48, D:4) a book of Lightning (32, 18, D:4) 3 stones (35, 38, D:4) a +0 giant spiked club (36, 13, D:4) a +0 ring mail (51, 39, D:4) 5 stones a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 scale mail (6, 5, D:5) 19 stones (6, 19, D:5) a +0 flail (18, 3, D:5) a staff of poison (18, 25, D:5) 19 stones (23, -3, D:5) 21 stones (26, -11, D:5) the +1 leather armour of Sif Muna's Grace {Contam Rampage rElec Str-3} Str: It affects your strength (-3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (33, 20, D:5) a +0 giant club (33, 32, D:5) a +0 leather armour (36, 13, D:5) a +0 ring mail (39, 21, D:5) 16 stones (42, 40, D:5) a +0 war axe (43, 22, D:5) a +0 kite shield (52, 13, D:5) 27 sling bullets (67, 43, D:5) a +0 ring mail Level 6 of the Dungeon (3, 0, D:6) a wand of flame (11) (13, 0, D:6) a +0 scale mail (26, 46, D:6) a +0 quarterstaff 23 arrows (32, -7, D:6) a +0 plate armour (39, 15, D:6) 11 gold pieces (48, 48, D:6) 22 stones (52, 4, D:6) 19 arrows