spimroxx Level 1 of the Dungeon (0, 0, D:1) 16 arrows (13, -10, D:1) 14 stones (14, -14, D:1) a +0 short sword 5 stones (18, -3, D:1) a +0 pair of boots (32, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 0, D:2) a +0 club a +0 robe (17, -10, D:2) a +0 chain mail (25, -26, D:2) a +0 dagger of venom (27, 6, D:2) a +0 robe (34, -16, D:2) a +0 club (35, -24, D:2) 7 bolts (40, -12, D:2) 5 boomerangs (42, -27, D:2) a +0 shortbow (43, -16, D:2) a +0 scythe a +0 robe (45, -10, D:2) a +0 chain mail (45, 8, D:2) 11 stones (46, 3, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Qoreff's Weapon Emporium a +0 long sword (45 gold) 10 stones (13 gold) the +1 broad axe of Wyrd {freeze, rC++ Int-4 Dex+3} (449 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. a +0 club (13 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) a +0 short sword (39 gold) a +2 morningstar of protection (218 gold) (0, 0, D:3) a +0 hand axe a +0 ring mail (1, 12, D:3) 28 bolts (3, -14, D:3) a +0 short sword (5, 8, D:3) a +0 short sword 27 stones (9, -25, D:3) 23 bolts (17, -14, D:3) 14 stones (21, -9, D:3) a scroll of noise (22, -9, D:3) a scroll of teleportation (still there?) a +0 helmet (still there?) (22, -7, D:3) a ring of fire (26, -21, D:3) a +0 ring mail a +0 hand axe (27, -7, D:3) 25 arrows (28, -25, D:3) a +0 leather armour a +0 leather armour a +0 club a +0 ring mail a +0 club (28, -24, D:3) a +0 hand axe (30, -18, D:3) a +0 club (32, -6, D:3) a +0 ring mail a +0 flail (37, 7, D:3) 16 stones (39, 11, D:3) a +0 club (48, -21, D:3) a +0 mace Level 4 of the Dungeon [Shop] Fynaruec's Jewellery Shoppe a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) a +6 ring of dexterity (702 gold) an amulet of regeneration (360 gold) a ring of magical power (240 gold) the amulet of Xygoli {RegenMP Harm rCorr Int-4 SInv} (460 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a ring of poison resistance (240 gold) a ring of flight (210 gold) a +4 ring of protection (432 gold) an amulet of the acrobat (360 gold) a ring of protection from fire (300 gold) (0, 0, D:4) a +0 short sword (4, 3, D:4) a +0 flail (5, 2, D:4) a +0 leather armour a +0 dagger (6, -1, D:4) a +0 mace (8, -3, D:4) a +0 ring mail a +0 hand axe (9, -5, D:4) a +0 plate armour a +0 scimitar (11, -6, D:4) a +0 club an orc skeleton (12, -4, D:4) a +0 mace of protection (13, -5, D:4) an adder skeleton (14, -7, D:4) a +0 scale mail a +0 club a goblin skeleton (31, 20, D:4) a +0 club (34, 13, D:4) 4 poisoned darts a +0 club (36, -10, D:4) a scroll of teleportation