Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 14922120218875081675 33 spimroxx the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 13, 2021. Slain by Sigmund (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1219 turns). spimroxx the Conjurer (Deep Elf Conjurer) Turns: 1219, Time: 00:01:33 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 4/10 EV: 12 Int: 23 God: Gold: 105 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of invisibility {unknown} d - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Portal Projectile Hex/Tloc 8% N/A 30% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Blade Hands Tmut 2% N/A 96% 5 Excruciating Wounds Necr 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Found 9 gold pieces. You now have 105 gold pieces (gained 9). Sigmund the Dreaded comes into view. He is wielding a +1 vorpal scythe. Found a small coral ring. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 vorpal scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 vorpal scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to move! Sigmund hits you from afar with a +1 vorpal scythe! * * * LOW HITPOINT WARNING * * * You die... ≈≈.≈≈......# ######### ≈≈.≈≈.≈)...# ≈..≈≈≈.....# ..≈≈≈......# ...≈≈......# #..≈≈......# ###≈≈#.....# ##≈#.....######## #≈#....@.......= #####..@...... #......... #......... #......... #......... #......... #......... #......... You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ball python (D:1) 2 endoplasms 2 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) A quokka (D:1) 2 bats 3 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spimroxx the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 377 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 744 | D:1 | Found a faded altar of an unknown god. 957 | D:1 | Learned a level 2 spell: Searing Ray 1144 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1209 | D:2 | Noticed Sigmund 1219 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, chequers_serial_rivers_small_3, kennysheep_generic_room_13, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Dodging | | 2.4 Conjurations | | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 41 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 3