spimroxx Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 23, D:1) 20 stones (21, 37, D:1) a +0 short sword 4 stones (23, 29, D:1) a +0 club (28, 41, D:1) 26 stones (31, 21, D:1) a +0 short sword (34, 26, D:1) a +0 dagger (40, -2, D:1) a +0 chain mail of willpower (41, 31, D:1) a +0 whip a stone (58, 24, D:1) a +0 club Level 2 of the Dungeon (9, -6, D:2) 14 stones (16, 3, D:2) 30 bolts (27, -5, D:2) a +1 vorpal hand axe (29, -24, D:2) 20 stones (30, -7, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (1, 6, D:3) a +0 dagger (3, 10, D:3) a +0 rapier the +1 ring mail "Damom" {rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. (14, -15, D:3) 21 sling bullets (14, -2, D:3) a +0 mace (17, -14, D:3) a +0 dagger (18, 14, D:3) a +0 whip (20, 38, D:3) a +0 scale mail (21, 12, D:3) a +0 trident a +0 ring mail (22, 7, D:3) a +0 dagger a +0 leather armour (42, -10, D:3) a +0 club (47, 25, D:3) 17 arrows (49, 1, D:3) 6 curare-tipped darts (51, -4, D:3) 17 arrows (52, 7, D:3) 25 arrows (56, 15, D:3) 20 stones (56, 17, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour an orc corpse (2, 1, D:4) a +0 mace a goblin corpse (2, 45, D:4) a +1 flail of draining (still there?) a +0 leather armour (still there?) (11, 4, D:4) a quokka corpse (12, 14, D:4) a +0 dagger (23, -3, D:4) a +0 ring mail (23, 8, D:4) a +0 short sword (24, 21, D:4) a +0 short sword (42, -1, D:4) a +2 whip of electrocution (44, -3, D:4) a +0 dagger (46, 0, D:4) 14 bolts (53, -4, D:4) a +0 club (56, 13, D:4) a +0 dagger (58, 1, D:4) a +0 trident