spinkules Level 1 of the Dungeon (2, -1, D:1) a +0 club (2, 11, D:1) a +0 club (6, -6, D:1) a +0 dagger (16, 0, D:1) a +0 spear (26, -8, D:1) a +0 dagger (28, -9, D:1) a stone (30, -14, D:1) 16 bolts (33, -12, D:1) a stone (33, -11, D:1) a cursed -2 club (36, 4, D:1) a stone (36, 5, D:1) a stone (37, 2, D:1) a stone (37, 4, D:1) a stone (38, 4, D:1) a stone (38, 12, D:1) a +0 buckler (40, -1, D:1) a +0 club (42, 5, D:1) a +0 short sword 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 great sword (3, 29, D:2) 12 arrows (7, 4, D:2) a +0 club a +3 ring mail (7, 5, D:2) 21 sling bullets (7, 19, D:2) 23 stones (11, 7, D:2) a +0 centaur barding (25, 21, D:2) 4 poisoned needles (26, 25, D:2) a +0 mace (33, 3, D:2) a +0 leather armour (36, 36, D:2) a +0 club (37, 11, D:2) a +0 ring mail (38, 7, D:2) 14 bolts (48, 28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (unseen) (1, 0, D:3) a +0 whip (unseen) (1, 3, D:3) a potion of curing